I left tools craftable in default inventory as they are essential and somebody could find themselves without the needed station. I should look into a way to penalize crafting them in the default grid.
I left tools craftable in default inventory as they are essential and somebody could find themselves without the needed station. I should look into a way to penalize crafting them in the default grid.
so, make the wood and steel tools craftable in the grid, but all other tools need the stations. with teleportation, going home to get a new tool is no problem. In the station, any steel tool can be crafted from just 1 ingot
so, make the wood and steel tools craftable in the grid, but all other tools need the stations. with teleportation, going home to get a new tool is no problem. In the station, any steel tool can be crafted from just 1 ingot
tools, such as diamond picks and mese swords can be crafted at both the smithy station and the default craftgrid.
Suggest removing the default crafts
I left tools craftable in default inventory as they are essential and somebody could find themselves without the needed station. I should look into a way to penalize crafting them in the default grid.
so, make the wood and steel tools craftable in the grid, but all other tools need the stations. with teleportation, going home to get a new tool is no problem. In the station, any steel tool can be crafted from just 1 ingot
The steel tools require the same amount to craft in the station or crafting grid, repairing them only requires one steel.
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