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- /*
- * Copyright © 2001 Keith Packard
- * Copyright © 2008 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Eric Anholt <eric@anholt.net>
- * Zhigang Gong <zhigang.gong@linux.intel.com>
- *
- */
- #include <stdlib.h>
- #include "glamor_priv.h"
- /**
- * Sets the offsets to add to coordinates to make them address the same bits in
- * the backing drawable. These coordinates are nonzero only for redirected
- * windows.
- */
- void
- glamor_get_drawable_deltas(DrawablePtr drawable, PixmapPtr pixmap,
- int *x, int *y)
- {
- #ifdef COMPOSITE
- if (drawable->type == DRAWABLE_WINDOW) {
- *x = -pixmap->screen_x;
- *y = -pixmap->screen_y;
- return;
- }
- #endif
- *x = 0;
- *y = 0;
- }
- void
- glamor_pixmap_init(ScreenPtr screen)
- {
- }
- void
- glamor_pixmap_fini(ScreenPtr screen)
- {
- }
- void
- glamor_set_destination_pixmap_fbo(glamor_pixmap_fbo *fbo, int x0, int y0,
- int width, int height)
- {
- glamor_make_current(fbo->glamor_priv);
- glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb);
- glViewport(x0, y0, width, height);
- }
- void
- glamor_set_destination_pixmap_priv_nc(glamor_pixmap_private *pixmap_priv)
- {
- int w, h;
- PIXMAP_PRIV_GET_ACTUAL_SIZE(pixmap_priv, w, h);
- glamor_set_destination_pixmap_fbo(pixmap_priv->base.fbo, 0, 0, w, h);
- }
- int
- glamor_set_destination_pixmap_priv(glamor_pixmap_private *pixmap_priv)
- {
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
- return -1;
- glamor_set_destination_pixmap_priv_nc(pixmap_priv);
- return 0;
- }
- int
- glamor_set_destination_pixmap(PixmapPtr pixmap)
- {
- int err;
- glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
- err = glamor_set_destination_pixmap_priv(pixmap_priv);
- return err;
- }
- Bool
- glamor_set_planemask(PixmapPtr pixmap, unsigned long planemask)
- {
- if (glamor_pm_is_solid(&pixmap->drawable, planemask)) {
- return GL_TRUE;
- }
- glamor_fallback("unsupported planemask %lx\n", planemask);
- return GL_FALSE;
- }
- Bool
- glamor_set_alu(ScreenPtr screen, unsigned char alu)
- {
- glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
- if (glamor_priv->gl_flavor == GLAMOR_GL_ES2) {
- if (alu != GXcopy)
- return FALSE;
- else
- return TRUE;
- }
- if (alu == GXcopy) {
- glDisable(GL_COLOR_LOGIC_OP);
- return TRUE;
- }
- glEnable(GL_COLOR_LOGIC_OP);
- switch (alu) {
- case GXclear:
- glLogicOp(GL_CLEAR);
- break;
- case GXand:
- glLogicOp(GL_AND);
- break;
- case GXandReverse:
- glLogicOp(GL_AND_REVERSE);
- break;
- case GXandInverted:
- glLogicOp(GL_AND_INVERTED);
- break;
- case GXnoop:
- glLogicOp(GL_NOOP);
- break;
- case GXxor:
- glLogicOp(GL_XOR);
- break;
- case GXor:
- glLogicOp(GL_OR);
- break;
- case GXnor:
- glLogicOp(GL_NOR);
- break;
- case GXequiv:
- glLogicOp(GL_EQUIV);
- break;
- case GXinvert:
- glLogicOp(GL_INVERT);
- break;
- case GXorReverse:
- glLogicOp(GL_OR_REVERSE);
- break;
- case GXcopyInverted:
- glLogicOp(GL_COPY_INVERTED);
- break;
- case GXorInverted:
- glLogicOp(GL_OR_INVERTED);
- break;
- case GXnand:
- glLogicOp(GL_NAND);
- break;
- case GXset:
- glLogicOp(GL_SET);
- break;
- default:
- glamor_fallback("unsupported alu %x\n", alu);
- return FALSE;
- }
- return TRUE;
- }
- /*
- * Map picture's format to the correct gl texture format and type.
- * no_alpha is used to indicate whehter we need to wire alpha to 1.
- *
- * Although opengl support A1/GL_BITMAP, we still don't use it
- * here, it seems that mesa has bugs when uploading a A1 bitmap.
- *
- * Return 0 if find a matched texture type. Otherwise return -1.
- **/
- static int
- glamor_get_tex_format_type_from_pictformat_gl(PictFormatShort format,
- GLenum *tex_format,
- GLenum *tex_type,
- int *no_alpha,
- int *revert,
- int *swap_rb, int is_upload)
- {
- *no_alpha = 0;
- *revert = REVERT_NONE;
- *swap_rb = is_upload ? SWAP_NONE_UPLOADING : SWAP_NONE_DOWNLOADING;
- switch (format) {
- case PICT_a1:
- *tex_format = GL_ALPHA;
- *tex_type = GL_UNSIGNED_BYTE;
- *revert = is_upload ? REVERT_UPLOADING_A1 : REVERT_DOWNLOADING_A1;
- break;
- case PICT_b8g8r8x8:
- *no_alpha = 1;
- case PICT_b8g8r8a8:
- *tex_format = GL_BGRA;
- *tex_type = GL_UNSIGNED_INT_8_8_8_8;
- break;
- case PICT_x8r8g8b8:
- *no_alpha = 1;
- case PICT_a8r8g8b8:
- *tex_format = GL_BGRA;
- *tex_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- break;
- case PICT_x8b8g8r8:
- *no_alpha = 1;
- case PICT_a8b8g8r8:
- *tex_format = GL_RGBA;
- *tex_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- break;
- case PICT_x2r10g10b10:
- *no_alpha = 1;
- case PICT_a2r10g10b10:
- *tex_format = GL_BGRA;
- *tex_type = GL_UNSIGNED_INT_2_10_10_10_REV;
- break;
- case PICT_x2b10g10r10:
- *no_alpha = 1;
- case PICT_a2b10g10r10:
- *tex_format = GL_RGBA;
- *tex_type = GL_UNSIGNED_INT_2_10_10_10_REV;
- break;
- case PICT_r5g6b5:
- *tex_format = GL_RGB;
- *tex_type = GL_UNSIGNED_SHORT_5_6_5;
- break;
- case PICT_b5g6r5:
- *tex_format = GL_RGB;
- *tex_type = GL_UNSIGNED_SHORT_5_6_5_REV;
- break;
