12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758 |
- // SuperTux
- // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- #ifndef HEADER_SUPERTUX_TRIGGER_SEQUENCE_TRIGGER_HPP
- #define HEADER_SUPERTUX_TRIGGER_SEQUENCE_TRIGGER_HPP
- #include "trigger/trigger_base.hpp"
- #include "supertux/sequence.hpp"
- class SequenceTrigger final : public Trigger
- {
- public:
- SequenceTrigger(const ReaderMapping& reader);
- static std::string class_name() { return "sequencetrigger"; }
- virtual std::string get_class_name() const override { return class_name(); }
- static std::string display_name() { return _("Sequence Trigger"); }
- virtual std::string get_display_name() const override { return display_name(); }
- virtual bool has_variable_size() const override { return true; }
- virtual GameObjectClasses get_class_types() const override { return Trigger::get_class_types().add(typeid(SequenceTrigger)); }
- virtual ObjectSettings get_settings() override;
- virtual void event(Player& player, EventType type) override;
- virtual void draw(DrawingContext& context) override;
- std::string get_sequence_name() const;
- private:
- EventType triggerevent;
- Sequence sequence;
- std::string new_spawnpoint;
- std::string fade_tilemap;
- TilemapFadeType fade;
- private:
- SequenceTrigger(const SequenceTrigger&) = delete;
- SequenceTrigger& operator=(const SequenceTrigger&) = delete;
- };
- #endif
- /* EOF */
|