Historique des commits

Auteur SHA1 Message Date
  Max Teufel 2eeb439baa levels: Use *.music files where appropriate to ensure correct looping il y a 8 ans
  Ingo Ruhnke e76bbe89cf Revert "Replace data directory with a reference to the data submodule" il y a 9 ans
  Tobias Markus 2f0807408a Replace data directory with a reference to the data submodule il y a 9 ans
  LMH f6b4b4ca3a Renamed walkingflame to livefire including sleeping and dormant versions il y a 11 ans
  LMH 3df2ad42de Consolidated code for walkingflame and swalking flame, added new dormant state il y a 11 ans
  LMH a9c3553f0c New BadGuys (code only): 'walkingflame', 'swalkingflame' similar to spiky, sspiky but vulnerable to ice and glow il y a 11 ans
  LMH 79fe921693 Powerups placed outside of bonus blocks glow if default sprites are used il y a 11 ans
  LMH 3c645bd59c Strawboxes glow when burning in the dark il y a 11 ans
  LMH 9a61f6b3b0 Invincibility sparkles glow in the dark il y a 11 ans
  LMH f4bdaa8249 Enhanced Willowisp glow, added Kugelblitz glow il y a 11 ans
  LMH 709947be83 New BadGuys: 'iceflame' flame with fire vulnerability, 'ghostflame' flame without vulnerabilities il y a 11 ans
  LMH c2e373c99c Powerups glow in the dark il y a 13 ans