supertux-editor.mdp 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135
  1. <Project name="supertux-editor" fileversion="2.0" releaseVersion="0.3.x" newfilesearch="OnLoad" DefaultNamespace="supertuxeditor" language="C#" clr-version="Net_2_0" targetFramework="4.0" ctype="DotNetProject">
  2. <Configurations active="Debug">
  3. <Configuration name="Debug" ctype="DotNetProjectConfiguration">
  4. <Output directory="../bin/Debug" assembly="supertux-editor" />
  5. <Build debugmode="True" target="Exe" />
  6. <Execution consolepause="False" runwithwarnings="True" runtime="MsNet" clr-version="Net_2_0" />
  7. <CodeGeneration compiler="Mcs" warninglevel="4" optimize="False" unsafecodeallowed="False" generateoverflowchecks="True" generatexmldocumentation="False" ctype="CSharpCompilerParameters" />
  8. </Configuration>
  9. <Configuration name="Release" ctype="DotNetProjectConfiguration">
  10. <Output directory="../bin/Release" assembly="supertux-editor" />
  11. <Build debugmode="False" target="Exe" />
  12. <Execution consolepause="False" runwithwarnings="True" runtime="MsNet" clr-version="Net_2_0" />
  13. <CodeGeneration compiler="Mcs" warninglevel="4" optimize="True" unsafecodeallowed="False" generateoverflowchecks="True" generatexmldocumentation="False" ctype="CSharpCompilerParameters" />
  14. </Configuration>
  15. </Configurations>
  16. <Contents>
  17. <File subtype="Code" buildaction="Compile" name="Application.cs" />
  18. <File subtype="Code" buildaction="Compile" name="IGameObject.cs" />
  19. <File subtype="Code" buildaction="Compile" name="IObject.cs" />
  20. <File subtype="Code" buildaction="Compile" name="LayerListWidget.cs" />
  21. <File subtype="Code" buildaction="Compile" name="SectorRenderer.cs" />
  22. <File subtype="Code" buildaction="Compile" name="SectorSwitchNotebook.cs" />
  23. <File subtype="Code" buildaction="Compile" name="Tiles/Tile.cs" />
  24. <File subtype="Code" buildaction="Compile" name="Tiles/TileBlock.cs" />
  25. <File subtype="Code" buildaction="Compile" name="TileListWidget.cs" />
  26. <File subtype="Code" buildaction="Compile" name="Tiles/TilemapNode.cs" />
  27. <File subtype="Code" buildaction="Compile" name="Tiles/Tileset.cs" />
  28. <File subtype="Code" buildaction="Compile" name="Sprites/Sprite.cs" />
  29. <File subtype="Code" buildaction="Compile" name="Sprites/SpriteData.cs" />
  30. <File subtype="Code" buildaction="Compile" name="Sprites/SpriteManager.cs" />
  31. <File subtype="Code" buildaction="Compile" name="Timer.cs" />
  32. <File subtype="Code" buildaction="Compile" name="Util.cs" />
  33. <File subtype="Code" buildaction="Compile" name="Settings.cs" />
  34. <File subtype="Code" buildaction="Compile" name="Constants.cs" />
  35. <File subtype="Code" buildaction="EmbedAsResource" name="resources/editor.glade" />
  36. <File subtype="Code" buildaction="EmbedAsResource" name="resources/stock-eye-12.png" />
  37. <File subtype="Code" buildaction="EmbedAsResource" name="resources/stock-eye-half-12.png" />
  38. <File subtype="Code" buildaction="EmbedAsResource" name="resources/supertux-editor.png" />
  39. <File subtype="Code" buildaction="Compile" name="EditorStock.cs" />
  40. <File subtype="Code" buildaction="Compile" name="GameObjectListWidget.cs" />
  41. <File subtype="Code" buildaction="Compile" name="PropertyEditors/ICustomSettingsWidget.cs" />
  42. <File subtype="Code" buildaction="Compile" name="PropertyEditors/ChooseResourceWidget.cs" />
  43. <File subtype="Code" buildaction="Compile" name="PropertyEditors/CustomSettingsWidgetAttribute.cs" />
  44. <File subtype="Code" buildaction="Compile" name="ObjectListWidget.cs" />
  45. <File subtype="Code" buildaction="Compile" name="LevelUtil.cs" />
  46. <File subtype="Code" buildaction="Compile" name="ColorSerializer.cs" />
