AyyZee
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dc6dfbbb36
Lot of things
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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c7f2925382
Current character and following characters indicators
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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9d68b2f7c6
Testing turning animation when turning
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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e26d83c14d
Testing camera smoothing on x and y
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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8cb22e9c81
Added test stair tile
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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fcf8495ae7
Smaller character icon.
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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ee411c4666
Removed shadows, experimenting with folowing objects
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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7ed1656545
Bill coom
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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31ff0c3594
added 79th base spritesheet
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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8646da362d
Fixed some blocks.
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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c88ad51fd9
Added more grass blocks
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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c46b1d9ef3
Added grass block. Will add variations later
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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d5cf66e23f
Added MOAR bloocks... And tested them
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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a6b88c98e0
Added walls in initial level
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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b3c6fd4260
Added ark shiny blue blocks
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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2b58dec474
Added shiny blue blocks
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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4a9f6fe758
Added
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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80d78cbd0c
Mid editing editor, world and UI .py files. Crashes
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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7154a4f5f9
Smooth transition for dynamic alpha in level editor.
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%!s(int64=2) %!d(string=hai) anos |
AyyZee
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9ed2544e7d
Added blocks in BLOCKS spritesheet
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%!s(int64=2) %!d(string=hai) anos |