tile.hpp 1.9 KB

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  1. // Flexlay - A Generic 2D Game Editor
  2. // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #ifndef HEADER_FLEXLAY_TILE_HPP
  17. #define HEADER_FLEXLAY_TILE_HPP
  18. #include <ClanLib/Display/color.h>
  19. #include <memory>
  20. class TileImpl;
  21. class TileProvider;
  22. class CL_PixelBuffer;
  23. class CL_Sprite;
  24. /** A Tile is a surface or sprite together with meta information for
  25. collision (aka colmap), walkability or such. */
  26. class Tile
  27. {
  28. public:
  29. Tile(const TileProvider& provider);
  30. Tile(const CL_PixelBuffer& pixelbuffer);
  31. Tile(const CL_PixelBuffer& pixelbuffer,
  32. const CL_Sprite& sprite);
  33. /** @param filename Surface to use
  34. * @param arg_colmap a 8 char long array */
  35. Tile(const std::string& filename,
  36. const CL_Color& attribute_color);
  37. ~Tile();
  38. CL_Sprite& get_sprite();
  39. /** Return a pixelbuffer associated with this tile, caller must not
  40. delete the pixelbuffer, the Tile will take care of that */
  41. CL_PixelBuffer get_pixelbuffer();
  42. // FIXME: Document all those functions
  43. CL_Color get_color();
  44. CL_Color get_attribute_color();
  45. std::string get_filename() const;
  46. bool get_col(unsigned char x, unsigned char y);
  47. void set_col(unsigned char x, unsigned char y, bool val);
  48. CL_Color calc_color();
  49. private:
  50. std::shared_ptr<TileImpl> impl;
  51. };
  52. #endif
  53. /* EOF */