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- // [Blue Shadow] Note that having the 'DefaultListMenu' block alone is not enough to change default
- // settings like font color, for instance. You need to copy each menu definition as well, and put it
- // after said block. This behaves in a similar way to that of the 'defaultmap' block in MAPINFO, as in,
- // it only affects definitions that come after it.
- DefaultListMenu
- {
- Font "BigFont", "DarkRed"
- Selector "M_SLCTR1", -28, -1
- Linespacing 20
- }
- // Main menu ---------------------------------------------------------------------------------------
- ListMenu "MainMenu"
- {
- StaticPatch 88, 0, "M_HTIC"
- StaticPatch 40, 10, "M_SKL01"
- StaticPatch 232, 10, "M_SKL00"
- Position 110, 56
- TextItem "$MNU_NEWGAME", "n", "PlayerclassMenu"
- TextItem "$MNU_OPTIONS", "o", "OptionsMenu"
- TextItem "HPack Options", "h", "HPackOptionsMenu"
- TextItem "$MNU_GAMEFILES", "g", "GameFilesMenu"
- TextItem "$MNU_INFO", "i", "ReadThisMenu"
- TextItem "$MNU_QUITGAME", "q", "QuitMenu"
- }
- // Episode selection menu --------------------------------------------------------------------------
- ListMenu "EpisodeMenu"
- {
- NetgameMessage "$NEWGAME"
- Position 80, 50
- }
- // Skill selection menu ----------------------------------------------------------------------------
- ListMenu "SkillMenu"
- {
- Position 38, 30
- }
- // Game files selection menu -----------------------------------------------------------------------
- ListMenu "GameFilesMenu"
- {
- Position 110, 60
- TextItem "$MNU_LOADGAME", "l", "LoadGameMenu"
- TextItem "$MNU_SAVEGAME", "s", "SaveGameMenu"
- }
- // Load game menu ----------------------------------------------------------------------------------
- ListMenu "LoadGameMenu"
- {
- NetgameMessage "$LOADNET"
- StaticTextCentered 160, -10, "$MNU_LOADGAME"
- Position 80, 54
- Class "LoadMenu"
- }
- // Save game menu ----------------------------------------------------------------------------------
- ListMenu "SaveGameMenu"
- {
- StaticTextCentered 160, -10, "$MNU_SAVEGAME"
- Position 80, 54
- Class "SaveMenu"
- }
- // HPack options menu ------------------------------------------------------------------------------
- // [Blue Shadow] Based mostly on ZDCMP2's options menu :)
- OptionMenu "HPackOptionsMenu"
- {
- Title "HPack Options"
- StaticText ""
- StaticText "HPack Settings", 1
- StaticText ""
- Option "Particle-based Light Sources", "hpack_lightsourcestyle", "OnOff"
- Slider "Footstep Volume", "hpack_footstep_volume", 0, 1.0, 0.05, 2
- StaticText ""
- StaticText "HPack Controls", 1
- StaticTextSwitchable "ENTER to change, BACKSPACE to clear",
- "Press new key for control, ESC to cancel",
- "ControlMessage"
- StaticText ""
- Control "Aegis Ward", "use ArtiAegisWard"
- Control "Boots of the Firewalker", "use ArtiFireBoots"
- Control "Boots of Jumping", "use ArtiHighJump"
- Control "Disc of Repulsion", "use HPArtiBlastRadius"
- Control "Chaos Device", "use ArtiTeleport"
- Control "Mask of Terror", "use ArtiMaskOfTerror"
- Control "Morph Ovum", "use ArtiEgg"
- Control "Mystic Urn", "use ArtiSuperHealth"
- Control "Quartz Flask", "use ArtiHealth"
- Control "Ring of Invincibility", "use ArtiInvulnerability"
- Control "Ring of Regeneration", "use ArtiRingOfRegeneration"
- Control "Royal Dagger", "use ArtiRoyalDagger"
- Control "Scimitar of the Sages", "use ArtiScimitar"
- Control "Scroll of Hellfire", "use ArtiScrollOfHellfire"
- Control "Scroll of the Master", "use ArtiMasterScroll"
- Control "Shadowsphere", "use ArtiInvisibility"
- Control "Talisman of the Depths", "use ArtiDepthsTalisman"
- Control "Timebomb of the Ancients", "use ArtiTimeBomb"
- Control "Tome of Eternity", "use ArtiTomeOfEternity"
- Control "Tome of Might", "use ArtiTomeOfMight"
- Control "Tome of Power", "use ArtiTomeOfPower"
- Control "Torch", "use ArtiTorch"
- Control "Wings of Wrath", "use ArtiFly"
- }
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