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- /*
- * Copyright © 2014 Keith Packard
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that copyright
- * notice and this permission notice appear in supporting documentation, and
- * that the name of the copyright holders not be used in advertising or
- * publicity pertaining to distribution of the software without specific,
- * written prior permission. The copyright holders make no representations
- * about the suitability of this software for any purpose. It is provided "as
- * is" without express or implied warranty.
- *
- * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
- #include "glamor_priv.h"
- #include "glamor_transform.h"
- #include "glamor_transfer.h"
- glamor_program fill_spans_progs[4];
- static const glamor_facet glamor_facet_fillspans_130 = {
- .name = "fill_spans",
- .version = 130,
- .vs_vars = "attribute vec3 primitive;\n",
- .vs_exec = (" vec2 pos = vec2(primitive.z,1) * vec2(gl_VertexID&1, (gl_VertexID&2)>>1);\n"
- GLAMOR_POS(gl_Position, (primitive.xy + pos))),
- };
- static const glamor_facet glamor_facet_fillspans_120 = {
- .name = "fill_spans",
- .vs_vars = "attribute vec2 primitive;\n",
- .vs_exec = (" vec2 pos = vec2(0,0);\n"
- GLAMOR_POS(gl_Position, primitive.xy)),
- };
- static Bool
- glamor_fill_spans_gl(DrawablePtr drawable,
- GCPtr gc,
- int n, DDXPointPtr points, int *widths, int sorted)
- {
- ScreenPtr screen = drawable->pScreen;
- glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
- glamor_pixmap_private *pixmap_priv;
- glamor_program *prog;
- int off_x, off_y;
- GLshort *v;
- char *vbo_offset;
- int c;
- int box_x, box_y;
- pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
- goto bail;
- glamor_make_current(glamor_priv);
- if (glamor_priv->glsl_version >= 130) {
- prog = glamor_use_program_fill(pixmap, gc, &glamor_priv->fill_spans_program,
- &glamor_facet_fillspans_130);
- if (!prog)
- goto bail_ctx;
- /* Set up the vertex buffers for the points */
- v = glamor_get_vbo_space(drawable->pScreen, n * (4 * sizeof (GLshort)), &vbo_offset);
- glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
- glVertexAttribDivisor(GLAMOR_VERTEX_POS, 1);
- glVertexAttribPointer(GLAMOR_VERTEX_POS, 3, GL_SHORT, GL_FALSE,
- 4 * sizeof (GLshort), vbo_offset);
- for (c = 0; c < n; c++) {
- v[0] = points->x;
- v[1] = points->y;
- v[2] = *widths++;
- points++;
- v += 4;
- }
- glamor_put_vbo_space(screen);
- } else {
- prog = glamor_use_program_fill(pixmap, gc, &glamor_priv->fill_spans_program,
- &glamor_facet_fillspans_120);
- if (!prog)
- goto bail_ctx;
- /* Set up the vertex buffers for the points */
- v = glamor_get_vbo_space(drawable->pScreen, n * 8 * sizeof (short), &vbo_offset);
- glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
- glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE,
- 2 * sizeof (short), vbo_offset);
- for (c = 0; c < n; c++) {
- v[0] = points->x; v[1] = points->y;
- v[2] = points->x; v[3] = points->y + 1;
- v[4] = points->x + *widths; v[5] = points->y + 1;
- v[6] = points->x + *widths; v[7] = points->y;
- widths++;
- points++;
- v += 8;
- }
- glamor_put_vbo_space(screen);
- }
- glEnable(GL_SCISSOR_TEST);
- glamor_pixmap_loop(pixmap_priv, box_x, box_y) {
- int nbox = RegionNumRects(gc->pCompositeClip);
- BoxPtr box = RegionRects(gc->pCompositeClip);
- glamor_set_destination_drawable(drawable, box_x, box_y, FALSE, FALSE, prog->matrix_uniform, &off_x, &off_y);
- while (nbox--) {
- glScissor(box->x1 + off_x,
- box->y1 + off_y,
- box->x2 - box->x1,
- box->y2 - box->y1);
- box++;
- if (glamor_priv->glsl_version >= 130)
- glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, n);
- else {
- if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) {
- glDrawArrays(GL_QUADS, 0, 4 * n);
- } else {
- int i;
- for (i = 0; i < n; i++) {
- glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4);
- }
- }
- }
- }
- }
- glDisable(GL_SCISSOR_TEST);
- glDisable(GL_COLOR_LOGIC_OP);
- if (glamor_priv->glsl_version >= 130)
- glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0);
- glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
- return TRUE;
- bail_ctx:
- glDisable(GL_COLOR_LOGIC_OP);
- bail:
- return FALSE;
- }
- static void
- glamor_fill_spans_bail(DrawablePtr drawable,
- GCPtr gc,
- int n, DDXPointPtr points, int *widths, int sorted)
- {
- if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW) &&
- glamor_prepare_access_gc(gc)) {
- fbFillSpans(drawable, gc, n, points, widths, sorted);
- }
- glamor_finish_access_gc(gc);
- glamor_finish_access(drawable);
- }
- void
- glamor_fill_spans(DrawablePtr drawable,
- GCPtr gc,
- int n, DDXPointPtr points, int *widths, int sorted)
- {
- if (glamor_fill_spans_gl(drawable, gc, n, points, widths, sorted))
- return;
- glamor_fill_spans_bail(drawable, gc, n, points, widths, sorted);
- }
- Bool
- glamor_fill_spans_nf(DrawablePtr drawable,
- GCPtr gc,
- int n, DDXPointPtr points, int *widths, int sorted)
- {
- if (glamor_fill_spans_gl(drawable, gc, n, points, widths, sorted))
- return TRUE;
- if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc))
- return FALSE;
- glamor_fill_spans_bail(drawable, gc, n, points, widths, sorted);
- return TRUE;
- }
- static Bool
- glamor_get_spans_gl(DrawablePtr drawable, int wmax,
- DDXPointPtr points, int *widths, int count, char *dst)
- {
- ScreenPtr screen = drawable->pScreen;
- glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
- glamor_pixmap_private *pixmap_priv;
- int box_x, box_y;
- int n;
- char *d;
- GLenum type;
- GLenum format;
- int off_x, off_y;
- pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
- goto bail;
- glamor_get_drawable_deltas(drawable, pixmap, &off_x, &off_y);
- glamor_format_for_pixmap(pixmap, &format, &type);
- glamor_make_current(glamor_priv);
- glamor_pixmap_loop(pixmap_priv, box_x, box_y) {
- BoxPtr box = glamor_pixmap_box_at(pixmap_priv, box_x, box_y);
- glamor_pixmap_fbo *fbo = glamor_pixmap_fbo_at(pixmap_priv, box_x, box_y);
- glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo->fb);
- glPixelStorei(GL_PACK_ALIGNMENT, 4);
- d = dst;
- for (n = 0; n < count; n++) {
- int x1 = points[n].x + off_x;
- int y = points[n].y + off_y;
- int w = widths[n];
- int x2 = x1 + w;
- char *l;
- l = d;
- d += PixmapBytePad(w, drawable->depth);
- /* clip */
- if (x1 < box->x1) {
- l += (box->x1 - x1) * (drawable->bitsPerPixel >> 3);
- x1 = box->x1;
- }
- if (x2 > box->x2)
- x2 = box->x2;
- if (x1 >= x2)
- continue;
- if (y < box->y1)
- continue;
- if (y >= box->y2)
- continue;
- glReadPixels(x1 - box->x1, y - box->y1, x2 - x1, 1, format, type, l);
- }
- }
- return TRUE;
- bail:
- return FALSE;
- }
- static void
- glamor_get_spans_bail(DrawablePtr drawable, int wmax,
- DDXPointPtr points, int *widths, int count, char *dst)
- {
- if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RO))
- fbGetSpans(drawable, wmax, points, widths, count, dst);
- glamor_finish_access(drawable);
- }
- void
- glamor_get_spans(DrawablePtr drawable, int wmax,
- DDXPointPtr points, int *widths, int count, char *dst)
- {
- if (glamor_get_spans_gl(drawable, wmax, points, widths, count, dst))
- return;
- glamor_get_spans_bail(drawable, wmax, points, widths, count, dst);
- }
- Bool
