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- PewterHouse2Object:
- db $a ; border block
- db 2 ; warps
- warp 2, 7, 5, -1
- warp 3, 7, 5, -1
- db 0 ; signs
- db 2 ; objects
- object SPRITE_GAMBLER, 2, 3, STAY, RIGHT, 1 ; person
- object SPRITE_BUG_CATCHER, 4, 5, STAY, NONE, 2 ; person
- ; warp-to
- warp_to 2, 7, PEWTER_HOUSE_2_WIDTH
- warp_to 3, 7, PEWTER_HOUSE_2_WIDTH
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