scale_gr.tres 286 B

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  1. [gd_resource type="GradientTexture" load_steps=2 format=2]
  2. [sub_resource type="Gradient" id=1]
  3. offsets = PoolRealArray( 0, 0.127907, 0.802326, 1 )
  4. colors = PoolColorArray( 0.0392442, 0.0392442, 0.0392442, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1 )
  5. [resource]
  6. gradient = SubResource( 1 )