Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.
Lucien Greathouse f7b10d64a4 Unquoted keys | 4 years ago | |
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.cargo | 5 years ago | |
assets | 4 years ago | |
bin | 4 years ago | |
docs | 4 years ago | |
plugin | 4 years ago | |
server | 4 years ago | |
test-projects | 4 years ago | |
.editorconfig | 5 years ago | |
.gitignore | 4 years ago | |
.gitmodules | 5 years ago | |
.travis.yml | 5 years ago | |
CHANGELOG.md | 4 years ago | |
Cargo.lock | 4 years ago | |
Cargo.toml | 5 years ago | |
LICENSE.txt | 5 years ago | |
README.md | 4 years ago | |
mkdocs.yml | 4 years ago |
Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.
With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git.
Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.
Rojo enables:
rbxmx
and rbxm
models into your game in real timeSoon, Rojo will be able to:
If you find any mistakes, feel free to make changes in the docs folder of this repository and submit a pull request!
Pull requests are welcome!
Rojo supports Rust 1.32 and newer.
Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.