settingtypes.txt 1.1 KB

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  1. # This file is parsed in "settings.lua". Check regex first.
  2. # Static paths do not work well with settings
  3. #areas.filename (Configuration file path) string (world_path)/areas.dat
  4. # Allow players with a privilege create their own areas using /protect
  5. # within the specified size and amount limits.
  6. areas.self_protection (Self protection) bool true
  7. # Self protection: Privilege required to protect an area
  8. areas.self_protection_privilege (Self protection: Required privs) string creative
  9. # Refresh delay for the name displays in the HUD in seconds
  10. areas.tick (HUD update delay) float 0.5 0 100
  11. # Enable the legacy owner_defs metatable mode. Untested and possibly unstable
  12. areas.legacy_table (Legacy owner_defs metatable) bool false
  13. [Self protection (normal)]
  14. # Self protection (normal): Maximal size of the protectable area
  15. # Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
  16. areas.self_protection_max_size (Maximal area size) v3f (512, 512, 512)
  17. # Self protection (normal): Maximal amount of protected areas per player
  18. areas.self_protection_max_areas (Maximal area count) int 20