SwissalpS

SwissalpS deleted branch translationFixes at SwissalpS/farming

2 years ago

SwissalpS pushed to localeSync at SwissalpS/farming

  • 9ed3b0bca4 sync es (also spelling and consistancy)
  • f4bdee4eee sync zh_TW translation sounded better, not a speaker at work here
  • 24bfa524f5 sync zh_CN translator sounded better this way, so took version from zh_CN.txt
  • 05276b65d9 sync fr (lower case tweak)
  • 2bb8257e86 sync de (and tweak)

2 years ago

SwissalpS created new branch localeSync at SwissalpS/farming

2 years ago

SwissalpS pushed to translationFixes at SwissalpS/farming

  • 0d4edcb2cb sync es (also spelling and consistancy)
  • 0aca67775c sync zh_TW translation sounded better, not a speaker at work here
  • c320669ec6 sync zh_CN translator sounded better this way, so took version from zh_CN.txt
  • 69f5289b72 sync fr (lower case tweak)
  • 3330cad048 sync de (and tweak)

2 years ago

SwissalpS created new branch translationFixes at SwissalpS/farming

2 years ago

SwissalpS pushed to localeSyncScript at SwissalpS/farming

  • 929fb3e648 sync helper script
  • 0d4edcb2cb sync es (also spelling and consistancy)
  • 0aca67775c sync zh_TW translation sounded better, not a speaker at work here
  • c320669ec6 sync zh_CN translator sounded better this way, so took version from zh_CN.txt
  • 69f5289b72 sync fr (lower case tweak)

2 years ago

SwissalpS created new branch localeSyncScript at SwissalpS/farming

2 years ago

SwissalpS pushed to master at SwissalpS/farming

2 years ago

SwissalpS pushed to infotextPatch at SwissalpS/mobs_redo

  • 943ad84725 proposing to hide owner if mob has none Players have been asking how they can tame monsters because they see the owner info. This commit hides the owner if the mob does not have one. I'm not satisfied as I do think it would be cool if players could detect if a mob is tameable. Checking for 'monster' == type does not work as there are monsters that can be tamed. Also checking self.food or self.follow does not cover the mobs that can be tamed without feeding. Having self.tameable field would solve this issue.
  • 18c7f0a422 update translation checks (thanks mckaygerhard)
  • 2fb7bf2c66 update api.txt for mob_object change
  • f01e8a61d0 rename var
  • b756aa50f5 fix crash (thanks SwissalpS)

2 years ago

SwissalpS created new branch infotextPatch at SwissalpS/mobs_redo

2 years ago

SwissalpS pushed to master at SwissalpS/mobs_redo

2 years ago

SwissalpS pushed to master at SwissalpS/mobs_redo

2 years ago

SwissalpS pushed to master at SwissalpS/mobs_redo

2 years ago

SwissalpS pushed to typo at SwissalpS/mobs_redo

2 years ago

SwissalpS created new branch typo at SwissalpS/mobs_redo

2 years ago

SwissalpS pushed to master at SwissalpS/mobs_redo

  • 77f6a90c32 bugfix as explained in https://notabug.org/TenPlus1/mobs_redo/issues/103

2 years ago

SwissalpS forked a repository to SwissalpS/mobs_redo

2 years ago

SwissalpS pushed to master at SwissalpS/farming

  • aeb6293878 Merge branch 'namingSuggestion'
  • f645a0a553 add alias since some may have already started using with other name, need to add alias
  • 65d8c4d4da Suggest to follow naming convention of other seeds So far seeds were named: farming:seed_plant, would make filters for in-game sorters easier to keep it that way. Arguably the images and other items would have to be renamed too for possible other mods filters.
  • View comparison for these 3 commits »

3 years ago

SwissalpS pushed to master at SwissalpS/farming

  • f8533c415b tweak sunflower seed naming (thanks SwissalpS)

3 years ago

SwissalpS pushed to namingSuggestion at SwissalpS/farming

  • f645a0a553 add alias since some may have already started using with other name, need to add alias

3 years ago