Refl.tres 342 B

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  1. [gd_resource type="ShaderMaterial" load_steps=3 format=2]
  2. [ext_resource path="res://textures/stormdays_dark.jpg" type="Texture" id=1]
  3. [ext_resource path="res://shaders/Refl.shader" type="Shader" id=2]
  4. [resource]
  5. render_priority = 2
  6. shader = ExtResource( 2 )
  7. shader_param/disable_panorama = null
  8. shader_param/tex_panorama = ExtResource( 1 )