audio.h 1.1 KB

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  1. /* audio.h - abstract audio type
  2. * Copyright (C) 2017 caryoscelus
  3. *
  4. * This program is free software: you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation, either version 3 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #ifndef CORE_AUDIO_H_6CA600AC_1164_59FE_970D_71C6FFA80A22
  18. #define CORE_AUDIO_H_6CA600AC_1164_59FE_970D_71C6FFA80A22
  19. #include <core/node/node.h>
  20. namespace rainynite::core {
  21. /**
  22. * Abstract audio type.
  23. */
  24. struct Audio {
  25. };
  26. class AudioNode : public Node<Audio> {
  27. public:
  28. Audio get(shared_ptr<Context> /*ctx*/) const override {
  29. return {};
  30. }
  31. };
  32. } // namespace rainynite::core
  33. #endif