- case PICT_x1b5g5r5:
- *no_alpha = 1;
- case PICT_a1b5g5r5:
- *tex_format = GL_RGBA;
- *tex_type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
- break;
- case PICT_x1r5g5b5:
- *no_alpha = 1;
- case PICT_a1r5g5b5:
- *tex_format = GL_BGRA;
- *tex_type = GL_UNSIGNED_SHORT_1_5_5_5_REV;
- break;
- case PICT_a8:
- *tex_format = GL_ALPHA;
- *tex_type = GL_UNSIGNED_BYTE;
- break;
- case PICT_x4r4g4b4:
- *no_alpha = 1;
- case PICT_a4r4g4b4:
- *tex_format = GL_BGRA;
- *tex_type = GL_UNSIGNED_SHORT_4_4_4_4_REV;
- break;
- case PICT_x4b4g4r4:
- *no_alpha = 1;
- case PICT_a4b4g4r4:
- *tex_format = GL_RGBA;
- *tex_type = GL_UNSIGNED_SHORT_4_4_4_4_REV;
- break;
- default:
- return -1;
- }
- return 0;
- }
- #define IS_LITTLE_ENDIAN (IMAGE_BYTE_ORDER == LSBFirst)
- static int
- glamor_get_tex_format_type_from_pictformat_gles2(PictFormatShort format,
- GLenum *tex_format,
- GLenum *tex_type,
- int *no_alpha,
- int *revert,
- int *swap_rb, int is_upload)
- {
- int need_swap_rb = 0;
- *no_alpha = 0;
- *revert = IS_LITTLE_ENDIAN ? REVERT_NONE : REVERT_NORMAL;
- switch (format) {
- case PICT_b8g8r8x8:
- *no_alpha = 1;
- case PICT_b8g8r8a8:
- *tex_format = GL_RGBA;
- *tex_type = GL_UNSIGNED_BYTE;
- need_swap_rb = 1;
- *revert = IS_LITTLE_ENDIAN ? REVERT_NORMAL : REVERT_NONE;
- break;
- case PICT_x8r8g8b8:
- *no_alpha = 1;
- case PICT_a8r8g8b8:
- *tex_format = GL_RGBA;
- *tex_type = GL_UNSIGNED_BYTE;
- need_swap_rb = 1;
- break;
- case PICT_x8b8g8r8:
- *no_alpha = 1;
- case PICT_a8b8g8r8:
- *tex_format = GL_RGBA;
- *tex_type = GL_UNSIGNED_BYTE;
- break;
- case PICT_x2r10g10b10:
- *no_alpha = 1;
- case PICT_a2r10g10b10:
- *tex_format = GL_RGBA;
- /* glReadPixmap doesn't support GL_UNSIGNED_INT_10_10_10_2.
- * we have to use GL_UNSIGNED_BYTE and do the conversion in
- * shader latter.*/
- *tex_type = GL_UNSIGNED_BYTE;
- if (is_upload == 1) {
- if (!IS_LITTLE_ENDIAN)
- *revert = REVERT_UPLOADING_10_10_10_2;
- else
- *revert = REVERT_UPLOADING_2_10_10_10;
- }
- else {
- if (!IS_LITTLE_ENDIAN) {
- *revert = REVERT_DOWNLOADING_10_10_10_2;
- }
- else {
- *revert = REVERT_DOWNLOADING_2_10_10_10;
- }
- }
- need_swap_rb = 1;
- break;
- case PICT_x2b10g10r10:
- *no_alpha = 1;
- case PICT_a2b10g10r10:
- *tex_format = GL_RGBA;
- *tex_type = GL_UNSIGNED_BYTE;
- if (is_upload == 1) {
- if (!IS_LITTLE_ENDIAN)
- *revert = REVERT_UPLOADING_10_10_10_2;
- else
- *revert = REVERT_UPLOADING_2_10_10_10;
- }
- else {
- if (!IS_LITTLE_ENDIAN) {
- *revert = REVERT_DOWNLOADING_10_10_10_2;
- }
- else {
- *revert = REVERT_DOWNLOADING_2_10_10_10;
- }
- }
- break;
- case PICT_r5g6b5:
- *tex_format = GL_RGB;
- *tex_type = GL_UNSIGNED_SHORT_5_6_5;
- *revert = IS_LITTLE_ENDIAN ? REVERT_NONE : REVERT_NORMAL;
- break;
- case PICT_b5g6r5:
- *tex_format = GL_RGB;
- *tex_type = GL_UNSIGNED_SHORT_5_6_5;
- need_swap_rb = IS_LITTLE_ENDIAN ? 1 : 0;;
- break;
- case PICT_x1b5g5r5:
- *no_alpha = 1;
- case PICT_a1b5g5r5:
- *tex_format = GL_RGBA;
- *tex_type = GL_UNSIGNED_SHORT_5_5_5_1;
- if (IS_LITTLE_ENDIAN) {
- *revert =
- is_upload ? REVERT_UPLOADING_1_5_5_5 :
- REVERT_DOWNLOADING_1_5_5_5;
- }
- else
- *revert = REVERT_NONE;
- break;
- case PICT_x1r5g5b5:
- *no_alpha = 1;
- case PICT_a1r5g5b5:
- *tex_format = GL_RGBA;
- *tex_type = GL_UNSIGNED_SHORT_5_5_5_1;
- if (IS_LITTLE_ENDIAN) {
- *revert =
- is_upload ? REVERT_UPLOADING_1_5_5_5 :
- REVERT_DOWNLOADING_1_5_5_5;
- }
- else
- *revert = REVERT_NONE;
- need_swap_rb = 1;
- break;
- case PICT_a1:
- *tex_format = GL_ALPHA;
- *tex_type = GL_UNSIGNED_BYTE;
- *revert = is_upload ? REVERT_UPLOADING_A1 : REVERT_DOWNLOADING_A1;
- break;
- case PICT_a8:
- *tex_format = GL_ALPHA;
- *tex_type = GL_UNSIGNED_BYTE;
- *revert = REVERT_NONE;
- break;
- case PICT_x4r4g4b4:
- *no_alpha = 1;
- case PICT_a4r4g4b4:
- *tex_format = GL_RGBA;
- *tex_type = GL_UNSIGNED_SHORT_4_4_4_4;
- *revert = IS_LITTLE_ENDIAN ? REVERT_NORMAL : REVERT_NONE;
- need_swap_rb = 1;
- break;
- case PICT_x4b4g4r4:
- *no_alpha = 1;
- case PICT_a4b4g4r4:
- *tex_format = GL_RGBA;
- *tex_type = GL_UNSIGNED_SHORT_4_4_4_4;
- *revert = IS_LITTLE_ENDIAN ? REVERT_NORMAL : REVERT_NONE;
- break;
- default:
- LogMessageVerb(X_INFO, 0,
- "fail to get matched format for %x \n", format);
- return -1;
- }
- if (need_swap_rb)
- *swap_rb = is_upload ? SWAP_UPLOADING : SWAP_DOWNLOADING;
- else
- *swap_rb = is_upload ? SWAP_NONE_UPLOADING : SWAP_NONE_DOWNLOADING;
- return 0;
- }
- static int
- glamor_get_tex_format_type_from_pixmap(PixmapPtr pixmap,
- GLenum *format,
- GLenum *type,
- int *no_alpha,
- int *revert, int *swap_rb, int is_upload)
- {
- glamor_pixmap_private *pixmap_priv;
- PictFormatShort pict_format;
- glamor_screen_private *glamor_priv =
- glamor_get_screen_private(pixmap->drawable.pScreen);
- pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (GLAMOR_PIXMAP_PRIV_IS_PICTURE(pixmap_priv))
- pict_format = pixmap_priv->base.picture->format;
- else
- pict_format = format_for_depth(pixmap->drawable.depth);
- if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) {
