Tobias Markus 03f642ca11 Don't kill player when walking into cramped spaces hai 2 semanas
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collision.cpp 97c59b4104 Rename `Rectf::contains(const Rectf&)` to `Rectf::overlaps(const Rectf&)` to reflect what this method actually does (#2734) hai 4 meses
collision.hpp 97c59b4104 Rename `Rectf::contains(const Rectf&)` to `Rectf::overlaps(const Rectf&)` to reflect what this method actually does (#2734) hai 4 meses
collision_group.hpp a2272c2505 Move CollisionGroup to it's own file %!s(int64=5) %!d(string=hai) anos
collision_hit.hpp 0f79b69212 Remove Vector default constructor in preparation for glm %!s(int64=3) %!d(string=hai) anos
collision_listener.hpp e9ffd2d874 Fixed issues with moving platforms (#1514) %!s(int64=3) %!d(string=hai) anos
collision_movement_manager.cpp 5f5d018d65 Fix spelling and comment consistency in the source code. (#2545) hai 9 meses
collision_movement_manager.hpp e9ffd2d874 Fixed issues with moving platforms (#1514) %!s(int64=3) %!d(string=hai) anos
collision_object.cpp 03f642ca11 Don't kill player when walking into cramped spaces hai 2 semanas
collision_object.hpp 03f642ca11 Don't kill player when walking into cramped spaces hai 2 semanas
collision_system.cpp 03f642ca11 Don't kill player when walking into cramped spaces hai 2 semanas
collision_system.hpp cfc226b75e Granito NPC for Rooted Forest (#2635) hai 2 meses