Gothic-HP f0ee9df101 Forgot to include the new Doomednums 3 days ago
..
acs bb5b739be7 add proper messagebox library script + some messagebox updates. technically not h4m2-specific but we're prototyping the new stuff here, so here it goes 3 years ago
actors e529cc6b22 Weapons converted to ZScript 3 days ago
brightmaps eb2bcb0f62 new textures for h4m5 1 year ago
graphics 1a9334018e Minor update 5 months ago
mapinfo f0ee9df101 Forgot to include the new Doomednums 3 days ago
maps 51dce15d26 Update h3m2.wad 5 months ago
music e529cc6b22 Weapons converted to ZScript 3 days ago
patches 348552f216 Renamed all directories 9 years ago
scripts bb5b739be7 add proper messagebox library script + some messagebox updates. technically not h4m2-specific but we're prototyping the new stuff here, so here it goes 3 years ago
shaders e708314346 Added underwater shader and minor polishments 5 months ago
sounds e529cc6b22 Weapons converted to ZScript 3 days ago
sprites e529cc6b22 Weapons converted to ZScript 3 days ago
textures eb2bcb0f62 new textures for h4m5 1 year ago
zscript e529cc6b22 Weapons converted to ZScript 3 days ago
#docu.txt 4fab70ff5d - Updates to sparkle and stars and stuff. Shouldn't change anything for existing maps. 12 years ago
HBIGFONT.fon2 1a11982d10 Fixed: The BIGFONT wasn't being replaced properly. 10 years ago
SMALLFNT.fon2 4a9970514a New font added 10 years ago
althudcf.txt 52ed015f21 Setting up the SVN, adding the latest PK3 as base content. 13 years ago
animdefs.txt 67ca915982 Swarm bugfix 1 year ago
brightmaps.gl 52ed015f21 Setting up the SVN, adding the latest PK3 as base content. 13 years ago
cvarinfo.txt e708314346 Added underwater shader and minor polishments 5 months ago
decaldef.txt 165c3237d4 -Removed the Shadow Wizard 12 years ago
decorate.txt e529cc6b22 Weapons converted to ZScript 3 days ago
gameinfo.txt c2d2bfdf77 Use the IWAD's default startup screen type 1 year ago
gldefs.txt e529cc6b22 Weapons converted to ZScript 3 days ago
glowingflats.gl dc6b2f75ef some new textures for h4m3 2 years ago
hexen.gl 7bd9c8affd Fixed dynamic light attachment for ZBlueCandle 8 years ago
hirestex.txt aa92c39182 Updated H1M10 (incl. various new resources) 11 years ago
in_e1.txt 3ddd856fad fixed intermission screen level positions 3 years ago
in_e2.txt 3936e230ab fix H2MX intermission map spot being nearly in the same place as H2M2 3 years ago
in_e3.txt c0157efb35 bunch o' E3M7 music+sound+automap fixes; also the player no longer dies when killing the boss :P 3 years ago
in_e4a.txt 37e909570f move Arid Cript to later on in E4; also it's Astral Crypt now :P -- fixed up the intermission map a bit too 3 years ago
in_e4b.txt 37e909570f move Arid Cript to later on in E4; also it's Astral Crypt now :P -- fixed up the intermission map a bit too 3 years ago
language.enu e529cc6b22 Weapons converted to ZScript 3 days ago
loadacs.txt 75faaf1da1 Added an option to toggle light sources' (torches and braziers) style between 'normal' and 'particles'. 9 years ago
loading_.lmp c2d2bfdf77 Use the IWAD's default startup screen type 1 year ago
lockdefs.txt 52ed015f21 Setting up the SVN, adding the latest PK3 as base content. 13 years ago
mapinfo.txt 38bd778d36 split mapinfo into multiple files, for sanity or whatnot 3 years ago
menudef.txt 7c2e27536f retire firestorm rune & elysium crystal; replace with dagger & scimitar (respectively) 1 year ago
shaders.gl e708314346 Added underwater shader and minor polishments 5 months ago
skybox.gl aa92c39182 Updated H1M10 (incl. various new resources) 11 years ago
sndinfo.txt e529cc6b22 Weapons converted to ZScript 3 days ago
sndseq.txt 9feafcc472 Dark Lich update 3 years ago
terrain.txt 920549a777 minor footstep sound tweaks/fixes 2 years ago
textures.txt ed9ad75c64 quick TEXTURES update 3 days ago
zscript.zs e529cc6b22 Weapons converted to ZScript 3 days ago