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- [gd_resource type="GradientTexture" load_steps=2 format=2]
- [sub_resource type="Gradient" id=1]
- offsets = PoolRealArray( 0, 0.127907, 0.802326, 1 )
- colors = PoolColorArray( 0.0392442, 0.0392442, 0.0392442, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1 )
- [resource]
- gradient = SubResource( 1 )
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