提交歷史

作者 SHA1 備註 提交日期
  Vankata453 5440feff99 Cloning paths in editor, fix various undo/redo issues (#2719) 10 月之前
  mrkubax10 5333cebf62 [NO SQUASH] Move to C++17 and remove Boost dependency (#2473) 1 年之前
  Jiří Paleček 0561193c49 Properly offset path handles on levelflip 2 年之前
  Semphris 49c1446282 Added option to offset the path handle on objects 2 年之前
  Tobias Markus 79761eb304 Delete child path objects when deleting objects 3 年之前
  Semphriss 55ccb8c402 Paths may now start at a user-defined node, and paths may be cloned or bound to multiple objects (#1884) 3 年之前
  Semphris 2cdf9f2ae6 Revert "[WIP] Move to C++17 (#1602)": Multiple compilation and linkage errors on Linux 3 年之前
  striker.sh 24f7176270 [WIP] Move to C++17 (#1602) 3 年之前
  Tobias Markus 63f7e6820e Check for d_gameobject_manager before returning path 5 年之前
  Ingo Ruhnke 21d7556413 Remove obsolote PathObject::save() 6 年之前
  Ingo Ruhnke 9df743a836 Use `if` statements with initializer to guard against nullptr 6 年之前
  Ingo Ruhnke 1883784ce5 Remove unused PathObject::init_path_empty() 6 年之前
  Ingo Ruhnke 52405a8d06 Move Path saving into PathObject::save() 6 年之前
  Ingo Ruhnke 10f1aa10a1 Use d_gameobject_manager instead of d_sector in PathObject 6 年之前
  Ingo Ruhnke 33d17c0524 Minor code cleanup 6 年之前
  Ingo Ruhnke 092a6bdd78 Remove unnecessary d_sector checks 6 年之前
  Ingo Ruhnke 9e4c7337b3 Remove unneeded d_sector checks 6 年之前
  Ingo Ruhnke 5818799f4e Change GameObjectManager::add() to return a reference, not a pointer 6 年之前
  Ingo Ruhnke 2b3b949a27 Fix crash caused by moving (path ...) down into a subsection 6 年之前
  Ingo Ruhnke a7d3cf5131 Save path in PathGameObject, only save path-ref in other classes 6 年之前
  Ingo Ruhnke 57d02c64ba Add handling of named references to PathGameObjects 6 年之前
  Ingo Ruhnke 765389968c Create PathGameObject when object contains a (path ...) 6 年之前
  Ingo Ruhnke 6af3ed2967 Move all dynamic scope variables into a single file 6 年之前
  Ingo Ruhnke a454b3a5d3 Add PathObject::init_*, make m_walker/m_path private 6 年之前