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- local modname = minetest.get_current_modname()
- local S = minetest.get_translator(modname)
- minetest.register_node(modname .. ":planks",
- {
- description = S("Planks"),
- tiles = {modname .. "_planks.png"},
- groups = {deconstructable = 3, choppy = 3},
- is_ground_content = false,
- sounds =
- {
- dig = "wood_high_dig",
- dug = "wood_low_dug",
- place = "wood_low_place",
- footstep = "wood_low_footstep",
- }
- })
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