.. |
#removed
|
f2997ec969
officially axe H3M7; it's beyond salvaging, unfortunately
|
3 years ago |
H1M5.wad
|
8bcef04045
h1m5 updates: the usual lighting pass, automap cleanup, and minor tweakage
|
1 year ago |
H1M6.wad
|
e805c615bc
H1M6 visual updates; big tower, more portals; big fancy
|
1 year ago |
H1MX.wad
|
435e9aaae9
H1MX polish: lighting n' automap cleanup n' minor visual stuffs
|
1 year ago |
H2MX.wad
|
c0cec3c9a1
H2MX updates: bugfixes n' thicc doors
|
3 years ago |
H3M1.wad
|
d7bff60e83
h3m1 updates; prettier n' more action-packed
|
3 years ago |
H3M7.wad
|
c0157efb35
bunch o' E3M7 music+sound+automap fixes; also the player no longer dies when killing the boss :P
|
3 years ago |
H4M2.wad
|
537179cf8f
partial thingplacement rework of H4M2; still need to do the latter half
|
3 years ago |
H4M4.wad
|
0088356e0e
big H4M4 update, all prettied up now
|
3 years ago |
H4M5.wad
|
6cd116fa82
partial h4m5 rework: hella portals! -- still WIP
|
1 year ago |
h1m1.wad
|
6f813f863b
update h1m1's blue door to be a polyobject; was driving me nuts that it wasn't :P
|
1 year ago |
h1m2.wad
|
24d8f578a1
h1m2 updates: gameplay n' visual polish; shrines :D
|
1 year ago |
h1m3.wad
|
8fec0caaf2
h1m3 update: sprinkle in a bunch of royal daggers, as a countergoat measure
|
1 year ago |
h1m4.wad
|
54aec94cc3
h1m4 updates: some visual improvements, reworked fights, trappy middle section, and new end area that introduces the deathknight
|
3 years ago |
h1m7.wad
|
f8a14fbfad
h1m7 automap cleanup n' tweaks; end fight is fun chaos now instead of meaty mush
|
1 year ago |
h1m8.wad
|
685a09f0cf
fix music (and a bunch of other things) in H1M8
|
3 years ago |
h2m1.wad
|
97a8f84508
h2m1 updates: bunch o' new fun gameplay surprises n' polish
|
3 years ago |
h2m2.wad
|
3a6c7d6a17
oops, forgot to commit a change
|
3 years ago |
h2m3.wad
|
348552f216
Renamed all directories
|
9 years ago |
h2m4.wad
|
f6db0a3e8f
h2m4 updates: gameplay, 3D, crazy weather, and more!
|
3 years ago |
h2m5.wad
|
67fe340ae3
h2m5 updates: bugfixes n' visual polish (redid the outside a bunch)
|
3 years ago |
h2m6.wad
|
40988c2f45
the big reshuffle: remove obviously-unfinished maps, close gaps, and fold e4+e5 into one episode
|
3 years ago |
h2m7.wad
|
64e820891d
h2m7 updates: bugfixes and a bit of visual polish
|
3 years ago |
h3m2.wad
|
51dce15d26
Update h3m2.wad
|
5 months ago |
h3m3.wad
|
348552f216
Renamed all directories
|
9 years ago |
h3m4.wad
|
98ae20d360
h3m4 updates: volcanic vista added; visual tweaks n' layout updates; gameplay improvements
|
3 years ago |
h3m5.wad
|
1ed5c64de9
fix h3m5's end fight music
|
3 years ago |
h3m6.wad
|
e32c0f47de
H3M6 Performance Update
|
5 days ago |
h4m1.wad
|
d01f66a380
big ol' h4m1 update. map has gameplay now, woop!
|
3 years ago |
h4m3.wad
|
a07eaf9d5e
h4m3 update: fleshed out the green area a bit gameplaywise
|
1 year ago |
h4m6.wad
|
d3bde80e09
h4m6 update: fleshed out west area some more; that part's near-done-ish now
|
2 years ago |
h4m7.wad
|
0ddcf8e8df
check in h4m7 (woops, forgot to do this)
|
1 year ago |
h4m8.wad
|
1f00428fa3
H4M8 updates: filling in the details a bit more; exterior about half-done now
|
1 year ago |
h4mx.wad
|
40988c2f45
the big reshuffle: remove obviously-unfinished maps, close gaps, and fold e4+e5 into one episode
|
3 years ago |
titlemap.wad
|
348552f216
Renamed all directories
|
9 years ago |