sndseq.txt 1.7 KB

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  1. :Platform
  2. playuntildone plats/pt1_strt
  3. playrepeat plats/pt1_mid
  4. stopsound plats/pt1_stop
  5. platform 1
  6. end
  7. :PlatformMetal
  8. playtime PlatformStartMetal 35
  9. playrepeat MetalMove
  10. stopsound plats/pt1_stop
  11. platform 2
  12. end
  13. :PlatformMetal2
  14. playuntildone PlatformStartMetal
  15. stopsound plats/pt1_stop
  16. platform 3
  17. end
  18. :DoorNormal
  19. playtime DoorOpen 13
  20. playrepeat plats/pt1_mid
  21. stopsound DoorCloseLight
  22. door 1
  23. end
  24. :DoorHeavy
  25. playtime DoorOpen 13
  26. playrepeat plats/pt1_mid
  27. stopsound DoorCloseHeavy
  28. door 2
  29. end
  30. :DoorMetal
  31. playtime DoorOpenMetal 35
  32. playrepeat MetalMove
  33. stopsound DoorCloseMetal
  34. door 3
  35. end
  36. :DoorMetal2
  37. playuntildone DoorOpenMetal
  38. stopsound DoorCloseMetal
  39. door 4
  40. end
  41. :DoorCreak
  42. playuntildone DoorCreak
  43. stopsound DoorCloseLight
  44. door 5
  45. end
  46. :DoorGrind
  47. playrepeat printz/sequence/grind/loop
  48. stopsound DoorCloseHeavy
  49. door 6
  50. end
  51. :HereticDoorPoly
  52. play doors/dr1_open
  53. stopsound doors/dr1_clos
  54. door 7
  55. end
  56. :CeilingNormalPoly
  57. playrepeat plats/pt1_mid
  58. door 8
  59. end
  60. :CeilingSemiSilentPoly
  61. stopsound plats/pt1_stop
  62. door 9
  63. end
  64. :FloorPoly
  65. playrepeat plats/pt1_mid
  66. stopsound plats/pt1_stop
  67. door 10
  68. end
  69. :PlatformPoly
  70. playuntildone plats/pt1_strt
  71. stopsound plats/pt1_stop
  72. door 11
  73. end
  74. :MovingStones //H3M6
  75. playrepeat StoneStartMoving
  76. stopsound StoneStopMoving
  77. door 20
  78. end
  79. :Silence
  80. end
  81. :Lava
  82. playrepeat LavaMove
  83. platform 4
  84. end
  85. :Water
  86. playrepeat WaterMove
  87. platform 5
  88. end
  89. :Ice
  90. playuntildone IceStartMove
  91. platform 6
  92. end
  93. :Earth
  94. playuntildone EarthStartMove
  95. platform 7
  96. end