- return glamor_get_tex_format_type_from_pictformat_gl(pict_format,
- format, type,
- no_alpha,
- revert,
- swap_rb,
- is_upload);
- } else {
- return glamor_get_tex_format_type_from_pictformat_gles2(pict_format,
- format, type,
- no_alpha,
- revert,
- swap_rb,
- is_upload);
- }
- }
- static void *
- _glamor_color_convert_a1_a8(void *src_bits, void *dst_bits, int w, int h,
- int stride, int revert)
- {
- PictFormatShort dst_format, src_format;
- pixman_image_t *dst_image;
- pixman_image_t *src_image;
- int src_stride;
- if (revert == REVERT_UPLOADING_A1) {
- src_format = PICT_a1;
- dst_format = PICT_a8;
- src_stride = PixmapBytePad(w, 1);
- }
- else {
- dst_format = PICT_a1;
- src_format = PICT_a8;
- src_stride = (((w * 8 + 7) / 8) + 3) & ~3;
- }
- dst_image = pixman_image_create_bits(dst_format, w, h, dst_bits, stride);
- if (dst_image == NULL) {
- return NULL;
- }
- src_image = pixman_image_create_bits(src_format,
- w, h, src_bits, src_stride);
- if (src_image == NULL) {
- pixman_image_unref(dst_image);
- return NULL;
- }
- pixman_image_composite(PictOpSrc, src_image, NULL, dst_image,
- 0, 0, 0, 0, 0, 0, w, h);
- pixman_image_unref(src_image);
- pixman_image_unref(dst_image);
- return dst_bits;
- }
- #define ADJUST_BITS(d, src_bits, dst_bits) (((dst_bits) == (src_bits)) ? (d) : \
- (((dst_bits) > (src_bits)) ? \
- (((d) << ((dst_bits) - (src_bits))) \
- + (( 1 << ((dst_bits) - (src_bits))) >> 1)) \
- : ((d) >> ((src_bits) - (dst_bits)))))
- #define GLAMOR_DO_CONVERT(src, dst, no_alpha, swap, \
- a_shift_src, a_bits_src, \
- b_shift_src, b_bits_src, \
- g_shift_src, g_bits_src, \
- r_shift_src, r_bits_src, \
- a_shift, a_bits, \
- b_shift, b_bits, \
- g_shift, g_bits, \
- r_shift, r_bits) \
- do { \
- typeof(src) a,b,g,r; \
- typeof(src) a_mask_src, b_mask_src, g_mask_src, r_mask_src;\
- a_mask_src = (((1 << (a_bits_src)) - 1) << a_shift_src);\
- b_mask_src = (((1 << (b_bits_src)) - 1) << b_shift_src);\
- g_mask_src = (((1 << (g_bits_src)) - 1) << g_shift_src);\
- r_mask_src = (((1 << (r_bits_src)) - 1) << r_shift_src);\
- if (no_alpha) \
- a = (a_mask_src) >> (a_shift_src); \
- else \
- a = ((src) & (a_mask_src)) >> (a_shift_src); \
- b = ((src) & (b_mask_src)) >> (b_shift_src); \
- g = ((src) & (g_mask_src)) >> (g_shift_src); \
- r = ((src) & (r_mask_src)) >> (r_shift_src); \
- a = ADJUST_BITS(a, a_bits_src, a_bits); \
- b = ADJUST_BITS(b, b_bits_src, b_bits); \
- g = ADJUST_BITS(g, g_bits_src, g_bits); \
- r = ADJUST_BITS(r, r_bits_src, r_bits); \
- if (swap == 0) \
- (*dst) = ((a) << (a_shift)) | ((b) << (b_shift)) | ((g) << (g_shift)) | ((r) << (r_shift)); \
- else \
- (*dst) = ((a) << (a_shift)) | ((r) << (b_shift)) | ((g) << (g_shift)) | ((b) << (r_shift)); \
- } while (0)
- static void *
- _glamor_color_revert_x2b10g10r10(void *src_bits, void *dst_bits, int w, int h,
- int stride, int no_alpha, int revert,
- int swap_rb)
- {
- int x, y;
- unsigned int *words, *saved_words, *source_words;
- int swap = !(swap_rb == SWAP_NONE_DOWNLOADING ||
- swap_rb == SWAP_NONE_UPLOADING);
- source_words = src_bits;
- words = dst_bits;
- saved_words = words;
- for (y = 0; y < h; y++) {
- DEBUGF("Line %d : ", y);
- for (x = 0; x < w; x++) {
- unsigned int pixel = source_words[x];
- if (revert == REVERT_DOWNLOADING_2_10_10_10)
- GLAMOR_DO_CONVERT(pixel, &words[x], no_alpha, swap,
- 24, 8, 16, 8, 8, 8, 0, 8,
- 30, 2, 20, 10, 10, 10, 0, 10);
- else
- GLAMOR_DO_CONVERT(pixel, &words[x], no_alpha, swap,
- 30, 2, 20, 10, 10, 10, 0, 10,
- 24, 8, 16, 8, 8, 8, 0, 8);
- DEBUGF("%x:%x ", pixel, words[x]);
- }
- DEBUGF("\n");
- words += stride / sizeof(*words);
- source_words += stride / sizeof(*words);
- }
- DEBUGF("\n");
- return saved_words;
- }
- static void *
- _glamor_color_revert_x1b5g5r5(void *src_bits, void *dst_bits, int w, int h,
- int stride, int no_alpha, int revert, int swap_rb)
- {
- int x, y;
- unsigned short *words, *saved_words, *source_words;
- int swap = !(swap_rb == SWAP_NONE_DOWNLOADING ||
- swap_rb == SWAP_NONE_UPLOADING);
- words = dst_bits;
- source_words = src_bits;
- saved_words = words;
- for (y = 0; y < h; y++) {
- DEBUGF("Line %d : ", y);
- for (x = 0; x < w; x++) {
- unsigned short pixel = source_words[x];
- if (revert == REVERT_DOWNLOADING_1_5_5_5)
- GLAMOR_DO_CONVERT(pixel, &words[x], no_alpha, swap,
- 0, 1, 1, 5, 6, 5, 11, 5,
- 15, 1, 10, 5, 5, 5, 0, 5);
- else
- GLAMOR_DO_CONVERT(pixel, &words[x], no_alpha, swap,
- 15, 1, 10, 5, 5, 5, 0, 5,
- 0, 1, 1, 5, 6, 5, 11, 5);
- DEBUGF("%04x:%04x ", pixel, words[x]);
- }
- DEBUGF("\n");
- words += stride / sizeof(*words);
- source_words += stride / sizeof(*words);
- }
- DEBUGF("\n");
- return saved_words;
- }
- /*
- * This function is to convert an unsupported color format to/from a
- * supported GL format.
- * Here are the current scenarios:
- *
- * @no_alpha:
- * If it is set, then we need to wire the alpha value to 1.
- * @revert:
- REVERT_DOWNLOADING_A1 : convert an Alpha8 buffer to a A1 buffer.
