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- CeruleanHideRocket:
- ; code similar to this appears in a lot of banks; this particular
- ; one is called after you beat the Rocket that gives you TM28 DIG.
- ; the screen then fades out, he disappears, and fades back in
- call GBFadeOutToBlack
- ld a, HS_CERULEAN_GUARD_1
- ld [wMissableObjectIndex], a
- predef ShowObject
- ld a, HS_CERULEAN_GUARD_2
- ld [wMissableObjectIndex], a
- predef HideObject
- ld a, HS_CERULEAN_ROCKET
- ld [wMissableObjectIndex], a
- predef HideObject
- call GBFadeInFromBlack
- ret
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