#37 viron edits

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aberta %!s(int64=4) %!d(string=hai) anos por MisterE123 · 5 comentarios

I think virons should spawn on asteroid:gravel and asteroid:redgravel, since asteroid stone is usually covered up by gravel.

Just a suggestion

the spawnrate seems to be good.

Daniel pointed out that the max hitpoints should be 500 hitpoints

Also, the damage dealt needs to be raised significantly. I tested the damage and hitpoints when I made the mod, but its seems that , at lest for your game, the hitpoints and damage dealt are much weaker than what I tested at.

I might look into making them jump as a special attack. Maybe its time for me to update the mod.

I think virons should spawn on asteroid:gravel and asteroid:redgravel, since asteroid stone is usually covered up by gravel. Just a suggestion the spawnrate seems to be good. Daniel pointed out that the max hitpoints should be 500 hitpoints Also, the damage dealt needs to be raised significantly. I tested the damage and hitpoints when I made the mod, but its seems that , at lest for your game, the hitpoints and damage dealt are much weaker than what I tested at. I might look into making them jump as a special attack. Maybe its time for me to update the mod.

Daniel suggested a Boss version that is 4 times larger. Tell me and Ill make it.

Daniel suggested a Boss version that is 4 times larger. Tell me and Ill make it.

Gravel spawns added in c2e6388ff9 I believe I raised the hitpoints and damage. A boss would be cool.

Gravel spawns added in c2e6388ff94e18eb72d8c9b62dbc30c45040ccf6 I believe I raised the hitpoints and damage. A boss would be cool.

I made a new version of viron/init.lua It adds a viron queen and a viron larva. The lifecycle is as follows:

A viron Queen is 4x larger than a normal viron. She spawns on the nodes, with a 1/300 chance. She has a powerful bite and a lot of hitpoints If you kill the viron queen, up to 5 normal virons can hatch.

If you kill a normal viron, up to 7 larve can hatch.

Larve don't fight, they run. They are hard to catch. 20 seconds after they hatch, they grow up into normal virons, the start of an infestation on your asteroid.

Larve don't spawn naturally, only when a normal viron is killed.

-- I also reduced the spawn chance for normal virons to 1 in 10, because of how many gravel nodes there are. Also, with the infestation behavior, you don't need as many natural spawns https://github.com/MisterE123/viron_for_epic

I made a new version of viron/init.lua It adds a viron queen and a viron larva. The lifecycle is as follows: A viron Queen is 4x larger than a normal viron. She spawns on the nodes, with a 1/300 chance. She has a powerful bite and a lot of hitpoints If you kill the viron queen, up to 5 normal virons can hatch. If you kill a normal viron, up to 7 larve can hatch. Larve don't fight, they run. They are hard to catch. 20 seconds after they hatch, they grow up into normal virons, the start of an infestation on your asteroid. Larve don't spawn naturally, only when a normal viron is killed. -- I also reduced the spawn chance for normal virons to 1 in 10, because of how many gravel nodes there are. Also, with the infestation behavior, you don't need as many natural spawns https://github.com/MisterE123/viron_for_epic

Just as an FYI in LUA you can assign a value to a variable in the same line as declaring the variable.

local viron_selection_box = {-0.3, -0.5, -0.3, 0.3, 1.5, 0.3}

Is perfectly valid code, and looks better than

local viron_selection_box viron_selection_box = {-0.3, -0.5, -0.3, 0.3, 1.5, 0.3}

Just as an FYI in LUA you can assign a value to a variable in the same line as declaring the variable. ```local viron_selection_box = {-0.3, -0.5, -0.3, 0.3, 1.5, 0.3}``` Is perfectly valid code, and looks better than ```local viron_selection_box viron_selection_box = {-0.3, -0.5, -0.3, 0.3, 1.5, 0.3}```

Added in 168f48e0d2

Added in 168f48e0d2bda8cf6859f562871912a517a15f8f
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