- glamor_get_spans_nf(DrawablePtr drawable, int wmax,
- DDXPointPtr points, int *widths, int count, char *dst)
- {
- if (glamor_get_spans_gl(drawable, wmax, points, widths, count, dst))
- return TRUE;
- if (glamor_ddx_fallback_check_pixmap(drawable))
- return FALSE;
- glamor_get_spans_bail(drawable, wmax, points, widths, count, dst);
- return TRUE;
- }
- static Bool
- glamor_set_spans_gl(DrawablePtr drawable, GCPtr gc, char *src,
- DDXPointPtr points, int *widths, int numPoints, int sorted)
- {
- ScreenPtr screen = drawable->pScreen;
- glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
- glamor_pixmap_private *pixmap_priv;
- int box_x, box_y;
- int n;
- char *s;
- GLenum type;
- GLenum format;
- int off_x, off_y;
- pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
- goto bail;
- if (gc->alu != GXcopy)
- goto bail;
- if (!glamor_pm_is_solid(&pixmap->drawable, gc->planemask))
- goto bail;
- glamor_get_drawable_deltas(drawable, pixmap, &off_x, &off_y);
- glamor_format_for_pixmap(pixmap, &format, &type);
- glamor_make_current(glamor_priv);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
- glamor_pixmap_loop(pixmap_priv, box_x, box_y) {
- BoxPtr box = glamor_pixmap_box_at(pixmap_priv, box_x, box_y);
- glamor_pixmap_fbo *fbo = glamor_pixmap_fbo_at(pixmap_priv, box_x, box_y);
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, fbo->tex);
- s = src;
- for (n = 0; n < numPoints; n++) {
- BoxPtr clip_box = RegionRects(gc->pCompositeClip);
- int nclip_box = RegionNumRects(gc->pCompositeClip);
- int w = widths[n];
- int y = points[n].y;
- int x = points[n].x;
- while (nclip_box--) {
- int x1 = x;
- int x2 = x + w;
- int y1 = y;
- char *l = s;
- /* clip to composite clip */
- if (x1 < clip_box->x1) {
- l += (clip_box->x1 - x1) * (drawable->bitsPerPixel >> 3);
- x1 = clip_box->x1;
- }
- if (x2 > clip_box->x2)
- x2 = clip_box->x2;
- if (y < clip_box->y1)
- continue;
- if (y >= clip_box->y2)
- continue;
- /* adjust to pixmap coordinates */
- x1 += off_x;
- x2 += off_x;
- y1 += off_y;
- if (x1 < box->x1) {
- l += (box->x1 - x1) * (drawable->bitsPerPixel >> 3);
- x1 = box->x1;
- }
- if (x2 > box->x2)
- x2 = box->x2;
- if (x1 >= x2)
- continue;
- if (y1 < box->y1)
- continue;
- if (y1 >= box->y2)
- continue;
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- x1 - box->x1, y1 - box->y1, x2 - x1, 1,
- format, type,
- l);
- }
- s += PixmapBytePad(w, drawable->depth);
- }
- }
- return TRUE;
- bail:
- return FALSE;
- }
- static void
- glamor_set_spans_bail(DrawablePtr drawable, GCPtr gc, char *src,
- DDXPointPtr points, int *widths, int numPoints, int sorted)
- {
- if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW) && glamor_prepare_access_gc(gc))
- fbSetSpans(drawable, gc, src, points, widths, numPoints, sorted);
- glamor_finish_access_gc(gc);
- glamor_finish_access(drawable);
- }
- void
- glamor_set_spans(DrawablePtr drawable, GCPtr gc, char *src,
- DDXPointPtr points, int *widths, int numPoints, int sorted)
- {
- if (glamor_set_spans_gl(drawable, gc, src, points, widths, numPoints, sorted))
- return;
- glamor_set_spans_bail(drawable, gc, src, points, widths, numPoints, sorted);
- }
- Bool
- glamor_set_spans_nf(DrawablePtr drawable, GCPtr gc, char *src,
- DDXPointPtr points, int *widths, int numPoints, int sorted)
- {
- if (glamor_set_spans_gl(drawable, gc, src, points, widths, numPoints, sorted))
- return TRUE;
- if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc))
- return FALSE;
- glamor_set_spans_bail(drawable, gc, src, points, widths, numPoints, sorted);
- return TRUE;
- }
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