renderpix.c 2.8 KB

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  1. /*
  2. * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
  3. * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
  4. *
  5. * Permission is hereby granted, free of charge, to any person obtaining a
  6. * copy of this software and associated documentation files (the "Software"),
  7. * to deal in the Software without restriction, including without limitation
  8. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  9. * and/or sell copies of the Software, and to permit persons to whom the
  10. * Software is furnished to do so, subject to the following conditions:
  11. *
  12. * The above copyright notice including the dates of first publication and
  13. * either this permission notice or a reference to
  14. * http://oss.sgi.com/projects/FreeB/
  15. * shall be included in all copies or substantial portions of the Software.
  16. *
  17. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  18. * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  20. * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
  21. * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
  22. * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  23. * SOFTWARE.
  24. *
  25. * Except as contained in this notice, the name of Silicon Graphics, Inc.
  26. * shall not be used in advertising or otherwise to promote the sale, use or
  27. * other dealings in this Software without prior written authorization from
  28. * Silicon Graphics, Inc.
  29. */
  30. #ifdef HAVE_DIX_CONFIG_H
  31. #include <dix-config.h>
  32. #endif
  33. #include "glxserver.h"
  34. #include "unpack.h"
  35. #include "indirect_dispatch.h"
  36. void
  37. __glXDisp_SeparableFilter2D(GLbyte * pc)
  38. {
  39. __GLXdispatchConvolutionFilterHeader *hdr =
  40. (__GLXdispatchConvolutionFilterHeader *) pc;
  41. GLint hdrlen, image1len;
  42. hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_DISPATCH_HDR_SIZE);
  43. glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
  44. glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
  45. glPixelStorei(GL_UNPACK_ROW_LENGTH, hdr->rowLength);
  46. glPixelStorei(GL_UNPACK_SKIP_ROWS, hdr->skipRows);
  47. glPixelStorei(GL_UNPACK_SKIP_PIXELS, hdr->skipPixels);
  48. glPixelStorei(GL_UNPACK_ALIGNMENT, hdr->alignment);
  49. /* XXX check this usage - internal code called
  50. ** a version without the packing parameters
  51. */
  52. image1len = __glXImageSize(hdr->format, hdr->type, 0, hdr->width, 1, 1,
  53. 0, hdr->rowLength, 0, hdr->skipRows,
  54. hdr->alignment);
  55. image1len = __GLX_PAD(image1len);
  56. glSeparableFilter2D(hdr->target, hdr->internalformat, hdr->width,
  57. hdr->height, hdr->format, hdr->type,
  58. ((GLubyte *) hdr + hdrlen),
  59. ((GLubyte *) hdr + hdrlen + image1len));
  60. }