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- FightingDojoObject:
- db $3 ; border block
- db 2 ; warps
- warp 4, 11, 1, -1
- warp 5, 11, 1, -1
- db 0 ; signs
- db 7 ; objects
- object SPRITE_HIKER, 5, 3, STAY, DOWN, 1, OPP_BLACKBELT, 1
- object SPRITE_HIKER, 3, 4, STAY, RIGHT, 2, OPP_BLACKBELT, 2
- object SPRITE_HIKER, 3, 6, STAY, RIGHT, 3, OPP_BLACKBELT, 3
- object SPRITE_HIKER, 5, 5, STAY, LEFT, 4, OPP_BLACKBELT, 4
- object SPRITE_HIKER, 5, 7, STAY, LEFT, 5, OPP_BLACKBELT, 5
- object SPRITE_BALL, 4, 1, STAY, NONE, 6 ; person
- object SPRITE_BALL, 5, 1, STAY, NONE, 7 ; person
- ; warp-to
- warp_to 4, 11, FIGHTING_DOJO_WIDTH
- warp_to 5, 11, FIGHTING_DOJO_WIDTH
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