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- #ifndef __CHATCOMMAND_STARTSIMPLEGAME_H
- #define __CHATCOMMAND_STARTSIMPLEGAME_H
- #include "chatcommand.h"
- #include "message.h"
- #include "chatclient.h"
- // startsimplegame(messageid,gameid,username,gamedata)
- // Starts a simple game.
- class chatcommand_startsimplegame:chatcommand
- {
- public:
- static bool processmessage(char first_letter,message *received_message,chatclient *client);
- };
- #endif
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