brmbrmcar
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d637d26c6b
Update worldmap.stwm
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9 лет назад |
Ingo Ruhnke
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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9 лет назад |
Tobias Markus
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2f0807408a
Replace data directory with a reference to the data submodule
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9 лет назад |
Mathnerd314
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d5685908c3
Worldmap tile fixes and shortened underground transition
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9 лет назад |
LMH
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2edfb4555a
Removed level 'The Mountain Pass' introduced climbing instead of wind in 'A Fork in the Road' and a couple of subsequent level tweaks.
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11 лет назад |
LMH
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0ec4b5b49c
New level: 'The Mountain Pass' designed to introduce players to some of the newer game elements.
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11 лет назад |
LMH
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81477ed5eb
Icy Island levels 8-9 parallax backgrounds and graphics/badguy tweaks
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11 лет назад |
LMH
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755a707214
New level to introduce players to switches, trampolines, and wind
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11 лет назад |
LMH
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d4e762724b
Reworked naming scheme for 'icy' worldmap graphics to resolve issues with some add-ons
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11 лет назад |
LMH
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524e3c949a
Cleaned up underground area a bit for new Icy Island
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12 лет назад |
LMH
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90cebad26c
Alternative Icy Island design for review: uses new graphics, progression slightly less linear, features underground area, and is readily expandable (for Incubator Island levels for example).
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12 лет назад |
Florian Forster
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50afd7e17e
Changed the Icy Island worldmap to a linear worldmap based on that from Milestone 1.
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15 лет назад |
Mathnerd314
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b455d6664a
Possible new Milestone1-like worldmap
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15 лет назад |
Arvid Norlander
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d7a63433f1
Added contact/license to worldmaps and menu level.
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18 лет назад |
Ondřej Hošek
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aa1ff8714f
* B140: Hack alarm: "fixed" the black-fading screen as requested by jonaskoelker.
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18 лет назад |
Ondřej Hošek
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22c6e48da7
* B140: Screen now doesn't fade out if Tux is returning from World 2.
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18 лет назад |
Matthias Braun
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178243d228
- fix tux not advancing on worldmap after solving a level
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18 лет назад |
Arvid Norlander
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6604ef9756
Loaded and resaved all levels without changes in world1 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read)
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18 лет назад |
Wolfgang Becker
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06953cb57b
set 'world' when leaving iceicland
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18 лет назад |
Arvid Norlander
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8627bb0a1b
Opened and resaved all old world1 levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this.
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18 лет назад |
chrism
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9f68dda818
svn:eol-style native
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18 лет назад |
Arvid Norlander
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c305306564
Fixed a non-stopping t-junction in world1/worldmap.stwm.
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18 лет назад |
Christoph Sommer
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337961cc65
Icyisland intro is now an ordinary level set to "auto-play". /
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18 лет назад |
Wolfgang Becker
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52e11c71b1
Fixed intro. Fade out worldmaps when sailing to other map.
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18 лет назад |
Christoph Sommer
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0e64d5f5fe
New stay_group of SpriteChange objects ensures in_stay_action is synchronized, i.e. worldmap boat is only displayed in one place at a time
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18 лет назад |
Christoph Sommer
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487e7de337
More work on Teleporter and SpriteChange /
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18 лет назад |
Christoph Sommer
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eddac7a034
Added "interactive" Teleporters /
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18 лет назад |
Christoph Sommer
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592c5e2710
Added Teleporters to switch between world1 and world2
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18 лет назад |
Wolfgang Becker
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d66b5ec90d
Don't reactivate badguys on screen.
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18 лет назад |
Matthias Braun
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91d9573f40
set worldmap spawn point below igloo
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18 лет назад |