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- /**************************************************************
- *
- * Quartz-specific support for the Darwin X Server
- * that requires Cocoa and Objective-C.
- *
- * This file is separate from the parts of Quartz support
- * that use X include files to avoid symbol collisions.
- *
- * Copyright (c) 2001-2004 Torrey T. Lyons and Greg Parker.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the name(s) of the above copyright
- * holders shall not be used in advertising or otherwise to promote the sale,
- * use or other dealings in this Software without prior written authorization.
- */
- #include "sanitizedCocoa.h"
- #ifdef HAVE_DIX_CONFIG_H
- #include <dix-config.h>
- #endif
- #include "quartzCommon.h"
- #include "inputstr.h"
- #include "darwin.h"
- /*
- * QuartzBlockHandler
- * Clean out any autoreleased objects.
- */
- void
- QuartzBlockHandler(void *blockData,
- OSTimePtr pTimeout,
- void *pReadmask)
- {
- static NSAutoreleasePool *aPool = nil;
- [aPool release];
- aPool = [[NSAutoreleasePool alloc] init];
- }
- /*
- * QuartzWakeupHandler
- */
- void
- QuartzWakeupHandler(void *blockData,
- int result,
- void *pReadmask)
- {
- // nothing here
- }
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