README 795 B

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  1. What you will need
  2. ------------------
  3. To compile this game you will need
  4. a) A C++11 compiler. (Tested with gcc 4.7 and above.)
  5. b) A build environment that supports POSIX. (Though only a small subset is needed; mostly the socket functions.)
  6. c) Optionally: CMake
  7. d) Optionally, if you want to change the config file syntax: the "ragel" tool, http://www.complang.org/ragel/.
  8. How to build
  9. ------------
  10. Simple instructions, for a reasonably UNIX-like OS:
  11. $ mkdir build
  12. $ cd build
  13. $ cmake .. -DCMAKE_INSTALL_PREFIX=<install prefix>
  14. $ make install
  15. How to play
  16. -----------
  17. a) Change directory to where the 'incavead' binary was installed.
  18. b) Run 'incavead', the game server.
  19. c) Connect with a telnet client to localhost, port 20020.
  20. Example: "puttytel 0.0.0.0 20020"
  21. Enjoy!
  22. ------