- REVERT_UPLOADING_A1 : convert an A1 buffer to an Alpha8 buffer
- REVERT_DOWNLOADING_2_10_10_10 : convert r10G10b10X2 to X2B10G10R10
- REVERT_UPLOADING_2_10_10_10 : convert X2B10G10R10 to R10G10B10X2
- REVERT_DOWNLOADING_1_5_5_5 : convert B5G5R5X1 to X1R5G5B5
- REVERT_UPLOADING_1_5_5_5 : convert X1R5G5B5 to B5G5R5X1
- @swap_rb: if we have the swap_rb set, then we need to swap the R and B's position.
- *
- */
- static void *
- glamor_color_convert_to_bits(void *src_bits, void *dst_bits, int w, int h,
- int stride, int no_alpha, int revert, int swap_rb)
- {
- if (revert == REVERT_DOWNLOADING_A1 || revert == REVERT_UPLOADING_A1) {
- return _glamor_color_convert_a1_a8(src_bits, dst_bits, w, h, stride,
- revert);
- }
- else if (revert == REVERT_DOWNLOADING_2_10_10_10 ||
- revert == REVERT_UPLOADING_2_10_10_10) {
- return _glamor_color_revert_x2b10g10r10(src_bits, dst_bits, w, h,
- stride, no_alpha, revert,
- swap_rb);
- }
- else if (revert == REVERT_DOWNLOADING_1_5_5_5 ||
- revert == REVERT_UPLOADING_1_5_5_5) {
- return _glamor_color_revert_x1b5g5r5(src_bits, dst_bits, w, h, stride,
- no_alpha, revert, swap_rb);
- }
- else
- ErrorF("convert a non-supported mode %x.\n", revert);
- return NULL;
- }
- /**
- * Upload pixmap to a specified texture.
- * This texture may not be the one attached to it.
- **/
- static void
- __glamor_upload_pixmap_to_texture(PixmapPtr pixmap, unsigned int *tex,
- GLenum format,
- GLenum type,
- int x, int y, int w, int h,
- void *bits, int pbo)
- {
- glamor_screen_private *glamor_priv =
- glamor_get_screen_private(pixmap->drawable.pScreen);
- int non_sub = 0;
- unsigned int iformat = 0;
- glamor_make_current(glamor_priv);
- if (*tex == 0) {
- glGenTextures(1, tex);
- if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP)
- iformat = gl_iformat_for_pixmap(pixmap);
- else
- iformat = format;
- non_sub = 1;
- assert(x == 0 && y == 0);
- }
- glBindTexture(GL_TEXTURE_2D, *tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
- assert(pbo || bits != 0);
- if (bits == NULL) {
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo);
- glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
- }
- if (non_sub)
- glTexImage2D(GL_TEXTURE_2D, 0, iformat, w, h, 0, format, type, bits);
- else
- glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, format, type, bits);
- if (bits == NULL)
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
- }
- static Bool
- _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
- GLenum type, int no_alpha, int revert,
- int swap_rb, int x, int y, int w, int h,
- int stride, void *bits, int pbo)
- {
- glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
- glamor_screen_private *glamor_priv =
- glamor_get_screen_private(pixmap->drawable.pScreen);
- static float vertices[8];
- static float texcoords[8] = { 0, 1,
- 1, 1,
- 1, 0,
- 0, 0
- };
- static float texcoords_inv[8] = { 0, 0,
- 1, 0,
- 1, 1,
- 0, 1
- };
- float *ptexcoords;
- float dst_xscale, dst_yscale;
- GLuint tex = 0;
- int need_flip;
- int need_free_bits = 0;
- need_flip = !glamor_priv->yInverted;
- if (bits == NULL)
- goto ready_to_upload;
- if (revert > REVERT_NORMAL) {
- /* XXX if we are restoring the pixmap, then we may not need to allocate
- * new buffer */
- void *converted_bits;
- if (pixmap->drawable.depth == 1)
- stride = (((w * 8 + 7) / 8) + 3) & ~3;
- converted_bits = malloc(h * stride);
- if (converted_bits == NULL)
- return FALSE;
- bits = glamor_color_convert_to_bits(bits, converted_bits, w, h,
- stride, no_alpha, revert, swap_rb);
- if (bits == NULL) {
- ErrorF("Failed to convert pixmap no_alpha %d,"
- "revert mode %d, swap mode %d\n", no_alpha, revert, swap_rb);
- return FALSE;
- }
- no_alpha = 0;
- revert = REVERT_NONE;
- swap_rb = SWAP_NONE_UPLOADING;
- need_free_bits = TRUE;
- }
- ready_to_upload:
- /* Try fast path firstly, upload the pixmap to the texture attached
- * to the fbo directly. */
- if (no_alpha == 0
- && revert == REVERT_NONE && swap_rb == SWAP_NONE_UPLOADING && !need_flip
- #ifdef WALKAROUND_LARGE_TEXTURE_MAP
- && pixmap_priv->type != GLAMOR_TEXTURE_LARGE
- #endif
- ) {
- int fbo_x_off, fbo_y_off;
- assert(pixmap_priv->base.fbo->tex);
- pixmap_priv_get_fbo_off(pixmap_priv, &fbo_x_off, &fbo_y_off);
- assert(x + fbo_x_off >= 0 && y + fbo_y_off >= 0);
- assert(x + fbo_x_off + w <= pixmap_priv->base.fbo->width);
- assert(y + fbo_y_off + h <= pixmap_priv->base.fbo->height);
- __glamor_upload_pixmap_to_texture(pixmap, &pixmap_priv->base.fbo->tex,
- format, type,
- x + fbo_x_off, y + fbo_y_off, w, h,
- bits, pbo);
- return TRUE;
- }
- if (need_flip)
- ptexcoords = texcoords;
- else
- ptexcoords = texcoords_inv;
- pixmap_priv_get_dest_scale(pixmap_priv, &dst_xscale, &dst_yscale);
- glamor_set_normalize_vcoords(pixmap_priv, dst_xscale,
- dst_yscale,
- x, y,
- x + w, y + h,
- glamor_priv->yInverted, vertices);
- /* Slow path, we need to flip y or wire alpha to 1. */
- glamor_make_current(glamor_priv);
- glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT,
- GL_FALSE, 2 * sizeof(float), vertices);
- glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
- glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_FLOAT,
- GL_FALSE, 2 * sizeof(float), ptexcoords);
- glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glamor_set_destination_pixmap_priv_nc(pixmap_priv);
- __glamor_upload_pixmap_to_texture(pixmap, &tex,
- format, type, 0, 0, w, h, bits, pbo);
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glUseProgram(glamor_priv->finish_access_prog[no_alpha]);
- glUniform1i(glamor_priv->finish_access_revert[no_alpha], revert);
- glUniform1i(glamor_priv->finish_access_swap_rb[no_alpha], swap_rb);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
- glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glDeleteTextures(1, &tex);
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
- if (need_free_bits)
- free(bits);
- return TRUE;
- }
- /*
- * Prepare to upload a pixmap to texture memory.
