quartzCocoa.m 2.3 KB

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  1. /**************************************************************
  2. *
  3. * Quartz-specific support for the Darwin X Server
  4. * that requires Cocoa and Objective-C.
  5. *
  6. * This file is separate from the parts of Quartz support
  7. * that use X include files to avoid symbol collisions.
  8. *
  9. * Copyright (c) 2001-2004 Torrey T. Lyons and Greg Parker.
  10. * All Rights Reserved.
  11. *
  12. * Permission is hereby granted, free of charge, to any person obtaining a
  13. * copy of this software and associated documentation files (the "Software"),
  14. * to deal in the Software without restriction, including without limitation
  15. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  16. * and/or sell copies of the Software, and to permit persons to whom the
  17. * Software is furnished to do so, subject to the following conditions:
  18. *
  19. * The above copyright notice and this permission notice shall be included in
  20. * all copies or substantial portions of the Software.
  21. *
  22. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  23. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  24. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  25. * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
  26. * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  27. * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  28. * DEALINGS IN THE SOFTWARE.
  29. *
  30. * Except as contained in this notice, the name(s) of the above copyright
  31. * holders shall not be used in advertising or otherwise to promote the sale,
  32. * use or other dealings in this Software without prior written authorization.
  33. */
  34. #include "sanitizedCocoa.h"
  35. #ifdef HAVE_DIX_CONFIG_H
  36. #include <dix-config.h>
  37. #endif
  38. #include "quartzCommon.h"
  39. #include "inputstr.h"
  40. #include "darwin.h"
  41. /*
  42. * QuartzBlockHandler
  43. * Clean out any autoreleased objects.
  44. */
  45. void
  46. QuartzBlockHandler(void *blockData,
  47. OSTimePtr pTimeout,
  48. void *pReadmask)
  49. {
  50. static NSAutoreleasePool *aPool = nil;
  51. [aPool release];
  52. aPool = [[NSAutoreleasePool alloc] init];
  53. }
  54. /*
  55. * QuartzWakeupHandler
  56. */
  57. void
  58. QuartzWakeupHandler(void *blockData,
  59. int result,
  60. void *pReadmask)
  61. {
  62. // nothing here
  63. }