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- .\" $NetBSD: wump.6,v 1.6 2003/08/07 09:37:57 agc Exp $
- .\"
- .\" Copyright (c) 1989, 1993
- .\" The Regents of the University of California. All rights reserved.
- .\"
- .\" This code is derived from software contributed to Berkeley by
- .\" Dave Taylor, of Intuitive Systems.
- .\"
- .\" Redistribution and use in source and binary forms, with or without
- .\" modification, are permitted provided that the following conditions
- .\" are met:
- .\" 1. Redistributions of source code must retain the above copyright
- .\" notice, this list of conditions and the following disclaimer.
- .\" 2. Redistributions in binary form must reproduce the above copyright
- .\" notice, this list of conditions and the following disclaimer in the
- .\" documentation and/or other materials provided with the distribution.
- .\" 3. Neither the name of the University nor the names of its contributors
- .\" may be used to endorse or promote products derived from this software
- .\" without specific prior written permission.
- .\"
- .\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- .\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- .\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- .\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- .\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- .\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- .\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- .\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- .\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- .\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- .\" SUCH DAMAGE.
- .\"
- .\" @(#)wump.6 8.1 (Berkeley) 5/31/93
- .\"
- .Dd May 31, 1993
- .Dt WUMP 6
- .Os
- .Sh NAME
- .Nm wump
- .Nd hunt the wumpus in an underground cave
- .Sh SYNOPSIS
- .Nm
- .Op Fl h
- .Op Fl a Ar arrows
- .Op Fl b Ar bats
- .Op Fl p Ar pits
- .Op Fl r Ar rooms
- .Op Fl t Ar tunnels
- .Sh DESCRIPTION
- The game
- .Nm
- is based on a fantasy game first presented in the pages of
- .Em People's Computer Company
- in 1973.
- In Hunt the Wumpus you are placed in a cave built of many different rooms,
- all interconnected by tunnels.
- Your quest is to find and shoot the evil Wumpus that resides elsewhere in
- the cave without running into any pits or using up your limited supply of
- arrows.
- .Pp
- The options are as follows:
- .Bl -tag -width indent
- .It Fl a
- Specifies the number of magic arrows the adventurer gets.
- The default is five.
- .It Fl b
- Specifies the number of rooms in the cave which contain bats.
- The default is three.
- .It Fl h
- Play the hard version -- more pits, more bats, and a generally more
- dangerous cave.
- .It Fl p
- Specifies the number of rooms in the cave which contain bottomless pits.
- The default is three.
- .It Fl r
- Specifies the number of rooms in the cave.
- The default cave size is twenty-five rooms.
- .It Fl t
- Specifies the number of tunnels connecting each room in the cave to
- another room.
- Beware, too many tunnels in a small cave can easily cause it to collapse!
- The default cave room has three tunnels to other rooms.
- .El
- .Pp
- While wandering through the cave you'll notice that, while there are tunnels
- everywhere, there are some mysterious quirks to the cave topology, including
- some tunnels that go from one room to another, but not necessarily back!
- Also, most pesky of all are the rooms that are home to large numbers of bats,
- which, upon being disturbed, will en masse grab you and move you to another
- portion of the cave (including those housing bottomless pits, sure
- death for unwary explorers).
- .Pp
- Fortunately, you're not going into the cave without any weapons or tools,
- and in fact your biggest aids are your senses; you can often smell the
- rather odiferous Wumpus up to
- .Em two
- rooms away, and you can always feel the drafts created by the occasional
- bottomless pit and hear the rustle of the bats in caves they might be
- sleeping within.
- .Pp
- To kill the wumpus, you'll need to shoot it with one of your magic arrows.
- Fortunately, you don't have to be in the same room as the creature, and can
- instead shoot the arrow from as far as three or four rooms away!
- .Pp
- When you shoot an arrow, you do so by typing in a list of rooms that you'd
- like it to travel to.
- If at any point in its travels it cannot find a tunnel to the room you
- specify from the room it's in, it will instead randomly fly down one of the
- tunnels, possibly, if you're real unlucky, even flying back into the room
- you're in and hitting you!
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