glamor_context.h 1.8 KB

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  1. /*
  2. * Copyright © 2013 Intel Corporation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice (including the next
  12. * paragraph) shall be included in all copies or substantial portions of the
  13. * Software.
  14. *
  15. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  18. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. * IN THE SOFTWARE.
  22. */
  23. /**
  24. * @file glamor_context.h
  25. *
  26. * This is the struct of state required for context switching in
  27. * glamor. It has to use types that don't require including either
  28. * server headers or Xlib headers, since it will be included by both
  29. * the server and the GLX (xlib) code.
  30. */
  31. struct glamor_context {
  32. /** Either an EGLDisplay or an Xlib Display */
  33. void *display;
  34. /** Either a GLXContext or an EGLContext. */
  35. void *ctx;
  36. /** The EGLSurface we should MakeCurrent to */
  37. void *drawable;
  38. /** The GLXDrawable we should MakeCurrent to */
  39. uint32_t drawable_xid;
  40. void (*make_current)(struct glamor_context *glamor_ctx);
  41. };
  42. Bool glamor_glx_screen_init(struct glamor_context *glamor_ctx);