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- local modpath = minetest.get_modpath("permafrost")
- dofile(modpath .. "/nodes.lua")
- dofile(modpath .. "/decorations.lua")
- minetest.register_biome(
- {
- name = "permafrost_moss",
- node_top = "permafrost:with_moss",
- depth_top = 1,
- y_max = 31000,
- y_min = -20,
- heat_point = 0,
- humidity_point = 50,
- })
- minetest.register_ore({
- ore_type = "vein",
- ore = "permafrost:with_moss_and_rocks",
- wherein = "permafrost:with_moss",
- clust_scarcity = 4 * 4 * 4,
- clust_num_ores = 1,
- clust_size = 1,
- y_min = -30,
- y_max = 1000,
- })
- minetest.register_biome(
- {
- name = "permafrost_rocks",
- node_top = "permafrost:with_rocks",
- depth_top = 1,
- y_max = 31000,
- y_min = -20,
- heat_point = 0,
- humidity_point = 68,
- })
- --generating scorched dirt fields to make permafrost with moss look
- --less lush and permafrost with rocks look less noisy
- minetest.register_ore({
- ore_type = "blob",
- ore = "scorched_dirt",
- wherein = {"permafrost:with_rocks", "permafrost:with_moss", "permafrost:with_moss_and_rocks"},
- clust_scarcity = 4 * 4 * 4,
- clust_num_ores = 4,
- clust_size = 8,
- y_min = -30,
- y_max = 1000,
- })
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