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- local box = {
- type = 'fixed',
- fixed = {
- {-.5, -.5, -.5, .5, .375, .5}}}
- local formspec_good =
- 'formspec_version[3]'..
- 'size[12,6]'..
- 'image[0,0;12,6;tasks_beehive_ui_bg.png]'
- local function math_clamp(val, lower, upper)
- return math.max(lower, math.min(upper, val))
- end
- beehive = {}
- local function beehive_formspec(name, wx, wy, b1x, b1y, b2x, b2y)
- wx = math_clamp((wx + math.random(-4,4)/10), 0, 11)
- wy = math_clamp((wy + math.random(-4,4)/10), 0, 5)
- b1x = math_clamp((b1x + math.random(-4,4)/10), 0, 11)
- b1y = math_clamp((b1y + math.random(-4,4)/10), 0, 5)
- b2x = math_clamp((b2x + math.random(-4,4)/10), 0, 11)
- b2y = math_clamp((b2y + math.random(-4,4)/10), 0, 5)
- local formspec =
- 'formspec_version[3]'..
- 'size[12,6]'..
- 'image[0,0;12,6;tasks_beehive_ui_bg.png]'..
- 'image_button['..wx..','..wy..';1,1;tasks_beehive_ui_wasp.png;thief;;true;false]'..
- 'image_button['..b1x..','..b1y..';1,1;tasks_beehive_ui_bee.png;bee;;true;false]'..
- 'image_button['..b2x..','..b2y..';1,1;tasks_beehive_ui_bee.png;bee;;true;false]'
- minetest.show_formspec(name, 'tasks:beehive_bad', formspec)
- minetest.after(.25, function()
- if beehive[name] == 'true' then
- beehive_formspec(name, wx, wy, b1x, b1y, b2x, b2y)
- end
- end)
- end
- minetest.register_node('tasks:beehive',{
- description = 'Beehive',
- drawtype = 'mesh',
- mesh = 'tasks_beehive.obj',
- tiles = {'tasks_beehive.png'},
- paramtype = 'light',
- paramtype2 = 'facedir',
- selection_box = box,
- collision_box = box,
- groups = {breakable = 1, tasks=1},
- on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string('infotext', 'Beehive')
- meta:set_string('info_working', 'Beehive')
- meta:set_string('info_repair', 'Distressed Beehive')
- meta:set_string('status', 'good')
- meta:set_int('time_min', 30)
- meta:set_int('time_max', 90)
- meta:set_int('xp', 5)
- meta:set_int('level', 0)
- end,
- on_rightclick = function(pos, node, clicker)
- local name = clicker:get_player_name()
- local timer = minetest.get_node_timer(pos)
- local meta = minetest.get_meta(pos)
- local min = meta:get_int('time_min') or 30
- local max = meta:get_int('time_max') or 60
- local status = meta:get_string('status')
- local random_number = math.random(min,max)
- timer:start(random_number)
- local map_id = lobby.game[name]
- local sabotage_level = lobby.sabotage_level[map_id] or 5
- local level = meta:get_int('level') or 0
- if level < sabotage_level then
- if status == 'good' then
- minetest.show_formspec(name, 'tasks:beehive_good', formspec_good)
- else
- tasks.player_config[name] = pos
- beehive[name] = 'true'
- beehive_formspec(name, 6, 3, 2, 4, 9, 1)
- end
- else
- minetest.chat_send_player(name, 'level is currently sabotaged, and you can\'t do this now.')
- end
- end,
- on_timer = function(pos)
- local node = minetest.get_node(pos)
- local meta = minetest.get_meta(pos)
- local infotext = meta:get_string('info_repair')
- meta:set_string('infotext', infotext)
- meta:set_string('status', 'bad')
- end,
- })
- minetest.register_on_player_receive_fields(function(player, formname, fields)
- local name = player:get_player_name()
- if formname == 'tasks:beehive_bad'then
- if fields.thief then
- beehive[name] = 'false'
- local pos = tasks.player_config[name]
- local node = minetest.get_node(pos)
- local meta = minetest.get_meta(pos)
- local infotext = meta:get_string('info_working')
- local xp = meta:get_int('xp')
- meta:set_string('status', 'good')
- meta:set_string('infotext', infotext)
- tasks.only_add_xp(xp, name)
- minetest.close_formspec(name, 'tasks:beehive_bad')
- minetest.chat_send_player(name, 'Nice going, the queen thanks you!')
- elseif fields.bee then
- beehive[name] = 'false'
- minetest.close_formspec(name, 'tasks:beehive_bad')
- minetest.chat_send_player(name, 'Careful, you just killed a honeybee.')
- elseif fields.quit then
- beehive[name] = 'false'
- end
- end
- end)
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