A multi-track, multi-channel, looping audio recorder designed for live handsfree use.

bill auger b36b3b84bc redirect windows output to file and consolidate build scripts il y a 9 ans
assets 83a5ebbfae transition to makefile project il y a 9 ans
build b36b3b84bc redirect windows output to file and consolidate build scripts il y a 9 ans
src b36b3b84bc redirect windows output to file and consolidate build scripts il y a 9 ans
.gitignore e0b1b6de71 add travis.yml (issue #30) il y a 9 ans
.travis.yml e0b1b6de71 add travis.yml (issue #30) il y a 9 ans
AUTHORS 83a5ebbfae transition to makefile project il y a 9 ans
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README-MINGW.md b36b3b84bc redirect windows output to file and consolidate build scripts il y a 9 ans
README.md b36b3b84bc redirect windows output to file and consolidate build scripts il y a 9 ans
mk b36b3b84bc redirect windows output to file and consolidate build scripts il y a 9 ans

README-MINGW.md

install mingw-get then mingw-develp[er-tools , mingw32-base , mingw32-gcc-g++ packages add mingw and msys bin dirs to windows %PATH% install jack for windows download and extract SDL-mingw , SDL_gfx , SDL_ttf tarballs e.g. SDL-devel-1.2.15-mingw32.tar.gz

   SDL_gfx-2.0.25.tar.gz
   SDL_ttf-devel-2.0.11-VC.zip (pre-bult binaries)

compile and install SDL, SDL_gfx, and SDL_ttf libs workaround if system dirs are borked - e.g.

  • /usr/include/ is /c/MinGW/msys/1.0/include
  • sdl headers must be in /c/MinGW/msys/1.0/include
  • but jack headers must be in /c/MinGW/include bash $ cp -rf /usr/include/* /c/MinGW/include/ $ rm -rf /usr/include/ $ ln -s /c/MinGW/include /usr/include copy any pre-built libs and headers to system dirs bash $ cp /c/Program\ Files/Jack/includes/jack /usr/include/ $ cp /c/src/sdl/SDL-1.2.15/include/SDL/SDL.h /usr/include/SDL/ $ cp /c/src/sdl/SDL_gfx-2.0.25/SDL_gfxPrimitives.h /usr/include/SDL/ $ cp /c/src/sdl/SDL_gfx-2.0.25/SDL_rotozoom.h /usr/include/SDL/ $ cp /c/src/sdl/SDL_ttf-2.0.11/include/SDL_ttf.h /usr/include/SDL/ copy static libs to system lib dir bash $ cp /c/Program\ Files/Jack/lib/libjack.lib /usr/lib/ $ cp /c/src/sdl/SDL_gfx-2.0.25/Release/SDL_gfx.lib /usr/lib/ $ cp /c/src/sdl/SDL_ttf-2.0.11/lib/x86/SDL_ttf.lib /usr/lib/