  47. <File subtype="Code" buildaction="Compile" name="PropertyEditors/ChooseColorWidget.cs" />
  48. <File subtype="Code" buildaction="Compile" name="ResizeDialog.cs" />
  49. <File subtype="Code" buildaction="Compile" name="TileGroupSelector.cs" />
  50. <File subtype="Code" buildaction="Compile" name="Tiles/Tilegroup.cs" />
  51. <File subtype="Code" buildaction="Compile" name="PropertyEditors/ScriptEditor.cs" />
  52. <File subtype="Code" buildaction="Compile" name="PropertyEditors/EditScriptWidget.cs" />
  53. <File subtype="Code" buildaction="Compile" name="SettingsDialog.cs" />
  54. <File subtype="Directory" buildaction="Compile" name="LevelObjects" />
  55. <File subtype="Code" buildaction="Compile" name="LevelObjects/Camera.cs" />
  56. <File subtype="Code" buildaction="Compile" name="LevelObjects/SimpleObject.cs" />
  57. <File subtype="Code" buildaction="Compile" name="LevelObjects/WorldmapObjects.cs" />
  58. <File subtype="Code" buildaction="Compile" name="LevelObjects/Objects.cs" />
  59. <File subtype="Code" buildaction="Compile" name="LevelObjects/Tilemap.cs" />
  60. <File subtype="Code" buildaction="Compile" name="LevelObjects/Background.cs" />
  61. <File subtype="Code" buildaction="Compile" name="LevelObjects/Path.cs" />
  62. <File subtype="Code" buildaction="EmbedAsResource" name="resources/modifier-move.png" />
  63. <File subtype="Code" buildaction="EmbedAsResource" name="resources/modifier-plus.png" />
  64. <File subtype="Code" buildaction="Compile" name="PropertiesView.cs" />
  65. <File subtype="Code" buildaction="EmbedAsResource" name="resources/stock-tool-brush-24.png" />
  66. <File subtype="Code" buildaction="EmbedAsResource" name="resources/stock-tool-fill-24.png" />
  67. <File subtype="Code" buildaction="EmbedAsResource" name="resources/stock-tool-objects-24.png" />
  68. <File subtype="Code" buildaction="EmbedAsResource" name="resources/stock-tool-replace-24.png" />
  69. <File subtype="Code" buildaction="EmbedAsResource" name="resources/stock-tool-select-24.png" />
  70. <File subtype="Code" buildaction="EmbedAsResource" name="resources/stock-tool-tiles-24.png" />
  71. <File subtype="Code" buildaction="EmbedAsResource" name="resources/stock-background-24.png" />
  72. <File subtype="Code" buildaction="Compile" name="PropertyEditors/CustomSettingsWidget.cs" />
  73. <File subtype="Code" buildaction="Compile" name="PropertyEditors/ChooseSectorWidget.cs" />
  74. <File subtype="Code" buildaction="Compile" name="QACheck.cs" />
  75. <File subtype="Code" buildaction="Compile" name="PropertyEditors/ChooseLicenseWidget.cs" />
  76. <File subtype="Code" buildaction="Compile" name="PropertyEditors/ChooseBadguyWidget.cs" />
  77. <File subtype="Code" buildaction="Compile" name="Tiles/TilemapBorder.cs" />
  78. <File subtype="Code" buildaction="Compile" name="AssemblyInfo.cs" />
  79. <File subtype="Code" buildaction="Nothing" name="supertux-editor" />
  80. <File subtype="Code" buildaction="Nothing" name="supertux-editor.csproj" />
  81. <File subtype="Code" buildaction="Nothing" name="supertux-editor.in" />
  82. <File subtype="Code" buildaction="Compile" name="LevelObjects/Decal.cs" />
  83. <File subtype="Code" buildaction="Nothing" name="resources/editor.gladep" />
  84. <File subtype="Code" buildaction="Nothing" name="resources/supertux-editor.ico" />
  85. <File subtype="Code" buildaction="Compile" name="SpriteViewWidget.cs" />
  86. <File subtype="Code" buildaction="EmbedAsResource" name="resources/stock-tool-path-24.png" />
  87. <File subtype="Code" buildaction="Compile" name="LevelObjects/ILayer.cs" />
  88. <File subtype="Code" buildaction="EmbedAsResource" name="resources/stock-camera-24.png" />
  89. <File subtype="Code" buildaction="Compile" name="ControlPoint.cs" />
