Ingo Ruhnke
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e76bbe89cf
Revert "Replace data directory with a reference to the data submodule"
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9 lat temu |
Tobias Markus
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2f0807408a
Replace data directory with a reference to the data submodule
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9 lat temu |
Mathnerd314
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5ee4323205
More cave level tweaks
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10 lat temu |
Mathnerd314
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7a80de2628
Turn the ledge in Entrance to the Cave into a secret area because I spent way too long trying to jump into it.
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10 lat temu |
LMH
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1f212a8055
More options for narrow snow tiles, bug# 1029.
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11 lat temu |
LMH
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2adfe6296f
Made the secret area in 'Entrance to the Cave' a bit harder to accidentally find from the backside
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11 lat temu |
LMH
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a94fb5d5b5
Added ability to define a 'target time' for levels which is taken into consideration when marking a level 'perfect'.
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11 lat temu |
LMH
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2edfb4555a
Removed level 'The Mountain Pass' introduced climbing instead of wind in 'A Fork in the Road' and a couple of subsequent level tweaks.
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11 lat temu |
LMH
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b68f0053f6
New elements and tweaks to world 1 levels prior to cave sequence
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11 lat temu |
LMH
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90cebad26c
Alternative Icy Island design for review: uses new graphics, progression slightly less linear, features underground area, and is readily expandable (for Incubator Island levels for example).
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12 lat temu |
CT. da'Bomb
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2230d3e143
Lowered spawn points and added more music variety to world 1 levels
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12 lat temu |
Florian Forster
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c1e54767c1
Level "Entrance to the Cave": Add secret area object and fading tilemap.
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14 lat temu |
Florian Forster
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901221b127
Level 1-14 "Entrance to the Cave": Added two IceCrushers.
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15 lat temu |
Florian Forster
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7976998bc0
Level 1-14 "Entrance to the Cave": Resize level to height 25 tiles.
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15 lat temu |
Arvid Norlander
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281188c76c
Minor fix to level
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17 lat temu |
Christoph Sommer
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6f815b8654
Explicitly added license tag to all Icyisland levels
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18 lat temu |
Arvid Norlander
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626131e008
Resaved levels to remove the duplicate tiles. Also removed the messages.pot files from the levels directories as they caused problems on svn up all the time. (They will still be created locally)
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18 lat temu |
Arvid Norlander
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64745c7a21
Fixed small background problem in world1 levels by adding image-top/image-bottom
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18 lat temu |
Arvid Norlander
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6604ef9756
Loaded and resaved all levels without changes in world1 as well to get rid of resorting in future changes (would make diffs/patches larger and harder to read)
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18 lat temu |
Arvid Norlander
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8627bb0a1b
Opened and resaved all old world1 levels to fix problems with tilemaps on one line and other old ways of indent/format of level files (as decided after discussion on IRC). Hope nothings breaks by this.
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18 lat temu |
Arvid Norlander
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67d6031e0a
Fixed some world1 levels that use darksnow (again...) and made the level "The Escape" look better by adding a second fg tilemap.
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18 lat temu |
Arvid Norlander
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1f91d107d1
Fixed edge tiles of some cave levels (that use dark snow) in world1.
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18 lat temu |
Christoph Sommer
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ca998c3b75
Modified World1 levels' secret areas so they cannot be just walked in by backscrolling
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18 lat temu |
Matthias Braun
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761198abe2
change notion from layers to z-pos in levelfiles
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18 lat temu |
Christoph Sommer
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7a4a71ee12
Added secretarea triggers / refined world2 levels a bit
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18 lat temu |
Matthias Braun
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fb1d67f767
- remove pointless leveltime from world1 levels
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19 lat temu |
Marek Moeckel
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2dff252bfc
renamed world1 levels so they include the level's title
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19 lat temu |