- * no_alpha equals 1 means the format needs to wire alpha to 1.
- * Two condtion need to setup a fbo for a pixmap
- * 1. !yInverted, we need to do flip if we are not yInverted.
- * 2. no_alpha != 0, we need to wire the alpha.
- * */
- static int
- glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha,
- int revert, int swap_rb)
- {
- int flag = 0;
- glamor_pixmap_private *pixmap_priv;
- glamor_screen_private *glamor_priv;
- glamor_pixmap_fbo *fbo;
- GLenum iformat;
- pixmap_priv = glamor_get_pixmap_private(pixmap);
- glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
- if (pixmap_priv->base.gl_fbo != GLAMOR_FBO_UNATTACHED)
- return 0;
- if (pixmap_priv->base.fbo
- && (pixmap_priv->base.fbo->width < pixmap->drawable.width
- || pixmap_priv->base.fbo->height < pixmap->drawable.height)) {
- fbo = glamor_pixmap_detach_fbo(pixmap_priv);
- glamor_destroy_fbo(fbo);
- }
- if (pixmap_priv->base.fbo && pixmap_priv->base.fbo->fb)
- return 0;
- if (!(no_alpha || (revert == REVERT_NORMAL)
- || (swap_rb != SWAP_NONE_UPLOADING)
- || !glamor_priv->yInverted)) {
- /* We don't need a fbo, a simple texture uploading should work. */
- flag = GLAMOR_CREATE_FBO_NO_FBO;
- }
- if ((flag == GLAMOR_CREATE_FBO_NO_FBO
- && pixmap_priv->base.fbo && pixmap_priv->base.fbo->tex)
- || (flag == 0 && pixmap_priv->base.fbo && pixmap_priv->base.fbo->fb))
- return 0;
- if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP)
- iformat = gl_iformat_for_pixmap(pixmap);
- else
- iformat = format;
- if (!glamor_pixmap_ensure_fbo(pixmap, iformat, flag))
- return -1;
- return 0;
- }
- /*
- * upload sub region to a large region.
- * */
- static void
- glamor_put_bits(char *dst_bits, int dst_stride, char *src_bits,
- int src_stride, int bpp, int x, int y, int w, int h)
- {
- int j;
- int byte_per_pixel;
- byte_per_pixel = bpp / 8;
- src_bits += y * src_stride + (x * byte_per_pixel);
- for (j = y; j < y + h; j++) {
- memcpy(dst_bits, src_bits, w * byte_per_pixel);
- src_bits += src_stride;
- dst_bits += dst_stride;
- }
- }
- /*
- * download sub region from a large region.
- */
- static void
- glamor_get_bits(char *dst_bits, int dst_stride, char *src_bits,
- int src_stride, int bpp, int x, int y, int w, int h)
- {
- int j;
- int byte_per_pixel;
- byte_per_pixel = bpp / 8;
- dst_bits += y * dst_stride + x * byte_per_pixel;
- for (j = y; j < y + h; j++) {
- memcpy(dst_bits, src_bits, w * byte_per_pixel);
- src_bits += src_stride;
- dst_bits += dst_stride;
- }
- }
- Bool
- glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w,
- int h, int stride, void *bits, int pbo)
- {
- GLenum format, type;
- int no_alpha, revert, swap_rb;
- glamor_pixmap_private *pixmap_priv;
- Bool force_clip;
- if (glamor_get_tex_format_type_from_pixmap(pixmap,
- &format,
- &type,
- &no_alpha,
- &revert, &swap_rb, 1)) {
- glamor_fallback("Unknown pixmap depth %d.\n", pixmap->drawable.depth);
- return FALSE;
- }
- if (glamor_pixmap_upload_prepare(pixmap, format, no_alpha, revert, swap_rb))
- return FALSE;
- pixmap_priv = glamor_get_pixmap_private(pixmap);
- force_clip = pixmap_priv->base.glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP
- && !glamor_check_fbo_size(pixmap_priv->base.glamor_priv, w, h);
- if (pixmap_priv->type == GLAMOR_TEXTURE_LARGE || force_clip) {
- RegionRec region;
- BoxRec box;
- int n_region;
- glamor_pixmap_clipped_regions *clipped_regions;
- void *sub_bits;
- int i, j;
- sub_bits = malloc(h * stride);
- if (sub_bits == NULL)
- return FALSE;
- box.x1 = x;
- box.y1 = y;
- box.x2 = x + w;
- box.y2 = y + h;
- RegionInitBoxes(®ion, &box, 1);
- if (!force_clip)
- clipped_regions =
- glamor_compute_clipped_regions(pixmap_priv, ®ion, &n_region,
- 0, 0, 0);
- else
- clipped_regions =
- glamor_compute_clipped_regions_ext(pixmap_priv, ®ion,
- &n_region,
- pixmap_priv->large.block_w,
- pixmap_priv->large.block_h,
- 0,
- 0);
- DEBUGF("prepare upload %dx%d to a large pixmap %p\n", w, h, pixmap);
- for (i = 0; i < n_region; i++) {
- BoxPtr boxes;
- int nbox;
- int temp_stride;
- void *temp_bits;
- assert(pbo == 0);
- SET_PIXMAP_FBO_CURRENT(pixmap_priv, clipped_regions[i].block_idx);
- boxes = RegionRects(clipped_regions[i].region);
- nbox = RegionNumRects(clipped_regions[i].region);
- DEBUGF("split to %d boxes\n", nbox);
- for (j = 0; j < nbox; j++) {
- temp_stride = PixmapBytePad(boxes[j].x2 - boxes[j].x1,
- pixmap->drawable.depth);
- if (boxes[j].x1 == x && temp_stride == stride) {
- temp_bits = (char *) bits + (boxes[j].y1 - y) * stride;
- }
- else {
- temp_bits = sub_bits;
- glamor_put_bits(temp_bits, temp_stride, bits, stride,
- pixmap->drawable.bitsPerPixel,
- boxes[j].x1 - x, boxes[j].y1 - y,
- boxes[j].x2 - boxes[j].x1,
- boxes[j].y2 - boxes[j].y1);
- }
- DEBUGF("upload x %d y %d w %d h %d temp stride %d \n",
- boxes[j].x1 - x, boxes[j].y1 - y,
- boxes[j].x2 - boxes[j].x1,
- boxes[j].y2 - boxes[j].y1, temp_stride);
- if (_glamor_upload_bits_to_pixmap_texture
- (pixmap, format, type, no_alpha, revert, swap_rb,
- boxes[j].x1, boxes[j].y1, boxes[j].x2 - boxes[j].x1,
- boxes[j].y2 - boxes[j].y1, temp_stride, temp_bits,
- pbo) == FALSE) {
- RegionUninit(®ion);
- free(sub_bits);
- assert(0);
- return FALSE;
- }
- }
- RegionDestroy(clipped_regions[i].region);
- }
- free(sub_bits);
- free(clipped_regions);
- RegionUninit(®ion);
- return TRUE;
- }
- else
- return _glamor_upload_bits_to_pixmap_texture(pixmap, format, type,
- no_alpha, revert, swap_rb,
- x, y, w, h, stride, bits,
- pbo);
- }
- enum glamor_pixmap_status
- glamor_upload_pixmap_to_texture(PixmapPtr pixmap)
- {
- glamor_pixmap_private *pixmap_priv;
- void *data;
- int pbo;
- int ret;
- pixmap_priv = glamor_get_pixmap_private(pixmap);
- if ((pixmap_priv->base.fbo)
- && (pixmap_priv->base.fbo->pbo_valid)) {
- data = NULL;
- pbo = pixmap_priv->base.fbo->pbo;
- }
- else {
- data = pixmap->devPrivate.ptr;
- pbo = 0;
- }
- if (glamor_upload_sub_pixmap_to_texture(pixmap, 0, 0,
- pixmap->drawable.width,
- pixmap->drawable.height,
- pixmap->devKind, data, pbo))
- ret = GLAMOR_UPLOAD_DONE;
- else
- ret = GLAMOR_UPLOAD_FAILED;
- return ret;
- }
- void
- glamor_restore_pixmap_to_texture(PixmapPtr pixmap)
- {
- if (glamor_upload_pixmap_to_texture(pixmap) != GLAMOR_UPLOAD_DONE)
- LogMessage(X_WARNING, "Failed to restore pixmap to texture.\n");
- }
- /*
- * as gles2 only support a very small set of color format and
- * type when do glReadPixel,
- * Before we use glReadPixels to get back a textured pixmap,
- * Use shader to convert it to a supported format and thus
- * get a new temporary pixmap returned.
