state_machine.h 1.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051
  1. /* state_machine.h - state machine template
  2. * Copyright (C) 2017 caryoscelus
  3. *
  4. * This program is free software: you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation, either version 3 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #ifndef CORE_STATE_MACHINE_H_F1A307CC_D2C3_5BC5_A034_8A79562E8FFF
  18. #define CORE_STATE_MACHINE_H_F1A307CC_D2C3_5BC5_A034_8A79562E8FFF
  19. namespace rainynite {
  20. template <class State>
  21. class StateMachine {
  22. protected:
  23. State state() const {
  24. return state_stack.back();
  25. }
  26. State state(unsigned n) {
  27. return state_stack[state_stack.size()-(n+1)];
  28. }
  29. void push_state(State s) {
  30. state_stack.push_back(s);
  31. }
  32. void pop_state(State s) {
  33. if (state() != s)
  34. state_mismatch_error(s);
  35. state_stack.pop_back();
  36. }
  37. void set_state(State s) {
  38. state_stack.back() = s;
  39. }
  40. virtual void state_mismatch_error(State s) const = 0;
  41. private:
  42. vector<State> state_stack;
  43. };
  44. } // namespace rainynite
  45. #endif