- [gd_resource type="ShaderMaterial" load_steps=3 format=2]
- [ext_resource path="res://textures/stormdays_dark.jpg" type="Texture" id=1]
- [ext_resource path="res://shaders/Refl.shader" type="Shader" id=2]
- [resource]
- render_priority = 2
- shader = ExtResource( 2 )
- shader_param/disable_panorama = null
- shader_param/tex_panorama = ExtResource( 1 )
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