A flexible editor for 2D games

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README.md

Flexlay

Flexlay is a generic 2d editor with special focus on games. It currently supports multi layered tile-, object- and bitmaps, full undo/redo, support for tile-brushes, easy copy/paste, multiple buffers, minimap support, a metadata editor and some other stuff usefull for creating levels for 2d games.

Supported games are at the moment:

Other Stuff:

  • Paint - A basic application with animation and graphic tablet support

Flexlay can't be run on its own, but instead of you have to start it via wrapper scripts (supertux-editor, windstille-editor, netpanzer-editor).

For informations on how to compile and run Flexlay see the file INSTALL. Flexlay makes use of OpenGL so you will need working hardware 3d support.

Flexlay is covered under the GNU GPL, which means that you can copy and even modify it pretty much as you like, as long as you keep the copyright headers in place and distribute the source too if you distribute binaries, see the file COPYING for details.