- * */
- glamor_pixmap_fbo *
- glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h,
- GLenum format, GLenum type, int no_alpha,
- int revert, int swap_rb)
- {
- glamor_pixmap_private *source_priv;
- glamor_screen_private *glamor_priv;
- ScreenPtr screen;
- glamor_pixmap_fbo *temp_fbo;
- float temp_xscale, temp_yscale, source_xscale, source_yscale;
- static float vertices[8];
- static float texcoords[8];
- screen = source->drawable.pScreen;
- glamor_priv = glamor_get_screen_private(screen);
- source_priv = glamor_get_pixmap_private(source);
- temp_fbo = glamor_create_fbo(glamor_priv, w, h, format, 0);
- if (temp_fbo == NULL)
- return NULL;
- glamor_make_current(glamor_priv);
- temp_xscale = 1.0 / w;
- temp_yscale = 1.0 / h;
- glamor_set_normalize_vcoords((struct glamor_pixmap_private *) NULL,
- temp_xscale, temp_yscale, 0, 0, w, h,
- glamor_priv->yInverted, vertices);
- glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, GL_FALSE,
- 2 * sizeof(float), vertices);
- glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
- pixmap_priv_get_scale(source_priv, &source_xscale, &source_yscale);
- glamor_set_normalize_tcoords(source_priv, source_xscale,
- source_yscale,
- x, y,
- x + w, y + h,
- glamor_priv->yInverted, texcoords);
- glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_FLOAT, GL_FALSE,
- 2 * sizeof(float), texcoords);
- glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, source_priv->base.fbo->tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glamor_set_destination_pixmap_fbo(temp_fbo, 0, 0, w, h);
- glUseProgram(glamor_priv->finish_access_prog[no_alpha]);
- glUniform1i(glamor_priv->finish_access_revert[no_alpha], revert);
- glUniform1i(glamor_priv->finish_access_swap_rb[no_alpha], swap_rb);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
- glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
- return temp_fbo;
- }
- /*
- * Download a sub region of pixmap to a specified memory region.
- * The pixmap must have a valid FBO, otherwise return a NULL.
- * */
- static void *
- _glamor_download_sub_pixmap_to_cpu(PixmapPtr pixmap, GLenum format,
- GLenum type, int no_alpha,
- int revert, int swap_rb,
- int x, int y, int w, int h,
- int stride, void *bits, int pbo,
- glamor_access_t access)
- {
- glamor_pixmap_private *pixmap_priv;
- GLenum gl_access = 0, gl_usage = 0;
- void *data, *read;
- glamor_screen_private *glamor_priv =
- glamor_get_screen_private(pixmap->drawable.pScreen);
- glamor_pixmap_fbo *temp_fbo = NULL;
- int need_post_conversion = 0;
- int need_free_data = 0;
- int fbo_x_off, fbo_y_off;
- data = bits;
- pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
- return NULL;
- switch (access) {
- case GLAMOR_ACCESS_RO:
- gl_access = GL_READ_ONLY;
- gl_usage = GL_STREAM_READ;
- break;
- case GLAMOR_ACCESS_RW:
- gl_access = GL_READ_WRITE;
- gl_usage = GL_DYNAMIC_DRAW;
- break;
- default:
- ErrorF("Glamor: Invalid access code. %d\n", access);
- assert(0);
- }
- glamor_make_current(glamor_priv);
- glamor_set_destination_pixmap_priv_nc(pixmap_priv);
- need_post_conversion = (revert > REVERT_NORMAL);
- if (need_post_conversion) {
- if (pixmap->drawable.depth == 1) {
- int temp_stride;
- temp_stride = (((w * 8 + 7) / 8) + 3) & ~3;
- data = malloc(temp_stride * h);
- if (data == NULL)
- return NULL;
- need_free_data = 1;
- }
- }
- pixmap_priv_get_fbo_off(pixmap_priv, &fbo_x_off, &fbo_y_off);
- if (glamor_priv->gl_flavor == GLAMOR_GL_ES2
- && !need_post_conversion
- && (swap_rb != SWAP_NONE_DOWNLOADING || revert != REVERT_NONE)) {
- if (!(temp_fbo = glamor_es2_pixmap_read_prepare(pixmap, x, y, w, h,
- format, type, no_alpha,
- revert, swap_rb))) {
- free(data);
- return NULL;
- }
- x = 0;
- y = 0;
- fbo_x_off = 0;
- fbo_y_off = 0;
- }
- glPixelStorei(GL_PACK_ALIGNMENT, 4);
- if (glamor_priv->has_pack_invert || glamor_priv->yInverted) {
- if (!glamor_priv->yInverted) {
- assert(glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP);
- glPixelStorei(GL_PACK_INVERT_MESA, 1);
- }
- if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && data == NULL) {
- assert(pbo > 0);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo);
- glBufferData(GL_PIXEL_PACK_BUFFER, stride * h, NULL, gl_usage);
- }
- glReadPixels(x + fbo_x_off, y + fbo_y_off, w, h, format, type, data);
- if (!glamor_priv->yInverted) {
- assert(glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP);
- glPixelStorei(GL_PACK_INVERT_MESA, 0);
- }
- if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && bits == NULL) {
- bits = glMapBuffer(GL_PIXEL_PACK_BUFFER, gl_access);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
- }
- }
- else {
- unsigned int temp_pbo;
- int yy;
- glamor_make_current(glamor_priv);
- glGenBuffers(1, &temp_pbo);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, temp_pbo);
- glBufferData(GL_PIXEL_PACK_BUFFER, stride * h, NULL, GL_STREAM_READ);
- glReadPixels(x + fbo_x_off, y + fbo_y_off, w, h, format, type, 0);
- read = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
- for (yy = 0; yy < pixmap->drawable.height; yy++)
- memcpy((char *) data + yy * stride,
- (char *) read + (h - yy - 1) * stride, stride);
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
- glDeleteBuffers(1, &temp_pbo);
- }
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
- if (need_post_conversion) {
- /* As OpenGL desktop version never enters here.
