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|
- /* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
- /*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
- #include <inttypes.h>
- #include "glxserver.h"
- #include "indirect_size.h"
- #include "indirect_size_get.h"
- #include "indirect_dispatch.h"
- #include "glxbyteorder.h"
- #include "indirect_util.h"
- #include "singlesize.h"
- #define __GLX_PAD(x) (((x) + 3) & ~3)
- typedef struct {
- __GLX_PIXEL_3D_HDR;
- } __GLXpixel3DHeader;
- extern GLboolean __glXErrorOccured(void);
- extern void __glXClearErrorOccured(void);
- static const unsigned dummy_answer[2] = { 0, 0 };
- static GLsizei
- bswap_CARD32(const void *src)
- {
- union {
- uint32_t dst;
- GLsizei ret;
- } x;
- x.dst = bswap_32(*(uint32_t *) src);
- return x.ret;
- }
- static GLshort
- bswap_CARD16(const void *src)
- {
- union {
- uint16_t dst;
- GLshort ret;
- } x;
- x.dst = bswap_16(*(uint16_t *) src);
- return x.ret;
- }
- static GLenum
- bswap_ENUM(const void *src)
- {
- union {
- uint32_t dst;
- GLenum ret;
- } x;
- x.dst = bswap_32(*(uint32_t *) src);
- return x.ret;
- }
- static GLsync
- bswap_CARD64(const void *src)
- {
- union {
- uint64_t dst;
- GLsync ret;
- } x;
- x.dst = bswap_64(*(uint64_t *) src);
- return x.ret;
- }
- static GLdouble
- bswap_FLOAT64(const void *src)
- {
- union {
- uint64_t dst;
- GLdouble ret;
- } x;
- x.dst = bswap_64(*(uint64_t *) src);
- return x.ret;
- }
- static GLfloat
- bswap_FLOAT32(const void *src)
- {
- union {
- uint32_t dst;
- GLfloat ret;
- } x;
- x.dst = bswap_32(*(uint32_t *) src);
- return x.ret;
- }
- static void *
- bswap_16_array(uint16_t * src, unsigned count)
- {
- unsigned i;
- for (i = 0; i < count; i++) {
- uint16_t temp = bswap_16(src[i]);
- src[i] = temp;
- }
- return src;
- }
- static void *
- bswap_32_array(uint32_t * src, unsigned count)
- {
- unsigned i;
- for (i = 0; i < count; i++) {
- uint32_t temp = bswap_32(src[i]);
- src[i] = temp;
- }
- return src;
- }
- static void *
- bswap_64_array(uint64_t * src, unsigned count)
- {
- unsigned i;
- for (i = 0; i < count; i++) {
- uint64_t temp = bswap_64(src[i]);
- src[i] = temp;
- }
- return src;
- }
- int
- __glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- glNewList((GLuint) bswap_CARD32(pc + 0), (GLenum) bswap_ENUM(pc + 4));
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- glEndList();
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_CallList(GLbyte * pc)
- {
- glCallList((GLuint) bswap_CARD32(pc + 0));
- }
- void
- __glXDispSwap_CallLists(GLbyte * pc)
- {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- const GLenum type = (GLenum) bswap_ENUM(pc + 4);
- const GLvoid *lists;
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_2_BYTES:
- case GL_3_BYTES:
- case GL_4_BYTES:
- lists = (const GLvoid *) (pc + 8);
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- lists = (const GLvoid *) bswap_16_array((uint16_t *) (pc + 8), n);
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- lists = (const GLvoid *) bswap_32_array((uint32_t *) (pc + 8), n);
- break;
- default:
- return;
- }
- glCallLists(n, type, lists);
- }
- int
- __glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- glDeleteLists((GLuint) bswap_CARD32(pc + 0),
- (GLsizei) bswap_CARD32(pc + 4));
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- GLuint retval;
- retval = glGenLists((GLsizei) bswap_CARD32(pc + 0));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_ListBase(GLbyte * pc)
- {
- glListBase((GLuint) bswap_CARD32(pc + 0));
- }
- void
- __glXDispSwap_Begin(GLbyte * pc)
- {
- glBegin((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_Bitmap(GLbyte * pc)
- {
- const GLubyte *const bitmap = (const GLubyte *) ((pc + 44));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glBitmap((GLsizei) bswap_CARD32(pc + 20),
- (GLsizei) bswap_CARD32(pc + 24),
- (GLfloat) bswap_FLOAT32(pc + 28),
- (GLfloat) bswap_FLOAT32(pc + 32),
- (GLfloat) bswap_FLOAT32(pc + 36),
- (GLfloat) bswap_FLOAT32(pc + 40), bitmap);
- }
- void
- __glXDispSwap_Color3bv(GLbyte * pc)
- {
- glColor3bv((const GLbyte *) (pc + 0));
- }
- void
- __glXDispSwap_Color3dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
- pc -= 4;
- }
- #endif
- glColor3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Color3fv(GLbyte * pc)
- {
- glColor3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Color3iv(GLbyte * pc)
- {
- glColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Color3sv(GLbyte * pc)
- {
- glColor3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Color3ubv(GLbyte * pc)
- {
- glColor3ubv((const GLubyte *) (pc + 0));
- }
- void
- __glXDispSwap_Color3uiv(GLbyte * pc)
- {
- glColor3uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Color3usv(GLbyte * pc)
- {
- glColor3usv((const GLushort *) bswap_16_array((uint16_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Color4bv(GLbyte * pc)
- {
- glColor4bv((const GLbyte *) (pc + 0));
- }
- void
- __glXDispSwap_Color4dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
- pc -= 4;
- }
- #endif
- glColor4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_Color4fv(GLbyte * pc)
- {
- glColor4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_Color4iv(GLbyte * pc)
- {
- glColor4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_Color4sv(GLbyte * pc)
- {
- glColor4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_Color4ubv(GLbyte * pc)
- {
- glColor4ubv((const GLubyte *) (pc + 0));
- }
- void
- __glXDispSwap_Color4uiv(GLbyte * pc)
- {
- glColor4uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_Color4usv(GLbyte * pc)
- {
- glColor4usv((const GLushort *) bswap_16_array((uint16_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_EdgeFlagv(GLbyte * pc)
- {
- glEdgeFlagv((const GLboolean *) (pc + 0));
- }
- void
- __glXDispSwap_End(GLbyte * pc)
- {
- glEnd();
- }
- void
- __glXDispSwap_Indexdv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
- pc -= 4;
- }
- #endif
- glIndexdv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
- }
- void
- __glXDispSwap_Indexfv(GLbyte * pc)
- {
- glIndexfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
- }
- void
- __glXDispSwap_Indexiv(GLbyte * pc)
- {
- glIndexiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1));
- }
- void
- __glXDispSwap_Indexsv(GLbyte * pc)
- {
- glIndexsv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 1));
- }
- void
- __glXDispSwap_Normal3bv(GLbyte * pc)
- {
- glNormal3bv((const GLbyte *) (pc + 0));
- }
- void
- __glXDispSwap_Normal3dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
- pc -= 4;
- }
- #endif
- glNormal3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Normal3fv(GLbyte * pc)
- {
- glNormal3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Normal3iv(GLbyte * pc)
- {
- glNormal3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Normal3sv(GLbyte * pc)
- {
- glNormal3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_RasterPos2dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
- pc -= 4;
- }
- #endif
- glRasterPos2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_RasterPos2fv(GLbyte * pc)
- {
- glRasterPos2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_RasterPos2iv(GLbyte * pc)
- {
- glRasterPos2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_RasterPos2sv(GLbyte * pc)
- {
- glRasterPos2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_RasterPos3dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
- pc -= 4;
- }
- #endif
- glRasterPos3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_RasterPos3fv(GLbyte * pc)
- {
- glRasterPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_RasterPos3iv(GLbyte * pc)
- {
- glRasterPos3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_RasterPos3sv(GLbyte * pc)
- {
- glRasterPos3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_RasterPos4dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
- pc -= 4;
- }
- #endif
- glRasterPos4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_RasterPos4fv(GLbyte * pc)
- {
- glRasterPos4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_RasterPos4iv(GLbyte * pc)
- {
- glRasterPos4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_RasterPos4sv(GLbyte * pc)
- {
- glRasterPos4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_Rectdv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
- pc -= 4;
- }
- #endif
- glRectdv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 16), 2));
- }
- void
- __glXDispSwap_Rectfv(GLbyte * pc)
- {
- glRectfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2),
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 2));
- }
- void
- __glXDispSwap_Rectiv(GLbyte * pc)
- {
- glRectiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2),
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8), 2));
- }
- void
- __glXDispSwap_Rectsv(GLbyte * pc)
- {
- glRectsv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 2));
- }
- void
- __glXDispSwap_TexCoord1dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
- pc -= 4;
- }
- #endif
- glTexCoord1dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
- }
- void
- __glXDispSwap_TexCoord1fv(GLbyte * pc)
- {
- glTexCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
- }
- void
- __glXDispSwap_TexCoord1iv(GLbyte * pc)
- {
- glTexCoord1iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1));
- }
- void
- __glXDispSwap_TexCoord1sv(GLbyte * pc)
- {
- glTexCoord1sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 1));
- }
- void
- __glXDispSwap_TexCoord2dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
- pc -= 4;
- }
- #endif
- glTexCoord2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_TexCoord2fv(GLbyte * pc)
- {
- glTexCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_TexCoord2iv(GLbyte * pc)
- {
- glTexCoord2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_TexCoord2sv(GLbyte * pc)
- {
- glTexCoord2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_TexCoord3dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
- pc -= 4;
- }
- #endif
- glTexCoord3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_TexCoord3fv(GLbyte * pc)
- {
- glTexCoord3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_TexCoord3iv(GLbyte * pc)
- {
- glTexCoord3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_TexCoord3sv(GLbyte * pc)
- {
- glTexCoord3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_TexCoord4dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
- pc -= 4;
- }
- #endif
- glTexCoord4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_TexCoord4fv(GLbyte * pc)
