Commit History

Author SHA1 Message Date
  Christopher Allan Webber 72bb4674c8 use ci-member, allow specifying why not to being taken / put down 7 years ago
  Christopher Allan Webber 566bf50b08 Remove thing and fold into gameobj. Allow to mark obvious / not obvious commands 7 years ago
  Christopher Allan Webber c8c47c9d61 Update to use build-actions; fix clerk communication 7 years ago
  Christopher Allan Webber 7e11c67b59 basic things, with the ability to pick them up (but not put them down, heh) 8 years ago
  Christopher Allan Webber 136ce3b725 Many steps towards handling input (but not there yet...) 8 years ago
  Christopher Allan Webber d13325f5f6 Split mudsync.scm out into multiple files 8 years ago
  Christopher Allan Webber 20660ae082 Move networking stuff into its own file 8 years ago
  Christopher Allan Webber d9edc0edd5 refactoring commands slots 8 years ago
  Christopher Allan Webber 023ca5e322 some example room commands 8 years ago
  Christopher Allan Webber 5650e1452d some TODOs 8 years ago
  Christopher Allan Webber f30bd11e29 more basic gameobj and player stuff 8 years ago
  Christopher Allan Webber 7873353689 Add commands and contain-commands to gameobj 8 years ago
  Christopher Allan Webber e18d4508d2 Move location onto game-actor 8 years ago
  Christopher Allan Webber ea3774311e Finally can connect and get a room description! 8 years ago
  Christopher Allan Webber 11ff8f1ac1 room exit wiring 8 years ago
  Christopher Allan Webber 306aa6a09f rooms and exits and things 8 years ago
  Christopher Allan Webber a49c96e631 Move game-master methods beneath it, use wrap-apply on them 8 years ago
  Christopher Allan Webber f96e5f3c95 Networking hooked up to rudimentary <game-master> 8 years ago
  Christopher Allan Webber e04b4168f2 most network stuff, a copyright notice 8 years ago
  Christopher Allan Webber afe044e00f Most of the network code is working, it seems 8 years ago
  Christopher Allan Webber 47c1654865 Some basic network code that kinda sorta works 8 years ago