- * Don't need to consider if the pbo is valid.*/
- bits = glamor_color_convert_to_bits(data, bits,
- w, h,
- stride, no_alpha, revert, swap_rb);
- }
- if (temp_fbo != NULL)
- glamor_destroy_fbo(temp_fbo);
- if (need_free_data)
- free(data);
- return bits;
- }
- void *
- glamor_download_sub_pixmap_to_cpu(PixmapPtr pixmap, int x, int y, int w, int h,
- int stride, void *bits, int pbo,
- glamor_access_t access)
- {
- GLenum format, type;
- int no_alpha, revert, swap_rb;
- glamor_pixmap_private *pixmap_priv;
- Bool force_clip;
- if (glamor_get_tex_format_type_from_pixmap(pixmap,
- &format,
- &type,
- &no_alpha,
- &revert, &swap_rb, 0)) {
- glamor_fallback("Unknown pixmap depth %d.\n", pixmap->drawable.depth);
- return NULL;
- }
- pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
- return NULL;
- force_clip = pixmap_priv->base.glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP
- && !glamor_check_fbo_size(pixmap_priv->base.glamor_priv, w, h);
- if (pixmap_priv->type == GLAMOR_TEXTURE_LARGE || force_clip) {
- RegionRec region;
- BoxRec box;
- int n_region;
- glamor_pixmap_clipped_regions *clipped_regions;
- void *sub_bits;
- int i, j;
- sub_bits = malloc(h * stride);
- if (sub_bits == NULL)
- return FALSE;
- box.x1 = x;
- box.y1 = y;
- box.x2 = x + w;
- box.y2 = y + h;
- RegionInitBoxes(®ion, &box, 1);
- if (!force_clip)
- clipped_regions =
- glamor_compute_clipped_regions(pixmap_priv, ®ion, &n_region,
- 0, 0, 0);
- else
- clipped_regions =
- glamor_compute_clipped_regions_ext(pixmap_priv, ®ion,
- &n_region,
- pixmap_priv->large.block_w,
- pixmap_priv->large.block_h,
- 0,
- 0);
- DEBUGF("start download large pixmap %p %dx%d \n", pixmap, w, h);
- for (i = 0; i < n_region; i++) {
- BoxPtr boxes;
- int nbox;
- int temp_stride;
- void *temp_bits;
- assert(pbo == 0);
- SET_PIXMAP_FBO_CURRENT(pixmap_priv, clipped_regions[i].block_idx);
- boxes = RegionRects(clipped_regions[i].region);
- nbox = RegionNumRects(clipped_regions[i].region);
- for (j = 0; j < nbox; j++) {
- temp_stride = PixmapBytePad(boxes[j].x2 - boxes[j].x1,
- pixmap->drawable.depth);
- if (boxes[j].x1 == x && temp_stride == stride) {
- temp_bits = (char *) bits + (boxes[j].y1 - y) * stride;
- }
- else {
- temp_bits = sub_bits;
- }
- DEBUGF("download x %d y %d w %d h %d temp stride %d \n",
- boxes[j].x1, boxes[j].y1,
- boxes[j].x2 - boxes[j].x1,
- boxes[j].y2 - boxes[j].y1, temp_stride);
- /* For large pixmap, we don't support pbo currently. */
- assert(pbo == 0);
- if (_glamor_download_sub_pixmap_to_cpu
- (pixmap, format, type, no_alpha, revert, swap_rb,
- boxes[j].x1, boxes[j].y1, boxes[j].x2 - boxes[j].x1,
- boxes[j].y2 - boxes[j].y1, temp_stride, temp_bits, pbo,
- access) == FALSE) {
- RegionUninit(®ion);
- free(sub_bits);
- assert(0);
- return NULL;
- }
- if (boxes[j].x1 != x || temp_stride != stride)
- glamor_get_bits(bits, stride, temp_bits, temp_stride,
- pixmap->drawable.bitsPerPixel,
- boxes[j].x1 - x, boxes[j].y1 - y,
- boxes[j].x2 - boxes[j].x1,
- boxes[j].y2 - boxes[j].y1);
- }
- RegionDestroy(clipped_regions[i].region);
- }
- free(sub_bits);
- free(clipped_regions);
- RegionUninit(®ion);
- return bits;
- }
- else
- return _glamor_download_sub_pixmap_to_cpu(pixmap, format, type,
- no_alpha, revert, swap_rb, x,
- y, w, h, stride, bits, pbo,
- access);
- }
- /**
- * Move a pixmap to CPU memory.
- * The input data is the pixmap's fbo.
- * The output data is at pixmap->devPrivate.ptr. We always use pbo
- * to read the fbo and then map it to va. If possible, we will use
- * it directly as devPrivate.ptr.
- * If successfully download a fbo to cpu then return TRUE.
- * Otherwise return FALSE.