- {
- glTexCoord4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_TexCoord4iv(GLbyte * pc)
- {
- glTexCoord4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_TexCoord4sv(GLbyte * pc)
- {
- glTexCoord4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_Vertex2dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
- pc -= 4;
- }
- #endif
- glVertex2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_Vertex2fv(GLbyte * pc)
- {
- glVertex2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_Vertex2iv(GLbyte * pc)
- {
- glVertex2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_Vertex2sv(GLbyte * pc)
- {
- glVertex2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_Vertex3dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
- pc -= 4;
- }
- #endif
- glVertex3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Vertex3fv(GLbyte * pc)
- {
- glVertex3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Vertex3iv(GLbyte * pc)
- {
- glVertex3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Vertex3sv(GLbyte * pc)
- {
- glVertex3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_Vertex4dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
- pc -= 4;
- }
- #endif
- glVertex4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_Vertex4fv(GLbyte * pc)
- {
- glVertex4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_Vertex4iv(GLbyte * pc)
- {
- glVertex4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_Vertex4sv(GLbyte * pc)
- {
- glVertex4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_ClipPlane(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 36);
- pc -= 4;
- }
- #endif
- glClipPlane((GLenum) bswap_ENUM(pc + 32),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
- }
- void
- __glXDispSwap_ColorMaterial(GLbyte * pc)
- {
- glColorMaterial((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
- }
- void
- __glXDispSwap_CullFace(GLbyte * pc)
- {
- glCullFace((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_Fogf(GLbyte * pc)
- {
- glFogf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
- }
- void
- __glXDispSwap_Fogfv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLfloat *params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- __glFogfv_size(pname));
- glFogfv(pname, params);
- }
- void
- __glXDispSwap_Fogi(GLbyte * pc)
- {
- glFogi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
- }
- void
- __glXDispSwap_Fogiv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLint *params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
- __glFogiv_size(pname));
- glFogiv(pname, params);
- }
- void
- __glXDispSwap_FrontFace(GLbyte * pc)
- {
- glFrontFace((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_Hint(GLbyte * pc)
- {
- glHint((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
- }
- void
- __glXDispSwap_Lightf(GLbyte * pc)
- {
- glLightf((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
- }
- void
- __glXDispSwap_Lightfv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glLightfv_size(pname));
- glLightfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_Lighti(GLbyte * pc)
- {
- glLighti((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
- }
- void
- __glXDispSwap_Lightiv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glLightiv_size(pname));
- glLightiv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_LightModelf(GLbyte * pc)
- {
- glLightModelf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
- }
- void
- __glXDispSwap_LightModelfv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLfloat *params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- __glLightModelfv_size(pname));
- glLightModelfv(pname, params);
- }
- void
- __glXDispSwap_LightModeli(GLbyte * pc)
- {
- glLightModeli((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
- }
- void
- __glXDispSwap_LightModeliv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLint *params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
- __glLightModeliv_size(pname));
- glLightModeliv(pname, params);
- }
- void
- __glXDispSwap_LineStipple(GLbyte * pc)
- {
- glLineStipple((GLint) bswap_CARD32(pc + 0),
- (GLushort) bswap_CARD16(pc + 4));
- }
- void
- __glXDispSwap_LineWidth(GLbyte * pc)
- {
- glLineWidth((GLfloat) bswap_FLOAT32(pc + 0));
- }
- void
- __glXDispSwap_Materialf(GLbyte * pc)
- {
- glMaterialf((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
- }
- void
- __glXDispSwap_Materialfv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glMaterialfv_size(pname));
- glMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_Materiali(GLbyte * pc)
- {
- glMateriali((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
- }
- void
- __glXDispSwap_Materialiv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glMaterialiv_size(pname));
- glMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_PointSize(GLbyte * pc)
- {
- glPointSize((GLfloat) bswap_FLOAT32(pc + 0));
- }
- void
- __glXDispSwap_PolygonMode(GLbyte * pc)
- {
- glPolygonMode((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
- }
- void
- __glXDispSwap_PolygonStipple(GLbyte * pc)
- {
- const GLubyte *const mask = (const GLubyte *) ((pc + 20));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glPolygonStipple(mask);
- }
- void
- __glXDispSwap_Scissor(GLbyte * pc)
- {
- glScissor((GLint) bswap_CARD32(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12));
- }
- void
- __glXDispSwap_ShadeModel(GLbyte * pc)
- {
- glShadeModel((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_TexParameterf(GLbyte * pc)
- {
- glTexParameterf((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8));
- }
- void
- __glXDispSwap_TexParameterfv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glTexParameterfv_size(pname));
- glTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_TexParameteri(GLbyte * pc)
- {
- glTexParameteri((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
- }
- void
- __glXDispSwap_TexParameteriv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glTexParameteriv_size(pname));
- glTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_TexImage1D(GLbyte * pc)
- {
- const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glTexImage1D((GLenum) bswap_ENUM(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- (GLint) bswap_CARD32(pc + 28),
- (GLsizei) bswap_CARD32(pc + 32),
- (GLint) bswap_CARD32(pc + 40),
- (GLenum) bswap_ENUM(pc + 44),
- (GLenum) bswap_ENUM(pc + 48), pixels);
- }
- void
- __glXDispSwap_TexImage2D(GLbyte * pc)
- {
- const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glTexImage2D((GLenum) bswap_ENUM(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- (GLint) bswap_CARD32(pc + 28),
- (GLsizei) bswap_CARD32(pc + 32),
- (GLsizei) bswap_CARD32(pc + 36),
- (GLint) bswap_CARD32(pc + 40),
- (GLenum) bswap_ENUM(pc + 44),
- (GLenum) bswap_ENUM(pc + 48), pixels);
- }
- void
- __glXDispSwap_TexEnvf(GLbyte * pc)
- {
- glTexEnvf((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
- }
- void
- __glXDispSwap_TexEnvfv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glTexEnvfv_size(pname));
- glTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_TexEnvi(GLbyte * pc)
- {
- glTexEnvi((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
- }
- void
- __glXDispSwap_TexEnviv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glTexEnviv_size(pname));
- glTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_TexGend(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
- pc -= 4;
- }
- #endif
- glTexGend((GLenum) bswap_ENUM(pc + 8),
- (GLenum) bswap_ENUM(pc + 12), (GLdouble) bswap_FLOAT64(pc + 0));
- }
- void
- __glXDispSwap_TexGendv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLdouble *params;
- #ifdef __GLX_ALIGN64
- const GLuint compsize = __glTexGendv_size(pname);
- const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4;
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
- pc -= 4;
- }
- #endif
- params =
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
- __glTexGendv_size(pname));
- glTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_TexGenf(GLbyte * pc)
- {
- glTexGenf((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
- }
- void
- __glXDispSwap_TexGenfv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glTexGenfv_size(pname));
- glTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_TexGeni(GLbyte * pc)
- {
- glTexGeni((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
- }
- void
- __glXDispSwap_TexGeniv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glTexGeniv_size(pname));
- glTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_InitNames(GLbyte * pc)
- {
- glInitNames();
- }
- void
- __glXDispSwap_LoadName(GLbyte * pc)
- {
- glLoadName((GLuint) bswap_CARD32(pc + 0));
- }
- void
- __glXDispSwap_PassThrough(GLbyte * pc)
- {
- glPassThrough((GLfloat) bswap_FLOAT32(pc + 0));
- }
- void
- __glXDispSwap_PopName(GLbyte * pc)
- {
- glPopName();
- }
- void
- __glXDispSwap_PushName(GLbyte * pc)
- {
- glPushName((GLuint) bswap_CARD32(pc + 0));
- }
- void
- __glXDispSwap_DrawBuffer(GLbyte * pc)
- {
- glDrawBuffer((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_Clear(GLbyte * pc)
- {
- glClear((GLbitfield) bswap_CARD32(pc + 0));
- }
- void
- __glXDispSwap_ClearAccum(GLbyte * pc)
- {
- glClearAccum((GLfloat) bswap_FLOAT32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8),
- (GLfloat) bswap_FLOAT32(pc + 12));
- }
- void
- __glXDispSwap_ClearIndex(GLbyte * pc)
- {
- glClearIndex((GLfloat) bswap_FLOAT32(pc + 0));
- }
- void
- __glXDispSwap_ClearColor(GLbyte * pc)
- {
- glClearColor((GLclampf) bswap_FLOAT32(pc + 0),
- (GLclampf) bswap_FLOAT32(pc + 4),
- (GLclampf) bswap_FLOAT32(pc + 8),
- (GLclampf) bswap_FLOAT32(pc + 12));
- }
- void
- __glXDispSwap_ClearStencil(GLbyte * pc)
- {
- glClearStencil((GLint) bswap_CARD32(pc + 0));
- }
- void
- __glXDispSwap_ClearDepth(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
- pc -= 4;
- }
- #endif
- glClearDepth((GLclampd) bswap_FLOAT64(pc + 0));
- }
- void
- __glXDispSwap_StencilMask(GLbyte * pc)
- {
- glStencilMask((GLuint) bswap_CARD32(pc + 0));
- }
- void
- __glXDispSwap_ColorMask(GLbyte * pc)
- {
- glColorMask(*(GLboolean *) (pc + 0),
- *(GLboolean *) (pc + 1),
- *(GLboolean *) (pc + 2), *(GLboolean *) (pc + 3));
- }
- void
- __glXDispSwap_DepthMask(GLbyte * pc)
- {
- glDepthMask(*(GLboolean *) (pc + 0));
- }
- void
- __glXDispSwap_IndexMask(GLbyte * pc)
- {
- glIndexMask((GLuint) bswap_CARD32(pc + 0));
- }
- void
- __glXDispSwap_Accum(GLbyte * pc)