  90. <File subtype="Code" buildaction="Compile" name="Level.cs" />
  91. <File subtype="Code" buildaction="Compile" name="Sector.cs" />
  92. <File subtype="Code" buildaction="Compile" name="UndoManager.cs" />
  93. <File subtype="Code" buildaction="Compile" name="Commands/Command.cs" />
  94. <File subtype="Code" buildaction="Compile" name="Commands/MultiCommand.cs" />
  95. <File subtype="Code" buildaction="Compile" name="Commands/ObjectAreaChangeCommand.cs" />
  96. <File subtype="Code" buildaction="Compile" name="Commands/ObjectCommands.cs" />
  97. <File subtype="Code" buildaction="Compile" name="Commands/PathNodeCommands.cs" />
  98. <File subtype="Code" buildaction="Compile" name="Commands/PropertyCommands.cs" />
  99. <File subtype="Code" buildaction="Compile" name="Commands/SectorCommands.cs" />
  100. <File subtype="Code" buildaction="Compile" name="Commands/SortedListCommands.cs" />
  101. <File subtype="Code" buildaction="Compile" name="Commands/TilemapModifyCommand.cs" />
  102. <File subtype="Code" buildaction="Compile" name="Tiles/TileSelection.cs" />
  103. <File subtype="Code" buildaction="Compile" name="Tools/CameraDrag.cs" />
  104. <File subtype="Code" buildaction="Compile" name="Tools/ObjectCreationTool.cs" />
  105. <File subtype="Code" buildaction="Compile" name="Tools/ObjectSelectTool.cs" />
  106. <File subtype="Code" buildaction="Compile" name="Tools/ObjectToolBase.cs" />
  107. <File subtype="Code" buildaction="Compile" name="Tools/PathTool.cs" />
  108. <File subtype="Code" buildaction="Compile" name="Tools/TileBrush.cs" />
  109. <File subtype="Code" buildaction="Compile" name="Tools/TileBrushTool.cs" />
  110. <File subtype="Code" buildaction="Compile" name="Tools/TileFillTool.cs" />
  111. <File subtype="Code" buildaction="Compile" name="Tools/TilePaintTool.cs" />
  112. <File subtype="Code" buildaction="Compile" name="Tools/TileReplaceTool.cs" />
  113. <File subtype="Code" buildaction="Compile" name="Tools/TileToolBase.cs" />
  114. <File subtype="Code" buildaction="Compile" name="Tools/ToolBase.cs" />
  115. <File subtype="Code" buildaction="Compile" name="Tools/ZoomTool.cs" />
  116. <File subtype="Code" buildaction="Compile" name="LevelObjects/Badguys.cs" />
  117. <File subtype="Code" buildaction="Compile" name="LevelObjects/SupertuxObjectAttribute.cs" />
  118. </Contents>
  119. <References>
  120. <ProjectReference type="Project" localcopy="True" refto="LispReader" />
  121. <ProjectReference type="Project" localcopy="True" refto="libeditor" />
  122. <ProjectReference type="Project" localcopy="True" refto="Resources" />
  123. <ProjectReference type="Project" localcopy="True" refto="gtkgl-sharp" />
  124. <ProjectReference type="Project" localcopy="True" refto="Lisp" />
  125. <ProjectReference type="Gac" localcopy="True" refto="System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
  126. <ProjectReference type="Gac" localcopy="True" refto="System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
  127. <ProjectReference type="Gac" localcopy="True" refto="glade-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
  128. <ProjectReference type="Gac" localcopy="True" refto="gtk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
  129. <ProjectReference type="Gac" localcopy="True" refto="gdk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
  130. <ProjectReference type="Gac" localcopy="True" refto="atk-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
  131. <ProjectReference type="Gac" localcopy="True" refto="glib-sharp, Version=2.12.0.0, Culture=neutral, PublicKeyToken=35e10195dab3c99f" />
  132. </References>
  133. <LanguageParameters StartupObject="Application" ctype="CSharpProjectParameters" />
  134. <DeploymentInformation strategy="File" />
  135. </Project>