brush.cpp 1.0 KB

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  1. // Flexlay - A Generic 2D Game Editor
  2. // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de>
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License
  15. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. #include "brush.hpp"
  17. Brush::Brush()
  18. {
  19. }
  20. Brush::Brush(std::shared_ptr<BrushImpl> impl_)
  21. : impl(impl_)
  22. {
  23. }
  24. Brush
  25. Brush::clone() const
  26. {
  27. return Brush(std::shared_ptr<BrushImpl>(impl->clone()));
  28. }
  29. CL_Sprite
  30. Brush::get_sprite()
  31. {
  32. return impl->get_sprite();
  33. }
  34. /* EOF */