- {
- glAccum((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
- }
- void
- __glXDispSwap_Disable(GLbyte * pc)
- {
- glDisable((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_Enable(GLbyte * pc)
- {
- glEnable((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_PopAttrib(GLbyte * pc)
- {
- glPopAttrib();
- }
- void
- __glXDispSwap_PushAttrib(GLbyte * pc)
- {
- glPushAttrib((GLbitfield) bswap_CARD32(pc + 0));
- }
- void
- __glXDispSwap_MapGrid1d(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 20);
- pc -= 4;
- }
- #endif
- glMapGrid1d((GLint) bswap_CARD32(pc + 16),
- (GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8));
- }
- void
- __glXDispSwap_MapGrid1f(GLbyte * pc)
- {
- glMapGrid1f((GLint) bswap_CARD32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8));
- }
- void
- __glXDispSwap_MapGrid2d(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 40);
- pc -= 4;
- }
- #endif
- glMapGrid2d((GLint) bswap_CARD32(pc + 32),
- (GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8),
- (GLint) bswap_CARD32(pc + 36),
- (GLdouble) bswap_FLOAT64(pc + 16),
- (GLdouble) bswap_FLOAT64(pc + 24));
- }
- void
- __glXDispSwap_MapGrid2f(GLbyte * pc)
- {
- glMapGrid2f((GLint) bswap_CARD32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLfloat) bswap_FLOAT32(pc + 16),
- (GLfloat) bswap_FLOAT32(pc + 20));
- }
- void
- __glXDispSwap_EvalCoord1dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
- pc -= 4;
- }
- #endif
- glEvalCoord1dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
- }
- void
- __glXDispSwap_EvalCoord1fv(GLbyte * pc)
- {
- glEvalCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
- }
- void
- __glXDispSwap_EvalCoord2dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
- pc -= 4;
- }
- #endif
- glEvalCoord2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_EvalCoord2fv(GLbyte * pc)
- {
- glEvalCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
- }
- void
- __glXDispSwap_EvalMesh1(GLbyte * pc)
- {
- glEvalMesh1((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4), (GLint) bswap_CARD32(pc + 8));
- }
- void
- __glXDispSwap_EvalPoint1(GLbyte * pc)
- {
- glEvalPoint1((GLint) bswap_CARD32(pc + 0));
- }
- void
- __glXDispSwap_EvalMesh2(GLbyte * pc)
- {
- glEvalMesh2((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12), (GLint) bswap_CARD32(pc + 16));
- }
- void
- __glXDispSwap_EvalPoint2(GLbyte * pc)
- {
- glEvalPoint2((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4));
- }
- void
- __glXDispSwap_AlphaFunc(GLbyte * pc)
- {
- glAlphaFunc((GLenum) bswap_ENUM(pc + 0), (GLclampf) bswap_FLOAT32(pc + 4));
- }
- void
- __glXDispSwap_BlendFunc(GLbyte * pc)
- {
- glBlendFunc((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
- }
- void
- __glXDispSwap_LogicOp(GLbyte * pc)
- {
- glLogicOp((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_StencilFunc(GLbyte * pc)
- {
- glStencilFunc((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4), (GLuint) bswap_CARD32(pc + 8));
- }
- void
- __glXDispSwap_StencilOp(GLbyte * pc)
- {
- glStencilOp((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4), (GLenum) bswap_ENUM(pc + 8));
- }
- void
- __glXDispSwap_DepthFunc(GLbyte * pc)
- {
- glDepthFunc((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_PixelZoom(GLbyte * pc)
- {
- glPixelZoom((GLfloat) bswap_FLOAT32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4));
- }
- void
- __glXDispSwap_PixelTransferf(GLbyte * pc)
- {
- glPixelTransferf((GLenum) bswap_ENUM(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4));
- }
- void
- __glXDispSwap_PixelTransferi(GLbyte * pc)
- {
- glPixelTransferi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
- }
- int
- __glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- glPixelStoref((GLenum) bswap_ENUM(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4));
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- glPixelStorei((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4));
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_PixelMapfv(GLbyte * pc)
- {
- const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
- glPixelMapfv((GLenum) bswap_ENUM(pc + 0),
- mapsize,
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 0));
- }
- void
- __glXDispSwap_PixelMapuiv(GLbyte * pc)
- {
- const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
- glPixelMapuiv((GLenum) bswap_ENUM(pc + 0),
- mapsize,
- (const GLuint *) bswap_32_array((uint32_t *) (pc + 8), 0));
- }
- void
- __glXDispSwap_PixelMapusv(GLbyte * pc)
- {
- const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
- glPixelMapusv((GLenum) bswap_ENUM(pc + 0),
- mapsize,
- (const GLushort *) bswap_16_array((uint16_t *) (pc + 8), 0));
- }
- void
- __glXDispSwap_ReadBuffer(GLbyte * pc)
- {
- glReadBuffer((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_CopyPixels(GLbyte * pc)
- {
- glCopyPixels((GLint) bswap_CARD32(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLsizei) bswap_CARD32(pc + 8),
- (GLsizei) bswap_CARD32(pc + 12), (GLenum) bswap_ENUM(pc + 16));
- }
- void
- __glXDispSwap_DrawPixels(GLbyte * pc)
- {
- const GLvoid *const pixels = (const GLvoid *) ((pc + 36));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glDrawPixels((GLsizei) bswap_CARD32(pc + 20),
- (GLsizei) bswap_CARD32(pc + 24),
- (GLenum) bswap_ENUM(pc + 28),
- (GLenum) bswap_ENUM(pc + 32), pixels);
- }
- int
- __glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLuint compsize = __glGetBooleanv_size(pname);
- GLboolean answerBuffer[200];
- GLboolean *params =
- __glXGetAnswerBuffer(cl, compsize, answerBuffer,
- sizeof(answerBuffer), 1);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetBooleanv(pname, params);
- __glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- GLdouble equation[4];
- glGetClipPlane((GLenum) bswap_ENUM(pc + 0), equation);
- (void) bswap_64_array((uint64_t *) equation, 4);
- __glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLuint compsize = __glGetDoublev_size(pname);
- GLdouble answerBuffer[200];
- GLdouble *params =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetDoublev(pname, params);
- (void) bswap_64_array((uint64_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- GLenum retval;
- retval = glGetError();
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLuint compsize = __glGetFloatv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetFloatv(pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLuint compsize = __glGetIntegerv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetIntegerv(pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetLightfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetLightfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetLightiv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetLightiv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum target = (GLenum) bswap_ENUM(pc + 0);
- const GLenum query = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMapdv_size(target, query);
- GLdouble answerBuffer[200];
- GLdouble *v =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
- if (v == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetMapdv(target, query, v);
- (void) bswap_64_array((uint64_t *) v, compsize);
- __glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum target = (GLenum) bswap_ENUM(pc + 0);
- const GLenum query = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMapfv_size(target, query);
- GLfloat answerBuffer[200];
- GLfloat *v =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (v == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetMapfv(target, query, v);
- (void) bswap_32_array((uint32_t *) v, compsize);
- __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum target = (GLenum) bswap_ENUM(pc + 0);
- const GLenum query = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMapiv_size(target, query);
- GLint answerBuffer[200];
- GLint *v =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (v == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetMapiv(target, query, v);
- (void) bswap_32_array((uint32_t *) v, compsize);
- __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMaterialfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMaterialiv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum map = (GLenum) bswap_ENUM(pc + 0);
- const GLuint compsize = __glGetPixelMapfv_size(map);
- GLfloat answerBuffer[200];
- GLfloat *values =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (values == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetPixelMapfv(map, values);
- (void) bswap_32_array((uint32_t *) values, compsize);
- __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum map = (GLenum) bswap_ENUM(pc + 0);
- const GLuint compsize = __glGetPixelMapuiv_size(map);
- GLuint answerBuffer[200];
- GLuint *values =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (values == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetPixelMapuiv(map, values);
- (void) bswap_32_array((uint32_t *) values, compsize);
- __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum map = (GLenum) bswap_ENUM(pc + 0);
- const GLuint compsize = __glGetPixelMapusv_size(map);
- GLushort answerBuffer[200];
- GLushort *values =
- __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer,
- sizeof(answerBuffer), 2);
- if (values == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetPixelMapusv(map, values);
- (void) bswap_16_array((uint16_t *) values, compsize);
- __glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetTexEnvfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetTexEnviv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetTexGendv_size(pname);
- GLdouble answerBuffer[200];
- GLdouble *params =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_64_array((uint64_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetTexGenfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetTexGeniv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetTexParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetTexParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
- const GLuint compsize = __glGetTexLevelParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetTexLevelParameterfv((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
- const GLuint compsize = __glGetTexLevelParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetTexLevelParameteriv((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
- retval = glIsEnabled((GLenum) bswap_ENUM(pc + 0));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
