#7 oranges and bananas don't grow

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aperto 4 anni fa da NathanS21 · 11 commenti
NathanS21 commented 4 anni fa
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Xachman commented 4 anni fa

From what I can tell you will need the ethereal mod in order to get banana and orange trees. This will come with some other items too. We may need to see if we want all those items in the game. Ill add a pull request for it.

From what I can tell you will need the ethereal mod in order to get banana and orange trees. This will come with some other items too. We may need to see if we want all those items in the game. Ill add a pull request for it.
Xachman commented 4 anni fa

As discussed here in my pull request to add the ethereal mod https://notabug.org/NathanS21/Epic/pulls/46 the code can be found in the ethereal mod however we should take the necessary code out and put that in some other mod to allow banana and orange trees to exist.

@NathanS21 Where do we want banana trees and orange trees to grow? Currently in the mod they grow on ethereal:grove_dirt and ethereal:prairie_dirt. Since we arnt going to carry over the mod we will need some suitable soil for them to grow on.

As discussed here in my pull request to add the ethereal mod https://notabug.org/NathanS21/Epic/pulls/46 the code can be found in the ethereal mod however we should take the necessary code out and put that in some other mod to allow banana and orange trees to exist. @NathanS21 Where do we want banana trees and orange trees to grow? Currently in the mod they grow on ethereal:grove_dirt and ethereal:prairie_dirt. Since we arnt going to carry over the mod we will need some suitable soil for them to grow on.
Xachman commented 4 anni fa

Ok here is what I got so far.

https://notabug.org/Xachman/Epic/src/add_banana_orange_trees/mods/epic_trees

Now lumberjack mod does not work with the trees yet. And leaves are not decaying.

Ok here is what I got so far. https://notabug.org/Xachman/Epic/src/add_banana_orange_trees/mods/epic_trees Now lumberjack mod does not work with the trees yet. And leaves are not decaying.
Xachman commented 4 anni fa

Lumberjack and leaf decay are working now.

Lumberjack and leaf decay are working now.
NathanS21 commented 4 anni fa
Proprietario

Can you also add compatibility with bonemeal for the saplings? (I can add it after merging if you don't know how) Trees should probably spawn on default:sand and default:drit_with_grass for right now, in the grassland and grassland_dunes biomes. (This can always be changed in the future when I create some other biomes.)

The code looks alright currently, although obviously the oranges aren't added yet.

Can you also add compatibility with bonemeal for the saplings? (I can add it after merging if you don't know how) Trees should probably spawn on default:sand and default:drit_with_grass for right now, in the grassland and grassland_dunes biomes. (This can always be changed in the future when I create some other biomes.) The code looks alright currently, although obviously the oranges aren't added yet.
Xachman commented 4 anni fa

@NathanS21 Awesome! Yes ill make sure bonemeal works. I have an odd issue if you know how to solve it. Seems like the marram_grass is spawning after or something and taking out a block on the banana trees sometimes.

@NathanS21 Awesome! Yes ill make sure bonemeal works. I have an odd issue if you know how to solve it. Seems like the marram_grass is spawning after or something and taking out a block on the banana trees sometimes.
NathanS21 commented 4 anni fa
Proprietario

Maybe try adding default as a dependency to the mod. That will force Default to load before the trees mod. Not sure if that will make the default mapgen decorations run first, but maybe.

Maybe try adding default as a dependency to the mod. That will force Default to load before the trees mod. Not sure if that will make the default mapgen decorations run first, but maybe.
Xachman commented 4 anni fa

I tested with grassland now too and none placed on the marram_grass. Only seems to happen when I'm flying with fast on. Ill try out adding the default dependency as well. Probably need to cut back on how many we are spawning here but its working.

I tested with grassland now too and none placed on the marram_grass. Only seems to happen when I'm flying with fast on. Ill try out adding the default dependency as well. Probably need to cut back on how many we are spawning here but its working.
Xachman commented 4 anni fa

bonemeal is added for banana trees.

bonemeal is added for banana trees.
Xachman commented 4 anni fa
Pull request created https://notabug.org/NathanS21/Epic/pulls/57
NathanS21 commented 4 anni fa
Proprietario

Pull request merged! Thanks.

Pull request merged! Thanks.
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