walls.lua 516 B

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  1. minetest.register_node('ship:window_corner', {
  2. description = 'Window Corner',
  3. drawtype = 'mesh',
  4. mesh = 'ship_window_corner.obj',
  5. paramtype = 'light',
  6. paramtype2 = 'facedir',
  7. tiles = {'ship_wall.png', 'ship_black.png'},
  8. groups = {breakable=1}
  9. })
  10. minetest.register_node('ship:window_panel', {
  11. description = 'Window Panel',
  12. drawtype = 'mesh',
  13. mesh = 'ship_window_panel.obj',
  14. paramtype = 'light',
  15. paramtype2 = 'facedir',
  16. tiles = {'ship_stars1.png'},
  17. groups = {breakable=1}
  18. })