- retval = glIsList((GLuint) bswap_CARD32(pc + 0));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_DepthRange(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
- pc -= 4;
- }
- #endif
- glDepthRange((GLclampd) bswap_FLOAT64(pc + 0),
- (GLclampd) bswap_FLOAT64(pc + 8));
- }
- void
- __glXDispSwap_Frustum(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 48);
- pc -= 4;
- }
- #endif
- glFrustum((GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8),
- (GLdouble) bswap_FLOAT64(pc + 16),
- (GLdouble) bswap_FLOAT64(pc + 24),
- (GLdouble) bswap_FLOAT64(pc + 32),
- (GLdouble) bswap_FLOAT64(pc + 40));
- }
- void
- __glXDispSwap_LoadIdentity(GLbyte * pc)
- {
- glLoadIdentity();
- }
- void
- __glXDispSwap_LoadMatrixf(GLbyte * pc)
- {
- glLoadMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16));
- }
- void
- __glXDispSwap_LoadMatrixd(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 128);
- pc -= 4;
- }
- #endif
- glLoadMatrixd((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 16));
- }
- void
- __glXDispSwap_MatrixMode(GLbyte * pc)
- {
- glMatrixMode((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_MultMatrixf(GLbyte * pc)
- {
- glMultMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16));
- }
- void
- __glXDispSwap_MultMatrixd(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 128);
- pc -= 4;
- }
- #endif
- glMultMatrixd((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 16));
- }
- void
- __glXDispSwap_Ortho(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 48);
- pc -= 4;
- }
- #endif
- glOrtho((GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8),
- (GLdouble) bswap_FLOAT64(pc + 16),
- (GLdouble) bswap_FLOAT64(pc + 24),
- (GLdouble) bswap_FLOAT64(pc + 32),
- (GLdouble) bswap_FLOAT64(pc + 40));
- }
- void
- __glXDispSwap_PopMatrix(GLbyte * pc)
- {
- glPopMatrix();
- }
- void
- __glXDispSwap_PushMatrix(GLbyte * pc)
- {
- glPushMatrix();
- }
- void
- __glXDispSwap_Rotated(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
- pc -= 4;
- }
- #endif
- glRotated((GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8),
- (GLdouble) bswap_FLOAT64(pc + 16),
- (GLdouble) bswap_FLOAT64(pc + 24));
- }
- void
- __glXDispSwap_Rotatef(GLbyte * pc)
- {
- glRotatef((GLfloat) bswap_FLOAT32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8),
- (GLfloat) bswap_FLOAT32(pc + 12));
- }
- void
- __glXDispSwap_Scaled(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
- pc -= 4;
- }
- #endif
- glScaled((GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8),
- (GLdouble) bswap_FLOAT64(pc + 16));
- }
- void
- __glXDispSwap_Scalef(GLbyte * pc)
- {
- glScalef((GLfloat) bswap_FLOAT32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
- }
- void
- __glXDispSwap_Translated(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
- pc -= 4;
- }
- #endif
- glTranslated((GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8),
- (GLdouble) bswap_FLOAT64(pc + 16));
- }
- void
- __glXDispSwap_Translatef(GLbyte * pc)
- {
- glTranslatef((GLfloat) bswap_FLOAT32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8));
- }
- void
- __glXDispSwap_Viewport(GLbyte * pc)
- {
- glViewport((GLint) bswap_CARD32(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12));
- }
- void
- __glXDispSwap_BindTexture(GLbyte * pc)
- {
- glBindTexture((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
- }
- void
- __glXDispSwap_Indexubv(GLbyte * pc)
- {
- glIndexubv((const GLubyte *) (pc + 0));
- }
- void
- __glXDispSwap_PolygonOffset(GLbyte * pc)
- {
- glPolygonOffset((GLfloat) bswap_FLOAT32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4));
- }
- int
- __glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean *residences =
- __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- if (residences == NULL)
- return BadAlloc;
- retval =
- glAreTexturesResident(n,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc + 4), 0),
- residences);
- __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean *residences =
- __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- if (residences == NULL)
- return BadAlloc;
- retval =
- glAreTexturesResident(n,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc + 4), 0),
- residences);
- __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_CopyTexImage1D(GLbyte * pc)
- {
- glCopyTexImage1D((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLsizei) bswap_CARD32(pc + 20),
- (GLint) bswap_CARD32(pc + 24));
- }
- void
- __glXDispSwap_CopyTexImage2D(GLbyte * pc)
- {
- glCopyTexImage2D((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLsizei) bswap_CARD32(pc + 20),
- (GLsizei) bswap_CARD32(pc + 24),
- (GLint) bswap_CARD32(pc + 28));
- }
- void
- __glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
- {
- glCopyTexSubImage1D((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLsizei) bswap_CARD32(pc + 20));
- }
- void
- __glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
- {
- glCopyTexSubImage2D((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLint) bswap_CARD32(pc + 20),
- (GLsizei) bswap_CARD32(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28));
- }
- int
- __glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- glDeleteTextures(n,
- (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
- 0));
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- glDeleteTextures(n,
- (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
- 0));
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- GLuint answerBuffer[200];
- GLuint *textures =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- if (textures == NULL)
- return BadAlloc;
- glGenTextures(n, textures);
- (void) bswap_32_array((uint32_t *) textures, n);
- __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- GLuint answerBuffer[200];
- GLuint *textures =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- if (textures == NULL)
- return BadAlloc;
- glGenTextures(n, textures);
- (void) bswap_32_array((uint32_t *) textures, n);
- __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
- retval = glIsTexture((GLuint) bswap_CARD32(pc + 0));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
- retval = glIsTexture((GLuint) bswap_CARD32(pc + 0));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_PrioritizeTextures(GLbyte * pc)
- {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- glPrioritizeTextures(n,
- (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
- 0),
- (const GLclampf *)
- bswap_32_array((uint32_t *) (pc + 4), 0));
- }
- void
- __glXDispSwap_TexSubImage1D(GLbyte * pc)
- {
- const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glTexSubImage1D((GLenum) bswap_ENUM(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- (GLint) bswap_CARD32(pc + 28),
- (GLsizei) bswap_CARD32(pc + 36),
- (GLenum) bswap_ENUM(pc + 44),
- (GLenum) bswap_ENUM(pc + 48), pixels);
- }
- void
- __glXDispSwap_TexSubImage2D(GLbyte * pc)
- {
- const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glTexSubImage2D((GLenum) bswap_ENUM(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- (GLint) bswap_CARD32(pc + 28),
- (GLint) bswap_CARD32(pc + 32),
- (GLsizei) bswap_CARD32(pc + 36),
- (GLsizei) bswap_CARD32(pc + 40),
- (GLenum) bswap_ENUM(pc + 44),
- (GLenum) bswap_ENUM(pc + 48), pixels);
- }
- void
- __glXDispSwap_BlendColor(GLbyte * pc)
- {
- glBlendColor((GLclampf) bswap_FLOAT32(pc + 0),
- (GLclampf) bswap_FLOAT32(pc + 4),
- (GLclampf) bswap_FLOAT32(pc + 8),
- (GLclampf) bswap_FLOAT32(pc + 12));
- }
- void
- __glXDispSwap_BlendEquation(GLbyte * pc)
- {
- glBlendEquation((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_ColorTable(GLbyte * pc)
- {
- const GLvoid *const table = (const GLvoid *) ((pc + 40));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glColorTable((GLenum) bswap_ENUM(pc + 20),
- (GLenum) bswap_ENUM(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28),
- (GLenum) bswap_ENUM(pc + 32),
- (GLenum) bswap_ENUM(pc + 36), table);
- }
- void
- __glXDispSwap_ColorTableParameterfv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glColorTableParameterfv_size(pname));
- glColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_ColorTableParameteriv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glColorTableParameteriv_size(pname));
- glColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_CopyColorTable(GLbyte * pc)
- {
- glCopyColorTable((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLsizei) bswap_CARD32(pc + 16));
- }
- int
- __glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetColorTableParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetColorTableParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetColorTableParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetColorTableParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_ColorSubTable(GLbyte * pc)
- {
- const GLvoid *const data = (const GLvoid *) ((pc + 40));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glColorSubTable((GLenum) bswap_ENUM(pc + 20),
- (GLsizei) bswap_CARD32(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28),
- (GLenum) bswap_ENUM(pc + 32),
- (GLenum) bswap_ENUM(pc + 36), data);
- }
- void
- __glXDispSwap_CopyColorSubTable(GLbyte * pc)
- {
- glCopyColorSubTable((GLenum) bswap_ENUM(pc + 0),
- (GLsizei) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLsizei) bswap_CARD32(pc + 16));
- }
- void
- __glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
- {
- const GLvoid *const image = (const GLvoid *) ((pc + 44));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glConvolutionFilter1D((GLenum) bswap_ENUM(pc + 20),
- (GLenum) bswap_ENUM(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28),
- (GLenum) bswap_ENUM(pc + 36),
- (GLenum) bswap_ENUM(pc + 40), image);
- }
- void
- __glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
- {
- const GLvoid *const image = (const GLvoid *) ((pc + 44));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glConvolutionFilter2D((GLenum) bswap_ENUM(pc + 20),
- (GLenum) bswap_ENUM(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28),
- (GLsizei) bswap_CARD32(pc + 32),
- (GLenum) bswap_ENUM(pc + 36),
- (GLenum) bswap_ENUM(pc + 40), image);
- }
- void
- __glXDispSwap_ConvolutionParameterf(GLbyte * pc)
- {
- glConvolutionParameterf((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8));
- }
- void
- __glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glConvolutionParameterfv_size
- (pname));
- glConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_ConvolutionParameteri(GLbyte * pc)
- {
