template.pot 5.6 KB

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  1. # SOME DESCRIPTIVE TITLE.
  2. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
  3. # This file is distributed under the same license as the PACKAGE package.
  4. # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
  5. #
  6. #, fuzzy
  7. msgid ""
  8. msgstr ""
  9. "Project-Id-Version: PACKAGE VERSION\n"
  10. "Report-Msgid-Bugs-To: \n"
  11. "POT-Creation-Date: 2019-04-14 22:15-0600\n"
  12. "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
  13. "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
  14. "Language-Team: LANGUAGE <LL@li.org>\n"
  15. "Language: \n"
  16. "MIME-Version: 1.0\n"
  17. "Content-Type: text/plain; charset=CHARSET\n"
  18. "Content-Transfer-Encoding: 8bit\n"
  19. #: doc.lua:11
  20. msgid "Heavy wooden bars designed to prevent entry even to siege equipment."
  21. msgstr ""
  22. #: doc.lua:12
  23. msgid ""
  24. "Place these bars in a structure together and they will slide as a unified "
  25. "gate when clicked on."
  26. msgstr ""
  27. #: doc.lua:14
  28. msgid ""
  29. "The bottom edge of a portcullis gate, with knobs to lock securely into the "
  30. "floor."
  31. msgstr ""
  32. #: doc.lua:15
  33. msgid ""
  34. "This block can be used to define the edge of a portcullius that meets up "
  35. "with another gate, should you have an arrangement like that. Otherwise it's "
  36. "just decorative."
  37. msgstr ""
  38. #: doc.lua:17
  39. msgid "A basic gate panel."
  40. msgstr ""
  41. #: doc.lua:18
  42. msgid ""
  43. "This gate segment will move in unison with adjoining gate segments when "
  44. "right-clicked."
  45. msgstr ""
  46. #: doc.lua:20
  47. msgid "A gate panel with a defined edge."
  48. msgstr ""
  49. #: doc.lua:21
  50. msgid ""
  51. "The darkened edge of this panel marks the edge of the gate it's a part of. "
  52. "You can use these when building double doors to ensure the two parts swing "
  53. "separately, for example. Note that edges aren't strictly necessary for gates "
  54. "that stand alone."
  55. msgstr ""
  56. #: doc.lua:23
  57. msgid "A gate edge with a handle."
  58. msgstr ""
  59. #: doc.lua:24
  60. msgid ""
  61. "The handle is basically decorative, a door this size can be swung by "
  62. "clicking anywhere on it. But the darkened edge of this panel is useful for "
  63. "defining the edge of a gate when it abuts a partner to the side."
  64. msgstr ""
  65. #: doc.lua:26
  66. msgid "A hinged gate segment that allows a gate to swing."
  67. msgstr ""
  68. #: doc.lua:27
  69. msgid ""
  70. "If you have more than one hinge in your gate, make sure the hinges line up "
  71. "correctly otherwise the gate will not be able to swing. The hinge is the "
  72. "protruding block along the edge of the gate panel."
  73. msgstr ""
  74. #: doc.lua:29
  75. msgid "A block with a slot to allow an adjacent sliding gate through."
  76. msgstr ""
  77. #: doc.lua:30
  78. msgid ""
  79. "This block is designed to extend into a neighboring node that a sliding gate "
  80. "passes through, to provide a tight seal for the gate to move through without "
  81. "allowing anything else to squeeze in."
  82. msgstr ""
  83. #: doc.lua:32
  84. msgid ""
  85. "A block that extends into an adjacent node to provide a tight seal for a "
  86. "large gate."
  87. msgstr ""
  88. #: doc.lua:33
  89. msgid ""
  90. "Two nodes cannot occupy the same space, but this block extends into a "
  91. "neighboring node's space to allow for gates to form a tight seal. It can be "
  92. "used with sliding gates or swinging gates."
  93. msgstr ""
  94. #: doc.lua:37
  95. msgid "Gates"
  96. msgstr ""
  97. #: doc.lua:38
  98. msgid ""
  99. "Gates are large multi-node constructions that swing on hinges or slide out "
  100. "of the way when triggered."
  101. msgstr ""
  102. #: doc.lua:43
  103. msgid "Gate construction"
  104. msgstr ""
  105. #: doc.lua:45
  106. msgid ""
  107. "Gates are multi-node constructions, usually (though not always) consisting "
  108. "of multiple node types that fit together into a unified whole. The "
  109. "orientation of gate nodes is significant, so a screwdriver will be a helpful "
  110. "tool when constructing gates.\n"
  111. "\n"
  112. "A gate's extent is determined by a \"flood fill\" operation. When you "
  113. "trigger a gate block, all compatible neighboring blocks will be considered "
  114. "part of the same structure and will move in unison. Only gate blocks that "
  115. "are aligned with each other will be considered part of the same gate. If you "
  116. "wish to build adjoining gates (for example, a large pair of double doors "
  117. "that meet in the center) you'll need to make use of gate edge blocks to "
  118. "prevent it all from being considered one big door. Note that if your gate "
  119. "does not abut any other gates you don't actually need to define its edges "
  120. "this way - you don't have to use edge blocks in this case.\n"
  121. "\n"
  122. "If a gate has no hinge nodes it will be considered a sliding gate. When "
  123. "triggered, the gate code will search for a direction that the gate can slide "
  124. "in and will move it in that direction at a rate of one block-length per "
  125. "second. Once it reaches an obstruction it will stop, and when triggered "
  126. "again it will try sliding in the opposite direction.\n"
  127. "\n"
  128. "If a gate has hinge nodes then triggering it will cause the gate to try "
  129. "swinging around the hinge. If the gate has multiple hinges and they don't "
  130. "line up properly the gate will be unable to move. Note that the gate can "
  131. "only exist in 90-degree increments of orientation, but the gate still looks "
  132. "for obstructions in the region it is swinging through and will not swing if "
  133. "there's something in the way."
  134. msgstr ""
  135. #: doors.lua:8
  136. msgid "Oak Door"
  137. msgstr ""
  138. #: doors.lua:37
  139. msgid "Jail Door"
  140. msgstr ""
  141. #: doors.lua:54
  142. msgid "Jail Bars"
  143. msgstr ""
  144. #: gates.lua:23
  145. msgid "@1 Portcullis Bars"
  146. msgstr ""
  147. #: gates.lua:53
  148. msgid "@1 Portcullis Bottom"
  149. msgstr ""
  150. #: gates.lua:113
  151. msgid "@1 Gate Door"
  152. msgstr ""
  153. #: gates.lua:145
  154. msgid "@1 Gate Door Edge"
  155. msgstr ""
  156. #: gates.lua:184
  157. msgid "@1 Gate Door With Handle"
  158. msgstr ""
  159. #: gates.lua:227
  160. msgid "@1 Gate Door With Hinge"
  161. msgstr ""
  162. #: gates.lua:256
  163. msgid "Wooden"
  164. msgstr ""
  165. #: gates.lua:268
  166. msgid "Steel"
  167. msgstr ""
  168. #: gate_slots.lua:36
  169. msgid "Stonebrick"
  170. msgstr ""
  171. #: gate_slots.lua:45
  172. msgid "@1 Gate Slot"
  173. msgstr ""
  174. #: gate_slots.lua:70
  175. msgid "@1 Gate Slot Reverse"
  176. msgstr ""