Ingo Ruhnke 1a4a6c7ac6 Fix default value handling of level.color, sprite-change.stay-action 5 years ago
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Commands 34801b7bea Made Field in TileBlock a member variable instead of deriving from it 14 years ago
LevelObjects 1a4a6c7ac6 Fix default value handling of level.color, sprite-change.stay-action 5 years ago
PropertyEditors b1bd4aa2d8 fixing many compiler warnings 12 years ago
Sprites ac7e111c6e Invalid calls to Sprite.Action print an error instead of throw 5 years ago
Tiles 98487a18de Put out a warning when a Tile isn't 32x32 5 years ago
Tools 4a4dbde070 can't delete the only node in a path anymore (fixed bug 747) 12 years ago
resources aae50a3269 Fixed libglade-warnings. 10 years ago
Application.cs cb5fc758f6 Add workaround to solve incompatibility of mono with ncurses6 5 years ago
AssemblyInfo.cs b1bd4aa2d8 fixing many compiler warnings 12 years ago
ColorSerializer.cs 760ccbae7e Better error message on Color parse errors 5 years ago
Constants.cs b652f955b6 Changed the editor version to 0.3.4-GIT 10 years ago
ControlPoint.cs ee18c519bc Moved ControlPoint out of ObjectsTool.cs 14 years ago
EditorStock.cs cb1dd5bf1c Added proper GPLv3+ header 14 years ago
Enums.cs 73527a71a7 Add BlendMode and DrawTarget support to Background and Gradient 5 years ago
GameObjectListWidget.cs 3212c5806c Removed IToolApplication and replaced it with just Application 14 years ago
IGameObject.cs cb1dd5bf1c Added proper GPLv3+ header 14 years ago
IObject.cs cb1dd5bf1c Added proper GPLv3+ header 14 years ago
LayerListWidget.cs 3a854c9c54 * Put ReferenceComparer into separate file 14 years ago
Level.cs 953a9566a0 Made Tileset loading errors not throw 5 years ago
LevelUtil.cs 1b617045ac Made 'name' tag part of all objects 5 years ago
ObjectListWidget.cs a5a42331f1 - added Pneumaticplatform and BicyclePlatform (using placeholder images) 11 years ago
PropertiesView.cs a59bbc2df7 Fixed Issue 10: Exception when naming a spawn point. 11 years ago
QACheck.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it 14 years ago
ResizeDialog.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it 14 years ago
Sector.cs 7b9bf2f79d Add MusicObject and AmbientLightObject to levels when not present 5 years ago
SectorRenderer.cs 2554112240 Fixing the same crash as yesterday - resizing tilemap/sector and then swithich sector crashes the editor 14 years ago
SectorSwitchNotebook.cs 049b33c33e * Tools draw lines instead of points 14 years ago
Settings.cs 73402e4ddc added a "Personal" tab to the settings window where you can enter a set of default values for new levels. 12 years ago
SettingsDialog.cs 73402e4ddc added a "Personal" tab to the settings window where you can enter a set of default values for new levels. 12 years ago
SpriteViewWidget.cs cb1dd5bf1c Added proper GPLv3+ header 14 years ago
TileGroupSelector.cs 3212c5806c Removed IToolApplication and replaced it with just Application 14 years ago
TileListWidget.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it 14 years ago
Timer.cs 16d8b9fd68 get rid of the whole sdl stuff 11 years ago
UndoManager.cs 7ae18d26d8 Moved UndoManager to top level 14 years ago
Util.cs 39b1a1d22b Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa) 11 years ago
supertux-editor 6b53b57bf0 initial import of supertux-sharp 18 years ago
supertux-editor.csproj a7fed03daf * fixing the MonoDevelop build files. 12 years ago
supertux-editor.in 6b53b57bf0 initial import of supertux-sharp 18 years ago
supertux-editor.mdp 809f51c0a1 Fixed paths for monodevelop 10 years ago