- glConvolutionParameteri((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8));
- }
- void
- __glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
- {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glConvolutionParameteriv_size(pname));
- glConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
- }
- void
- __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
- {
- glCopyConvolutionFilter1D((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLsizei) bswap_CARD32(pc + 16));
- }
- void
- __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
- {
- glCopyConvolutionFilter2D((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLsizei) bswap_CARD32(pc + 16),
- (GLsizei) bswap_CARD32(pc + 20));
- }
- int
- __glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetHistogramParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetHistogramParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetHistogramParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetHistogramParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc)
- {
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_Histogram(GLbyte * pc)
- {
- glHistogram((GLenum) bswap_ENUM(pc + 0),
- (GLsizei) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8), *(GLboolean *) (pc + 12));
- }
- void
- __glXDispSwap_Minmax(GLbyte * pc)
- {
- glMinmax((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4), *(GLboolean *) (pc + 8));
- }
- void
- __glXDispSwap_ResetHistogram(GLbyte * pc)
- {
- glResetHistogram((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_ResetMinmax(GLbyte * pc)
- {
- glResetMinmax((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_TexImage3D(GLbyte * pc)
- {
- const CARD32 ptr_is_null = *(CARD32 *) (pc + 76);
- const GLvoid *const pixels =
- (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
- __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_IMAGE_HEIGHT,
- (GLint) bswap_CARD32(&hdr->imageHeight));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_IMAGES,
- (GLint) bswap_CARD32(&hdr->skipImages));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glTexImage3D((GLenum) bswap_ENUM(pc + 36),
- (GLint) bswap_CARD32(pc + 40),
- (GLint) bswap_CARD32(pc + 44),
- (GLsizei) bswap_CARD32(pc + 48),
- (GLsizei) bswap_CARD32(pc + 52),
- (GLsizei) bswap_CARD32(pc + 56),
- (GLint) bswap_CARD32(pc + 64),
- (GLenum) bswap_ENUM(pc + 68),
- (GLenum) bswap_ENUM(pc + 72), pixels);
- }
- void
- __glXDispSwap_TexSubImage3D(GLbyte * pc)
- {
- const GLvoid *const pixels = (const GLvoid *) ((pc + 88));
- __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
- glPixelStorei(GL_UNPACK_IMAGE_HEIGHT,
- (GLint) bswap_CARD32(&hdr->imageHeight));
- glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
- glPixelStorei(GL_UNPACK_SKIP_IMAGES,
- (GLint) bswap_CARD32(&hdr->skipImages));
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels));
- glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
- glTexSubImage3D((GLenum) bswap_ENUM(pc + 36),
- (GLint) bswap_CARD32(pc + 40),
- (GLint) bswap_CARD32(pc + 44),
- (GLint) bswap_CARD32(pc + 48),
- (GLint) bswap_CARD32(pc + 52),
- (GLsizei) bswap_CARD32(pc + 60),
- (GLsizei) bswap_CARD32(pc + 64),
- (GLsizei) bswap_CARD32(pc + 68),
- (GLenum) bswap_ENUM(pc + 76),
- (GLenum) bswap_ENUM(pc + 80), pixels);
- }
- void
- __glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
- {
- glCopyTexSubImage3D((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLint) bswap_CARD32(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28),
- (GLsizei) bswap_CARD32(pc + 32));
- }
- void
- __glXDispSwap_ActiveTexture(GLbyte * pc)
- {
- glActiveTextureARB((GLenum) bswap_ENUM(pc + 0));
- }
- void
- __glXDispSwap_MultiTexCoord1dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 12);
- pc -= 4;
- }
- #endif
- glMultiTexCoord1dvARB((GLenum) bswap_ENUM(pc + 8),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
- 1));
- }
- void
- __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
- {
- glMultiTexCoord1fvARB((GLenum) bswap_ENUM(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 4), 1));
- }
- void
- __glXDispSwap_MultiTexCoord1iv(GLbyte * pc)
- {
- glMultiTexCoord1ivARB((GLenum) bswap_ENUM(pc + 0),
- (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
- 1));
- }
- void
- __glXDispSwap_MultiTexCoord1sv(GLbyte * pc)
- {
- glMultiTexCoord1svARB((GLenum) bswap_ENUM(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
- 1));
- }
- void
- __glXDispSwap_MultiTexCoord2dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 20);
- pc -= 4;
- }
- #endif
- glMultiTexCoord2dvARB((GLenum) bswap_ENUM(pc + 16),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
- 2));
- }
- void
- __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
- {
- glMultiTexCoord2fvARB((GLenum) bswap_ENUM(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 4), 2));
- }
- void
- __glXDispSwap_MultiTexCoord2iv(GLbyte * pc)
- {
- glMultiTexCoord2ivARB((GLenum) bswap_ENUM(pc + 0),
- (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
- 2));
- }
- void
- __glXDispSwap_MultiTexCoord2sv(GLbyte * pc)
- {
- glMultiTexCoord2svARB((GLenum) bswap_ENUM(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
- 2));
- }
- void
- __glXDispSwap_MultiTexCoord3dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 28);
- pc -= 4;
- }
- #endif
- glMultiTexCoord3dvARB((GLenum) bswap_ENUM(pc + 24),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
- 3));
- }
- void
- __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
- {
- glMultiTexCoord3fvARB((GLenum) bswap_ENUM(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 4), 3));
- }
- void
- __glXDispSwap_MultiTexCoord3iv(GLbyte * pc)
- {
- glMultiTexCoord3ivARB((GLenum) bswap_ENUM(pc + 0),
- (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
- 3));
- }
- void
- __glXDispSwap_MultiTexCoord3sv(GLbyte * pc)
- {
- glMultiTexCoord3svARB((GLenum) bswap_ENUM(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
- 3));
- }
- void
- __glXDispSwap_MultiTexCoord4dv(GLbyte * pc)
- {
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 36);
- pc -= 4;
- }
- #endif
- glMultiTexCoord4dvARB((GLenum) bswap_ENUM(pc + 32),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
- 4));
- }
- void
- __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
- {
- glMultiTexCoord4fvARB((GLenum) bswap_ENUM(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 4), 4));
- }
- void
- __glXDispSwap_MultiTexCoord4iv(GLbyte * pc)
- {
- glMultiTexCoord4ivARB((GLenum) bswap_ENUM(pc + 0),
- (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
- 4));
- }
- void
- __glXDispSwap_MultiTexCoord4sv(GLbyte * pc)
- {
- glMultiTexCoord4svARB((GLenum) bswap_ENUM(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
- 4));
- }
- void
- __glXDispSwap_CompressedTexImage1D(GLbyte * pc)
- {
- PFNGLCOMPRESSEDTEXIMAGE1DPROC CompressedTexImage1D =
- __glGetProcAddress("glCompressedTexImage1D");
- const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
- CompressedTexImage1D((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLsizei) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- imageSize, (const GLvoid *) (pc + 24));
- }
- void
- __glXDispSwap_CompressedTexImage2D(GLbyte * pc)
- {
- PFNGLCOMPRESSEDTEXIMAGE2DPROC CompressedTexImage2D =
- __glGetProcAddress("glCompressedTexImage2D");
- const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 24);
- CompressedTexImage2D((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLsizei) bswap_CARD32(pc + 12),
- (GLsizei) bswap_CARD32(pc + 16),
- (GLint) bswap_CARD32(pc + 20),
- imageSize, (const GLvoid *) (pc + 28));
- }
- void
- __glXDispSwap_CompressedTexImage3D(GLbyte * pc)
- {
- PFNGLCOMPRESSEDTEXIMAGE3DPROC CompressedTexImage3D =
- __glGetProcAddress("glCompressedTexImage3D");
- const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
- CompressedTexImage3D((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLsizei) bswap_CARD32(pc + 12),
- (GLsizei) bswap_CARD32(pc + 16),
- (GLsizei) bswap_CARD32(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- imageSize, (const GLvoid *) (pc + 32));
- }
- void
- __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc)
- {
- PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC CompressedTexSubImage1D =
- __glGetProcAddress("glCompressedTexSubImage1D");
- const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
- CompressedTexSubImage1D((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLsizei) bswap_CARD32(pc + 12),
- (GLenum) bswap_ENUM(pc + 16),
- imageSize, (const GLvoid *) (pc + 24));
- }
- void
- __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc)
- {
- PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D =
- __glGetProcAddress("glCompressedTexSubImage2D");
- const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
- CompressedTexSubImage2D((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLsizei) bswap_CARD32(pc + 16),
- (GLsizei) bswap_CARD32(pc + 20),
- (GLenum) bswap_ENUM(pc + 24),
- imageSize, (const GLvoid *) (pc + 32));
- }
- void
- __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc)
- {
- PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC CompressedTexSubImage3D =
- __glGetProcAddress("glCompressedTexSubImage3D");
- const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 36);
- CompressedTexSubImage3D((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLsizei) bswap_CARD32(pc + 20),
- (GLsizei) bswap_CARD32(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28),
- (GLenum) bswap_ENUM(pc + 32),
- imageSize, (const GLvoid *) (pc + 40));
- }
- void
- __glXDispSwap_SampleCoverage(GLbyte * pc)
- {
- PFNGLSAMPLECOVERAGEPROC SampleCoverage =
- __glGetProcAddress("glSampleCoverage");
- SampleCoverage((GLclampf) bswap_FLOAT32(pc + 0), *(GLboolean *) (pc + 4));
- }
- void
- __glXDispSwap_BlendFuncSeparate(GLbyte * pc)
- {
- PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate =
- __glGetProcAddress("glBlendFuncSeparate");
- BlendFuncSeparate((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLenum) bswap_ENUM(pc + 12));
- }
- void
- __glXDispSwap_FogCoorddv(GLbyte * pc)
- {
- PFNGLFOGCOORDDVPROC FogCoorddv = __glGetProcAddress("glFogCoorddv");
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
- pc -= 4;
- }
- #endif
- FogCoorddv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
- }
- void
- __glXDispSwap_PointParameterf(GLbyte * pc)
- {
- PFNGLPOINTPARAMETERFPROC PointParameterf =
- __glGetProcAddress("glPointParameterf");
- PointParameterf((GLenum) bswap_ENUM(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4));
