Ingo Ruhnke c1864f037e Added fallback so Texture load failure doesn't throw %!s(int64=6) %!d(string=hai) anos
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DataStructures dd21585e42 Fix for an out-of-bounds error in the editor %!s(int64=14) %!d(string=hai) anos
Drawing c1864f037e Added fallback so Texture load failure doesn't throw %!s(int64=6) %!d(string=hai) anos
Libs 83f3ffbb21 fixed some typos %!s(int64=11) %!d(string=hai) anos
SceneGraph 5f897f4e6b Improve error messages, should help to track down a crashbug (and prevent null-pointer-exception that crashed the editor) %!s(int64=14) %!d(string=hai) anos
resources 6b53b57bf0 initial import of supertux-sharp %!s(int64=18) %!d(string=hai) anos
AssemblyInfo.cs b1bd4aa2d8 fixing many compiler warnings %!s(int64=12) %!d(string=hai) anos
ErrorDialog.cs 5a1ae97173 Added GPLv3+ copyright header %!s(int64=15) %!d(string=hai) anos
GLWidgetBase.cs 5a1ae97173 Added GPLv3+ copyright header %!s(int64=15) %!d(string=hai) anos
ITool.cs a540e87da1 Some more IEditor -> ITool renames %!s(int64=15) %!d(string=hai) anos
LogManager.cs 5a1ae97173 Added GPLv3+ copyright header %!s(int64=15) %!d(string=hai) anos
ReferenceComparer.cs 3a854c9c54 * Put ReferenceComparer into separate file %!s(int64=14) %!d(string=hai) anos
RenderView.cs c3856412fb Reset cursor to LEFT_PTR when unloading cursorchage editor. I may not work with other cursor themes, I don't guarantee anything... But it should work for >50% of people %!s(int64=14) %!d(string=hai) anos
ScrollBarRenderView.cs 5a1ae97173 Added GPLv3+ copyright header %!s(int64=15) %!d(string=hai) anos
libeditor.csproj 39b1a1d22b Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa) %!s(int64=11) %!d(string=hai) anos
libeditor.mdp 809f51c0a1 Fixed paths for monodevelop %!s(int64=11) %!d(string=hai) anos