- **/
- Bool
- glamor_download_pixmap_to_cpu(PixmapPtr pixmap, glamor_access_t access)
- {
- glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
- unsigned int stride;
- void *data = NULL, *dst;
- glamor_screen_private *glamor_priv =
- glamor_get_screen_private(pixmap->drawable.pScreen);
- int pbo = 0;
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
- return TRUE;
- glamor_debug_output(GLAMOR_DEBUG_TEXTURE_DOWNLOAD,
- "Downloading pixmap %p %dx%d depth%d\n",
- pixmap,
- pixmap->drawable.width,
- pixmap->drawable.height, pixmap->drawable.depth);
- stride = pixmap->devKind;
- if (glamor_priv->gl_flavor == GLAMOR_GL_ES2
- || (!glamor_priv->has_pack_invert && !glamor_priv->yInverted)
- || pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
- data = malloc(stride * pixmap->drawable.height);
- }
- else {
- glamor_make_current(glamor_priv);
- if (pixmap_priv->base.fbo->pbo == 0)
- glGenBuffers(1, &pixmap_priv->base.fbo->pbo);
- pbo = pixmap_priv->base.fbo->pbo;
- }
- if (pixmap_priv->type == GLAMOR_TEXTURE_DRM) {
- stride = PixmapBytePad(pixmap->drawable.width, pixmap->drawable.depth);
- pixmap_priv->base.drm_stride = pixmap->devKind;
- pixmap->devKind = stride;
- }
- dst = glamor_download_sub_pixmap_to_cpu(pixmap, 0, 0,
- pixmap->drawable.width,
- pixmap->drawable.height,
- pixmap->devKind, data, pbo, access);
- if (!dst) {
- if (data)
- free(data);
- return FALSE;
- }
- if (pbo != 0)
- pixmap_priv->base.fbo->pbo_valid = 1;
- pixmap_priv->base.gl_fbo = GLAMOR_FBO_DOWNLOADED;
- pixmap->devPrivate.ptr = dst;
- return TRUE;
- }
- /* fixup a fbo to the exact size as the pixmap. */
- /* XXX LARGE pixmap? */
- Bool
- glamor_fixup_pixmap_priv(ScreenPtr screen, glamor_pixmap_private *pixmap_priv)
- {
- glamor_pixmap_fbo *old_fbo;
- glamor_pixmap_fbo *new_fbo = NULL;
- PixmapPtr scratch = NULL;
- glamor_pixmap_private *scratch_priv;
- DrawablePtr drawable;
- GCPtr gc = NULL;
- int ret = FALSE;
- drawable = &pixmap_priv->base.pixmap->drawable;
- if (!GLAMOR_PIXMAP_FBO_NOT_EXACT_SIZE(pixmap_priv))
- return TRUE;
- old_fbo = pixmap_priv->base.fbo;
- if (!old_fbo)
- return FALSE;
- gc = GetScratchGC(drawable->depth, screen);
- if (!gc)
- goto fail;
- scratch = glamor_create_pixmap(screen, drawable->width, drawable->height,
- drawable->depth, GLAMOR_CREATE_PIXMAP_FIXUP);
- scratch_priv = glamor_get_pixmap_private(scratch);
- if (!scratch_priv->base.fbo)
- goto fail;
- ValidateGC(&scratch->drawable, gc);
- glamor_copy_area(drawable,
- &scratch->drawable,
- gc, 0, 0, drawable->width, drawable->height, 0, 0);
- old_fbo = glamor_pixmap_detach_fbo(pixmap_priv);
- new_fbo = glamor_pixmap_detach_fbo(scratch_priv);
- glamor_pixmap_attach_fbo(pixmap_priv->base.pixmap, new_fbo);
- glamor_pixmap_attach_fbo(scratch, old_fbo);
- DEBUGF("old %dx%d type %d\n",
- drawable->width, drawable->height, pixmap_priv->type);
- DEBUGF("copy tex %d %dx%d to tex %d %dx%d \n",
- old_fbo->tex, old_fbo->width, old_fbo->height, new_fbo->tex,
- new_fbo->width, new_fbo->height);
- ret = TRUE;
- fail:
- if (gc)
- FreeScratchGC(gc);
- if (scratch)
- glamor_destroy_pixmap(scratch);
- return ret;
- }
- /*
- * We may use this function to reduce a large pixmap to a small sub
- * pixmap. Two scenarios currently:
- * 1. When fallback a large textured pixmap to CPU but we do need to
- * do rendering within a small sub region, then we can just get a
- * sub region.
- *
- * 2. When uploading a large pixmap to texture but we only need to
- * use part of the source/mask picture. As glTexImage2D will be more
- * efficient to upload a contingent region rather than a sub block
- * in a large buffer. We use this function to gather the sub region
- * to a contingent sub pixmap.
- *
- * The sub-pixmap must have the same format as the source pixmap.
- *
- * */
- PixmapPtr
- glamor_get_sub_pixmap(PixmapPtr pixmap, int x, int y, int w, int h,
- glamor_access_t access)
- {
- glamor_screen_private *glamor_priv;
- PixmapPtr sub_pixmap;
- glamor_pixmap_private *sub_pixmap_priv, *pixmap_priv;
- void *data;
- int pbo;
- int flag;
- if (x < 0 || y < 0)
- return NULL;
- w = (x + w) > pixmap->drawable.width ? (pixmap->drawable.width - x) : w;
- h = (y + h) > pixmap->drawable.height ? (pixmap->drawable.height - y) : h;
- glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
- pixmap_priv = glamor_get_pixmap_private(pixmap);
- if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
- return NULL;
- if (glamor_priv->gl_flavor == GLAMOR_GL_ES2 ||
- pixmap_priv->type == GLAMOR_TEXTURE_LARGE)
- flag = GLAMOR_CREATE_PIXMAP_CPU;
- else
- flag = GLAMOR_CREATE_PIXMAP_MAP;
- sub_pixmap = glamor_create_pixmap(pixmap->drawable.pScreen, w, h,
- pixmap->drawable.depth, flag);
- if (sub_pixmap == NULL)
- return NULL;
- sub_pixmap_priv = glamor_get_pixmap_private(sub_pixmap);
- pbo =
- sub_pixmap_priv ? (sub_pixmap_priv->base.fbo ? sub_pixmap_priv->base.
- fbo->pbo : 0) : 0;
- if (pixmap_priv->base.is_picture) {
- sub_pixmap_priv->base.picture = pixmap_priv->base.picture;
- sub_pixmap_priv->base.is_picture = pixmap_priv->base.is_picture;
- }
- if (pbo)
- data = NULL;
- else
- data = sub_pixmap->devPrivate.ptr;
- data =
- glamor_download_sub_pixmap_to_cpu(pixmap, x, y, w, h,
- sub_pixmap->devKind, data, pbo,
- access);
- if (data == NULL) {
- fbDestroyPixmap(sub_pixmap);
- return NULL;
- }
- if (pbo) {
- assert(sub_pixmap->devPrivate.ptr == NULL);
- sub_pixmap->devPrivate.ptr = data;
- sub_pixmap_priv->base.fbo->pbo_valid = 1;
- }
- #if 0
- struct pixman_box16 box;
- PixmapPtr new_sub_pixmap;
- int dx, dy;
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = w;
- box.y2 = h;
- dx = x;
- dy = y;
- new_sub_pixmap = glamor_create_pixmap(pixmap->drawable.pScreen, w, h,
- pixmap->drawable.depth,
- GLAMOR_CREATE_PIXMAP_CPU);
- glamor_copy_n_to_n(&pixmap->drawable, &new_sub_pixmap->drawable, NULL, &box,
- 1, dx, dy, 0, 0, 0, NULL);
- glamor_compare_pixmaps(new_sub_pixmap, sub_pixmap, 0, 0, w, h, 1, 1);
- #endif
- return sub_pixmap;
- }
- void
- glamor_put_sub_pixmap(PixmapPtr sub_pixmap, PixmapPtr pixmap, int x, int y,
- int w, int h, glamor_access_t access)
- {
- void *bits;
- int pbo;
- glamor_pixmap_private *sub_pixmap_priv;
- if (access != GLAMOR_ACCESS_RO) {
- sub_pixmap_priv = glamor_get_pixmap_private(sub_pixmap);
- if (sub_pixmap_priv->base.fbo && sub_pixmap_priv->base.fbo->pbo_valid) {
- bits = NULL;
- pbo = sub_pixmap_priv->base.fbo->pbo;
- }
- else {
- bits = sub_pixmap->devPrivate.ptr;
- pbo = 0;
- }
- assert(x >= 0 && y >= 0);
- w = (w > sub_pixmap->drawable.width) ? sub_pixmap->drawable.width : w;
- h = (h > sub_pixmap->drawable.height) ? sub_pixmap->drawable.height : h;
- glamor_upload_sub_pixmap_to_texture(pixmap, x, y, w, h,
- sub_pixmap->devKind, bits, pbo);
- }
- glamor_destroy_pixmap(sub_pixmap);
- }
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