- }
- void
- __glXDispSwap_PointParameterfv(GLbyte * pc)
- {
- PFNGLPOINTPARAMETERFVPROC PointParameterfv =
- __glGetProcAddress("glPointParameterfv");
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLfloat *params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- __glPointParameterfv_size(pname));
- PointParameterfv(pname, params);
- }
- void
- __glXDispSwap_PointParameteri(GLbyte * pc)
- {
- PFNGLPOINTPARAMETERIPROC PointParameteri =
- __glGetProcAddress("glPointParameteri");
- PointParameteri((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
- }
- void
- __glXDispSwap_PointParameteriv(GLbyte * pc)
- {
- PFNGLPOINTPARAMETERIVPROC PointParameteriv =
- __glGetProcAddress("glPointParameteriv");
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLint *params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
- __glPointParameteriv_size(pname));
- PointParameteriv(pname, params);
- }
- void
- __glXDispSwap_SecondaryColor3bv(GLbyte * pc)
- {
- PFNGLSECONDARYCOLOR3BVPROC SecondaryColor3bv =
- __glGetProcAddress("glSecondaryColor3bv");
- SecondaryColor3bv((const GLbyte *) (pc + 0));
- }
- void
- __glXDispSwap_SecondaryColor3dv(GLbyte * pc)
- {
- PFNGLSECONDARYCOLOR3DVPROC SecondaryColor3dv =
- __glGetProcAddress("glSecondaryColor3dv");
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
- pc -= 4;
- }
- #endif
- SecondaryColor3dv((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_SecondaryColor3iv(GLbyte * pc)
- {
- PFNGLSECONDARYCOLOR3IVPROC SecondaryColor3iv =
- __glGetProcAddress("glSecondaryColor3iv");
- SecondaryColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_SecondaryColor3sv(GLbyte * pc)
- {
- PFNGLSECONDARYCOLOR3SVPROC SecondaryColor3sv =
- __glGetProcAddress("glSecondaryColor3sv");
- SecondaryColor3sv((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_SecondaryColor3ubv(GLbyte * pc)
- {
- PFNGLSECONDARYCOLOR3UBVPROC SecondaryColor3ubv =
- __glGetProcAddress("glSecondaryColor3ubv");
- SecondaryColor3ubv((const GLubyte *) (pc + 0));
- }
- void
- __glXDispSwap_SecondaryColor3uiv(GLbyte * pc)
- {
- PFNGLSECONDARYCOLOR3UIVPROC SecondaryColor3uiv =
- __glGetProcAddress("glSecondaryColor3uiv");
- SecondaryColor3uiv((const GLuint *)
- bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_SecondaryColor3usv(GLbyte * pc)
- {
- PFNGLSECONDARYCOLOR3USVPROC SecondaryColor3usv =
- __glGetProcAddress("glSecondaryColor3usv");
- SecondaryColor3usv((const GLushort *)
- bswap_16_array((uint16_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_WindowPos3fv(GLbyte * pc)
- {
- PFNGLWINDOWPOS3FVPROC WindowPos3fv = __glGetProcAddress("glWindowPos3fv");
- WindowPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_BeginQuery(GLbyte * pc)
- {
- PFNGLBEGINQUERYPROC BeginQuery = __glGetProcAddress("glBeginQuery");
- BeginQuery((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
- }
- int
- __glXDispSwap_DeleteQueries(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLDELETEQUERIESPROC DeleteQueries =
- __glGetProcAddress("glDeleteQueries");
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- DeleteQueries(n,
- (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
- 0));
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_EndQuery(GLbyte * pc)
- {
- PFNGLENDQUERYPROC EndQuery = __glGetProcAddress("glEndQuery");
- EndQuery((GLenum) bswap_ENUM(pc + 0));
- }
- int
- __glXDispSwap_GenQueries(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGENQUERIESPROC GenQueries = __glGetProcAddress("glGenQueries");
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- GLuint answerBuffer[200];
- GLuint *ids =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- if (ids == NULL)
- return BadAlloc;
- GenQueries(n, ids);
- (void) bswap_32_array((uint32_t *) ids, n);
- __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetQueryObjectiv(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGETQUERYOBJECTIVPROC GetQueryObjectiv =
- __glGetProcAddress("glGetQueryObjectiv");
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetQueryObjectiv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- GetQueryObjectiv((GLuint) bswap_CARD32(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetQueryObjectuiv(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGETQUERYOBJECTUIVPROC GetQueryObjectuiv =
- __glGetProcAddress("glGetQueryObjectuiv");
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetQueryObjectuiv_size(pname);
- GLuint answerBuffer[200];
- GLuint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- GetQueryObjectuiv((GLuint) bswap_CARD32(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetQueryiv(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGETQUERYIVPROC GetQueryiv = __glGetProcAddress("glGetQueryiv");
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetQueryiv_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- GetQueryiv((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_IsQuery(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLISQUERYPROC IsQuery = __glGetProcAddress("glIsQuery");
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
- retval = IsQuery((GLuint) bswap_CARD32(pc + 0));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_BlendEquationSeparate(GLbyte * pc)
- {
- PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate =
- __glGetProcAddress("glBlendEquationSeparate");
- BlendEquationSeparate((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4));
- }
- void
- __glXDispSwap_DrawBuffers(GLbyte * pc)
- {
- PFNGLDRAWBUFFERSPROC DrawBuffers = __glGetProcAddress("glDrawBuffers");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- DrawBuffers(n, (const GLenum *) bswap_32_array((uint32_t *) (pc + 4), 0));
- }
- void
- __glXDispSwap_VertexAttrib1dv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB1DVPROC VertexAttrib1dv =
- __glGetProcAddress("glVertexAttrib1dv");
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 12);
- pc -= 4;
- }
- #endif
- VertexAttrib1dv((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
- 1));
- }
- void
- __glXDispSwap_VertexAttrib1sv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB1SVPROC VertexAttrib1sv =
- __glGetProcAddress("glVertexAttrib1sv");
- VertexAttrib1sv((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 1));
- }
- void
- __glXDispSwap_VertexAttrib2dv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB2DVPROC VertexAttrib2dv =
- __glGetProcAddress("glVertexAttrib2dv");
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 20);
- pc -= 4;
- }
- #endif
- VertexAttrib2dv((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
- 2));
- }
- void
- __glXDispSwap_VertexAttrib2sv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB2SVPROC VertexAttrib2sv =
- __glGetProcAddress("glVertexAttrib2sv");
- VertexAttrib2sv((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 2));
- }
- void
- __glXDispSwap_VertexAttrib3dv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB3DVPROC VertexAttrib3dv =
- __glGetProcAddress("glVertexAttrib3dv");
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 28);
- pc -= 4;
- }
- #endif
- VertexAttrib3dv((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
- 3));
- }
- void
- __glXDispSwap_VertexAttrib3sv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB3SVPROC VertexAttrib3sv =
- __glGetProcAddress("glVertexAttrib3sv");
- VertexAttrib3sv((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 3));
- }
- void
- __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4NBVPROC VertexAttrib4Nbv =
- __glGetProcAddress("glVertexAttrib4Nbv");
- VertexAttrib4Nbv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4));
- }
- void
- __glXDispSwap_VertexAttrib4Niv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4NIVPROC VertexAttrib4Niv =
- __glGetProcAddress("glVertexAttrib4Niv");
- VertexAttrib4Niv((GLuint) bswap_CARD32(pc + 0),
- (const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4));
- }
- void
- __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4NSVPROC VertexAttrib4Nsv =
- __glGetProcAddress("glVertexAttrib4Nsv");
- VertexAttrib4Nsv((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
- 4));
- }
- void
- __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4NUBVPROC VertexAttrib4Nubv =
- __glGetProcAddress("glVertexAttrib4Nubv");
- VertexAttrib4Nubv((GLuint) bswap_CARD32(pc + 0),
- (const GLubyte *) (pc + 4));
- }
- void
- __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4NUIVPROC VertexAttrib4Nuiv =
- __glGetProcAddress("glVertexAttrib4Nuiv");
- VertexAttrib4Nuiv((GLuint) bswap_CARD32(pc + 0),
- (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
- 4));
- }
- void
- __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4NUSVPROC VertexAttrib4Nusv =
- __glGetProcAddress("glVertexAttrib4Nusv");
- VertexAttrib4Nusv((GLuint) bswap_CARD32(pc + 0),
- (const GLushort *) bswap_16_array((uint16_t *) (pc + 4),
- 4));
- }
- void
- __glXDispSwap_VertexAttrib4bv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv =
- __glGetProcAddress("glVertexAttrib4bv");
- VertexAttrib4bv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4));
- }
- void
- __glXDispSwap_VertexAttrib4dv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4DVPROC VertexAttrib4dv =
- __glGetProcAddress("glVertexAttrib4dv");
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 36);
- pc -= 4;
- }
- #endif
- VertexAttrib4dv((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
- 4));
- }
- void
- __glXDispSwap_VertexAttrib4iv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4IVPROC VertexAttrib4iv =
- __glGetProcAddress("glVertexAttrib4iv");
- VertexAttrib4iv((GLuint) bswap_CARD32(pc + 0),
- (const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4));
- }
- void
- __glXDispSwap_VertexAttrib4sv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4SVPROC VertexAttrib4sv =
- __glGetProcAddress("glVertexAttrib4sv");
- VertexAttrib4sv((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 4));
- }
- void
- __glXDispSwap_VertexAttrib4ubv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4UBVPROC VertexAttrib4ubv =
- __glGetProcAddress("glVertexAttrib4ubv");
- VertexAttrib4ubv((GLuint) bswap_CARD32(pc + 0), (const GLubyte *) (pc + 4));
- }
- void
- __glXDispSwap_VertexAttrib4uiv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4UIVPROC VertexAttrib4uiv =
- __glGetProcAddress("glVertexAttrib4uiv");
- VertexAttrib4uiv((GLuint) bswap_CARD32(pc + 0),
- (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), 4));
- }
- void
