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DataStructures
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dd21585e42
Fix for an out-of-bounds error in the editor
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14 years ago |
Drawing
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c1864f037e
Added fallback so Texture load failure doesn't throw
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6 years ago |
Libs
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83f3ffbb21
fixed some typos
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11 years ago |
SceneGraph
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5f897f4e6b
Improve error messages, should help to track down a crashbug (and prevent null-pointer-exception that crashed the editor)
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14 years ago |
resources
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6b53b57bf0
initial import of supertux-sharp
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18 years ago |
AssemblyInfo.cs
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b1bd4aa2d8
fixing many compiler warnings
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12 years ago |
ErrorDialog.cs
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5a1ae97173
Added GPLv3+ copyright header
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15 years ago |
GLWidgetBase.cs
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5a1ae97173
Added GPLv3+ copyright header
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15 years ago |
ITool.cs
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a540e87da1
Some more IEditor -> ITool renames
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15 years ago |
LogManager.cs
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5a1ae97173
Added GPLv3+ copyright header
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15 years ago |
ReferenceComparer.cs
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3a854c9c54
* Put ReferenceComparer into separate file
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14 years ago |
RenderView.cs
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c3856412fb
Reset cursor to LEFT_PTR when unloading cursorchage editor. I may not work with other cursor themes, I don't guarantee anything... But it should work for >50% of people
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14 years ago |
ScrollBarRenderView.cs
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5a1ae97173
Added GPLv3+ copyright header
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15 years ago |
libeditor.csproj
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39b1a1d22b
Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa)
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12 years ago |
libeditor.mdp
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809f51c0a1
Fixed paths for monodevelop
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11 years ago |