retail_shelving.lua 1.4 KB

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  1. minetest.register_node('furniture:retail_shelf_base_1',{
  2. description = 'Retail Shelving Base',
  3. drawtype = 'mesh',
  4. mesh = 'furniture_rshelf_base_1.obj',
  5. tiles = {'furniture_retail_shelving.png'},
  6. paramtype = 'light',
  7. paramtype2 = 'facedir',
  8. groups = {breakable=1},
  9. })
  10. minetest.register_node('furniture:retail_shelf_base_2',{
  11. description = 'Retail Shelving Base',
  12. drawtype = 'mesh',
  13. mesh = 'furniture_rshelf_base_2.obj',
  14. tiles = {'furniture_retail_shelving.png'},
  15. paramtype = 'light',
  16. paramtype2 = 'facedir',
  17. groups = {breakable=1},
  18. })
  19. minetest.register_node('furniture:retail_shelf_1',{
  20. description = 'Retail Shelving',
  21. drawtype = 'mesh',
  22. mesh = 'furniture_rshelf_1.obj',
  23. tiles = {'furniture_retail_shelving.png'},
  24. paramtype = 'light',
  25. paramtype2 = 'facedir',
  26. groups = {breakable=1},
  27. })
  28. minetest.register_node('furniture:retail_shelf_2',{
  29. description = 'Retail Shelving',
  30. drawtype = 'mesh',
  31. mesh = 'furniture_rshelf_2.obj',
  32. tiles = {'furniture_retail_shelving.png'},
  33. paramtype = 'light',
  34. paramtype2 = 'facedir',
  35. groups = {breakable=1},
  36. })
  37. minetest.register_node('furniture:retail_shelf_3',{
  38. description = 'Retail Shelving',
  39. drawtype = 'mesh',
  40. mesh = 'furniture_rshelf_3.obj',
  41. tiles = {'furniture_retail_shelving.png'},
  42. paramtype = 'light',
  43. paramtype2 = 'facedir',
  44. groups = {breakable=1},
  45. })