- __glXDispSwap_VertexAttrib4usv(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4USVPROC VertexAttrib4usv =
- __glGetProcAddress("glVertexAttrib4usv");
- VertexAttrib4usv((GLuint) bswap_CARD32(pc + 0),
- (const GLushort *) bswap_16_array((uint16_t *) (pc + 4),
- 4));
- }
- void
- __glXDispSwap_ClampColor(GLbyte * pc)
- {
- PFNGLCLAMPCOLORPROC ClampColor = __glGetProcAddress("glClampColor");
- ClampColor((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
- }
- void
- __glXDispSwap_BindProgramARB(GLbyte * pc)
- {
- PFNGLBINDPROGRAMARBPROC BindProgramARB =
- __glGetProcAddress("glBindProgramARB");
- BindProgramARB((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
- }
- int
- __glXDispSwap_DeleteProgramsARB(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLDELETEPROGRAMSARBPROC DeleteProgramsARB =
- __glGetProcAddress("glDeleteProgramsARB");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- DeleteProgramsARB(n,
- (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
- 0));
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GenProgramsARB(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGENPROGRAMSARBPROC GenProgramsARB =
- __glGetProcAddress("glGenProgramsARB");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- GLuint answerBuffer[200];
- GLuint *programs =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- if (programs == NULL)
- return BadAlloc;
- GenProgramsARB(n, programs);
- (void) bswap_32_array((uint32_t *) programs, n);
- __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGETPROGRAMENVPARAMETERDVARBPROC GetProgramEnvParameterdvARB =
- __glGetProcAddress("glGetProgramEnvParameterdvARB");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLdouble params[4];
- GetProgramEnvParameterdvARB((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4), params);
- (void) bswap_64_array((uint64_t *) params, 4);
- __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGETPROGRAMENVPARAMETERFVARBPROC GetProgramEnvParameterfvARB =
- __glGetProcAddress("glGetProgramEnvParameterfvARB");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLfloat params[4];
- GetProgramEnvParameterfvARB((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4), params);
- (void) bswap_32_array((uint32_t *) params, 4);
- __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC GetProgramLocalParameterdvARB =
- __glGetProcAddress("glGetProgramLocalParameterdvARB");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLdouble params[4];
- GetProgramLocalParameterdvARB((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4), params);
- (void) bswap_64_array((uint64_t *) params, 4);
- __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC GetProgramLocalParameterfvARB =
- __glGetProcAddress("glGetProgramLocalParameterfvARB");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLfloat params[4];
- GetProgramLocalParameterfvARB((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4), params);
- (void) bswap_32_array((uint32_t *) params, 4);
- __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGETPROGRAMIVARBPROC GetProgramivARB =
- __glGetProcAddress("glGetProgramivARB");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetProgramivARB_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
- GetProgramivARB((GLenum) bswap_ENUM(pc + 0), pname, params);
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_IsProgramARB(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLISPROGRAMARBPROC IsProgramARB = __glGetProcAddress("glIsProgramARB");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
- retval = IsProgramARB((GLuint) bswap_CARD32(pc + 0));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
- {
- PFNGLPROGRAMENVPARAMETER4DVARBPROC ProgramEnvParameter4dvARB =
- __glGetProcAddress("glProgramEnvParameter4dvARB");
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 40);
- pc -= 4;
- }
- #endif
- ProgramEnvParameter4dvARB((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 8), 4));
- }
- void
- __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
- {
- PFNGLPROGRAMENVPARAMETER4FVARBPROC ProgramEnvParameter4fvARB =
- __glGetProcAddress("glProgramEnvParameter4fvARB");
- ProgramEnvParameter4fvARB((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 8), 4));
- }
- void
- __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
- {
- PFNGLPROGRAMLOCALPARAMETER4DVARBPROC ProgramLocalParameter4dvARB =
- __glGetProcAddress("glProgramLocalParameter4dvARB");
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 40);
- pc -= 4;
- }
- #endif
- ProgramLocalParameter4dvARB((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 8), 4));
- }
- void
- __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
- {
- PFNGLPROGRAMLOCALPARAMETER4FVARBPROC ProgramLocalParameter4fvARB =
- __glGetProcAddress("glProgramLocalParameter4fvARB");
- ProgramLocalParameter4fvARB((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 8), 4));
- }
- void
- __glXDispSwap_ProgramStringARB(GLbyte * pc)
- {
- PFNGLPROGRAMSTRINGARBPROC ProgramStringARB =
- __glGetProcAddress("glProgramStringARB");
- const GLsizei len = (GLsizei) bswap_CARD32(pc + 8);
- ProgramStringARB((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- len, (const GLvoid *) (pc + 12));
- }
- void
- __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB1FVARBPROC VertexAttrib1fvARB =
- __glGetProcAddress("glVertexAttrib1fvARB");
- VertexAttrib1fvARB((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- 1));
- }
- void
- __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB2FVARBPROC VertexAttrib2fvARB =
- __glGetProcAddress("glVertexAttrib2fvARB");
- VertexAttrib2fvARB((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- 2));
- }
- void
- __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB3FVARBPROC VertexAttrib3fvARB =
- __glGetProcAddress("glVertexAttrib3fvARB");
- VertexAttrib3fvARB((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- 3));
- }
- void
- __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4FVARBPROC VertexAttrib4fvARB =
- __glGetProcAddress("glVertexAttrib4fvARB");
- VertexAttrib4fvARB((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- 4));
- }
- void
- __glXDispSwap_BindFramebuffer(GLbyte * pc)
- {
- PFNGLBINDFRAMEBUFFERPROC BindFramebuffer =
- __glGetProcAddress("glBindFramebuffer");
- BindFramebuffer((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
- }
- void
- __glXDispSwap_BindRenderbuffer(GLbyte * pc)
- {
- PFNGLBINDRENDERBUFFERPROC BindRenderbuffer =
- __glGetProcAddress("glBindRenderbuffer");
- BindRenderbuffer((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4));
- }
- void
- __glXDispSwap_BlitFramebuffer(GLbyte * pc)
- {
- PFNGLBLITFRAMEBUFFERPROC BlitFramebuffer =
- __glGetProcAddress("glBlitFramebuffer");
- BlitFramebuffer((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8), (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLint) bswap_CARD32(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- (GLint) bswap_CARD32(pc + 28),
- (GLbitfield) bswap_CARD32(pc + 32),
- (GLenum) bswap_ENUM(pc + 36));
- }
- int
- __glXDispSwap_CheckFramebufferStatus(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus =
- __glGetProcAddress("glCheckFramebufferStatus");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLenum retval;
- retval = CheckFramebufferStatus((GLenum) bswap_ENUM(pc + 0));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_DeleteFramebuffers(GLbyte * pc)
- {
- PFNGLDELETEFRAMEBUFFERSPROC DeleteFramebuffers =
- __glGetProcAddress("glDeleteFramebuffers");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- DeleteFramebuffers(n,
- (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
- 0));
- }
- void
- __glXDispSwap_DeleteRenderbuffers(GLbyte * pc)
- {
- PFNGLDELETERENDERBUFFERSPROC DeleteRenderbuffers =
- __glGetProcAddress("glDeleteRenderbuffers");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- DeleteRenderbuffers(n,
- (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
- 0));
- }
- void
- __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc)
- {
- PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer =
- __glGetProcAddress("glFramebufferRenderbuffer");
- FramebufferRenderbuffer((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLuint) bswap_CARD32(pc + 12));
- }
- void
- __glXDispSwap_FramebufferTexture1D(GLbyte * pc)
- {
- PFNGLFRAMEBUFFERTEXTURE1DPROC FramebufferTexture1D =
- __glGetProcAddress("glFramebufferTexture1D");
- FramebufferTexture1D((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLuint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16));
- }
- void
- __glXDispSwap_FramebufferTexture2D(GLbyte * pc)
- {
- PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D =
- __glGetProcAddress("glFramebufferTexture2D");
- FramebufferTexture2D((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLuint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16));
- }
- void
- __glXDispSwap_FramebufferTexture3D(GLbyte * pc)
- {
- PFNGLFRAMEBUFFERTEXTURE3DPROC FramebufferTexture3D =
- __glGetProcAddress("glFramebufferTexture3D");
- FramebufferTexture3D((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLuint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLint) bswap_CARD32(pc + 20));
- }
- void
- __glXDispSwap_FramebufferTextureLayer(GLbyte * pc)
- {
- PFNGLFRAMEBUFFERTEXTURELAYERPROC FramebufferTextureLayer =
- __glGetProcAddress("glFramebufferTextureLayer");
- FramebufferTextureLayer((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLuint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16));
- }
- int
- __glXDispSwap_GenFramebuffers(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGENFRAMEBUFFERSPROC GenFramebuffers =
- __glGetProcAddress("glGenFramebuffers");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- GLuint answerBuffer[200];
- GLuint *framebuffers =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- if (framebuffers == NULL)
- return BadAlloc;
- GenFramebuffers(n, framebuffers);
- (void) bswap_32_array((uint32_t *) framebuffers, n);
- __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGENRENDERBUFFERSPROC GenRenderbuffers =
- __glGetProcAddress("glGenRenderbuffers");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- GLuint answerBuffer[200];
- GLuint *renderbuffers =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- if (renderbuffers == NULL)
- return BadAlloc;
- GenRenderbuffers(n, renderbuffers);
- (void) bswap_32_array((uint32_t *) renderbuffers, n);
- __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_GenerateMipmap(GLbyte * pc)
- {
- PFNGLGENERATEMIPMAPPROC GenerateMipmap =
- __glGetProcAddress("glGenerateMipmap");
- GenerateMipmap((GLenum) bswap_ENUM(pc + 0));
- }
- int
- __glXDispSwap_GetFramebufferAttachmentParameteriv(__GLXclientState * cl,
- GLbyte * pc)
- {
- PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
- GetFramebufferAttachmentParameteriv =
- __glGetProcAddress("glGetFramebufferAttachmentParameteriv");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLint params[1];
- GetFramebufferAttachmentParameteriv((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- params);
- (void) bswap_32_array((uint32_t *) params, 1);
- __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_GetRenderbufferParameteriv(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv =
- __glGetProcAddress("glGetRenderbufferParameteriv");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLint params[1];
- GetRenderbufferParameteriv((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4), params);
- (void) bswap_32_array((uint32_t *) params, 1);
- __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_IsFramebuffer(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLISFRAMEBUFFERPROC IsFramebuffer =
- __glGetProcAddress("glIsFramebuffer");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
- retval = IsFramebuffer((GLuint) bswap_CARD32(pc + 0));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
- return error;
- }
- int
- __glXDispSwap_IsRenderbuffer(__GLXclientState * cl, GLbyte * pc)
- {
- PFNGLISRENDERBUFFERPROC IsRenderbuffer =
- __glGetProcAddress("glIsRenderbuffer");
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
- retval = IsRenderbuffer((GLuint) bswap_CARD32(pc + 0));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
- return error;
- }
- void
- __glXDispSwap_RenderbufferStorage(GLbyte * pc)
- {
- PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage =
- __glGetProcAddress("glRenderbufferStorage");
- RenderbufferStorage((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLsizei) bswap_CARD32(pc + 8),
- (GLsizei) bswap_CARD32(pc + 12));
- }
- void
- __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
- {
- PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC RenderbufferStorageMultisample =
- __glGetProcAddress("glRenderbufferStorageMultisample");
- RenderbufferStorageMultisample((GLenum) bswap_ENUM(pc + 0),
- (GLsizei) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLsizei) bswap_CARD32(pc + 12),
- (GLsizei) bswap_CARD32(pc + 16));
- }
- void
- __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
- {
- PFNGLSECONDARYCOLOR3FVEXTPROC SecondaryColor3fvEXT =
- __glGetProcAddress("glSecondaryColor3fvEXT");
- SecondaryColor3fvEXT((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 3));
- }
- void
- __glXDispSwap_FogCoordfvEXT(GLbyte * pc)
- {
- PFNGLFOGCOORDFVEXTPROC FogCoordfvEXT =
- __glGetProcAddress("glFogCoordfvEXT");
- FogCoordfvEXT((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
- }
- void
- __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB1DVNVPROC VertexAttrib1dvNV =
- __glGetProcAddress("glVertexAttrib1dvNV");
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 12);
- pc -= 4;
- }
- #endif
- VertexAttrib1dvNV((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
- 1));
- }
- void
- __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB1FVNVPROC VertexAttrib1fvNV =
- __glGetProcAddress("glVertexAttrib1fvNV");
- VertexAttrib1fvNV((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- 1));
- }
- void
- __glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB1SVNVPROC VertexAttrib1svNV =
- __glGetProcAddress("glVertexAttrib1svNV");
- VertexAttrib1svNV((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
- 1));
- }
- void
- __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB2DVNVPROC VertexAttrib2dvNV =
- __glGetProcAddress("glVertexAttrib2dvNV");
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 20);
- pc -= 4;
- }
- #endif
- VertexAttrib2dvNV((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
- 2));
- }
- void
- __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB2FVNVPROC VertexAttrib2fvNV =
- __glGetProcAddress("glVertexAttrib2fvNV");
- VertexAttrib2fvNV((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- 2));
- }
- void
- __glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB2SVNVPROC VertexAttrib2svNV =
- __glGetProcAddress("glVertexAttrib2svNV");
- VertexAttrib2svNV((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
- 2));
- }
- void
- __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB3DVNVPROC VertexAttrib3dvNV =
- __glGetProcAddress("glVertexAttrib3dvNV");
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 28);
- pc -= 4;
- }
- #endif
- VertexAttrib3dvNV((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
- 3));
- }
- void
- __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB3FVNVPROC VertexAttrib3fvNV =
- __glGetProcAddress("glVertexAttrib3fvNV");
- VertexAttrib3fvNV((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- 3));
- }
- void
- __glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB3SVNVPROC VertexAttrib3svNV =
- __glGetProcAddress("glVertexAttrib3svNV");
- VertexAttrib3svNV((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
- 3));
- }
- void
- __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4DVNVPROC VertexAttrib4dvNV =
- __glGetProcAddress("glVertexAttrib4dvNV");
- #ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 36);
- pc -= 4;
- }
- #endif
- VertexAttrib4dvNV((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
- 4));
- }
- void
- __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4FVNVPROC VertexAttrib4fvNV =
- __glGetProcAddress("glVertexAttrib4fvNV");
- VertexAttrib4fvNV((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- 4));
- }
- void
- __glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4SVNVPROC VertexAttrib4svNV =
- __glGetProcAddress("glVertexAttrib4svNV");
- VertexAttrib4svNV((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
- 4));
- }
- void
- __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIB4UBVNVPROC VertexAttrib4ubvNV =
- __glGetProcAddress("glVertexAttrib4ubvNV");
- VertexAttrib4ubvNV((GLuint) bswap_CARD32(pc + 0),
- (const GLubyte *) (pc + 4));
- }
- void
- __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS1DVNVPROC VertexAttribs1dvNV =
- __glGetProcAddress("glVertexAttribs1dvNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- #ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
- pc -= 4;
- }
- #endif
- VertexAttribs1dvNV((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
- 0));
- }
- void
- __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS1FVNVPROC VertexAttribs1fvNV =
- __glGetProcAddress("glVertexAttribs1fvNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- VertexAttribs1fvNV((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- 0));
- }
- void
- __glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS1SVNVPROC VertexAttribs1svNV =
- __glGetProcAddress("glVertexAttribs1svNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- VertexAttribs1svNV((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
- 0));
- }
- void
- __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS2DVNVPROC VertexAttribs2dvNV =
- __glGetProcAddress("glVertexAttribs2dvNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- #ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
- pc -= 4;
- }
- #endif
- VertexAttribs2dvNV((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
- 0));
- }
- void
- __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS2FVNVPROC VertexAttribs2fvNV =
- __glGetProcAddress("glVertexAttribs2fvNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- VertexAttribs2fvNV((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- 0));
- }
- void
- __glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS2SVNVPROC VertexAttribs2svNV =
- __glGetProcAddress("glVertexAttribs2svNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- VertexAttribs2svNV((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
- 0));
- }
- void
- __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS3DVNVPROC VertexAttribs3dvNV =
- __glGetProcAddress("glVertexAttribs3dvNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- #ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
- pc -= 4;
- }
- #endif
- VertexAttribs3dvNV((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
- 0));
- }
- void
- __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS3FVNVPROC VertexAttribs3fvNV =
- __glGetProcAddress("glVertexAttribs3fvNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- VertexAttribs3fvNV((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- 0));
- }
- void
- __glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS3SVNVPROC VertexAttribs3svNV =
- __glGetProcAddress("glVertexAttribs3svNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- VertexAttribs3svNV((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
- 0));
- }
- void
- __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS4DVNVPROC VertexAttribs4dvNV =
- __glGetProcAddress("glVertexAttribs4dvNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- #ifdef __GLX_ALIGN64
- const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
- pc -= 4;
- }
- #endif
- VertexAttribs4dvNV((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
- 0));
- }
- void
- __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS4FVNVPROC VertexAttribs4fvNV =
- __glGetProcAddress("glVertexAttribs4fvNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- VertexAttribs4fvNV((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- 0));
- }
- void
- __glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS4SVNVPROC VertexAttribs4svNV =
- __glGetProcAddress("glVertexAttribs4svNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- VertexAttribs4svNV((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
- 0));
- }
- void
- __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
- {
- PFNGLVERTEXATTRIBS4UBVNVPROC VertexAttribs4ubvNV =
- __glGetProcAddress("glVertexAttribs4ubvNV");
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- VertexAttribs4ubvNV((GLuint) bswap_CARD32(pc + 0),
- n, (const GLubyte *) (pc + 8));
- }
- void
- __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
- {
- PFNGLACTIVESTENCILFACEEXTPROC ActiveStencilFaceEXT =
- __glGetProcAddress("glActiveStencilFaceEXT");
- ActiveStencilFaceEXT((GLenum) bswap_ENUM(pc + 0));
- }
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